Player Matchup

Danzaburou
Danzaburou
HughHungus
Danzaburou
Level 29
God Stats
45W - 33L
1,662 SR
Queue Stats
84W - 56L
1,671 Elo+
Solo
Sobek
Sobek
SIRSPIKE2
Sobek
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
376W - 341L
1,543 Elo+
Solo
Nemesis
Nemesis
Strohgi
Nemesis
Level 15
God Stats
37W - 37L
1,427 SR
Queue Stats
115W - 117L
1,401 Elo+
Solo
King Arthur
King Arthur
XxFounderxX
King Arthur
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 29L
1,919 Elo+
Solo
Agni
Agni
l3lindess
Agni
Level 12
God Stats
1W - 1L
1,284 SR
Queue Stats
23W - 23L
1,510 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,609 Elo+

VS

Team Averages
Level 19
1,680 SR
1,636 Elo+
Xbalanque
Xbalanque
BabyTk
Xbalanque
Level 17
God Stats
6W - 4L
1,671 SR
Queue Stats
32W - 24L
1,498 Elo+
Solo
Bellona
Bellona
Reaphr
Bellona
Level 17
God Stats
4W - 6L
1,660 SR
Queue Stats
113W - 110L
1,713 Elo+
Solo
Sobek
Sobek
lcarust
Sobek
Level 17
God Stats
3W - 5L
1,378 SR
Queue Stats
10W - 17L
1,423 Elo+
Solo
Izanami
Izanami
marcrelomejiapm8
Izanami
Level 17
God Stats
6W - 15L
2,010 SR
Queue Stats
6W - 15L
1,866 Elo+
Solo
Kukulkan
Kukulkan
superboinkboink
Kukulkan
Level 25
God Stats
24W - 14L
1,683 SR
Queue Stats
163W - 114L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HughHungus
Danzaburou
13
7 / 0 / 2
8,759
674
9,665
5,330
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
SIRSPIKE2
Sobek
11
2 / 0 / 4
7,217
555
3,110
9,309
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Strohgi
Nemesis
10
1 / 3 / 2
5,933
456
1,866
7,198
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
XxFounderxX
King Arthur
14
3 / 4 / 0
8,052
619
9,321
11,240
6,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
11
0 / 3 / 2
6,470
498
3,005
6,244
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BabyTk
Xbalanque
10
0 / 2 / 0
5,957
458
3,672
5,433
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Reaphr
Bellona
12
3 / 3 / 3
7,378
568
8,466
10,806
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
lcarust
Sobek
9
0 / 4 / 1
5,890
453
2,740
9,323
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 1
6,687
514
3,711
8,573
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
4 / 1 / 0
7,645
588
5,886
4,013
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
10
10
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BabyTk
Xbalanque
0
2
0
0
W
Danzaburou
HughHungus
Danzaburou
7
0
2
8
L
Bellona
Reaphr
Bellona
3
3
3
1.5
W
Sobek
SIRSPIKE2
Sobek
2
0
4
4
W
Nemesis
Strohgi
Nemesis
1
3
2
0.67
W
King Arthur
XxFounderxX
King Arthur
3
4
0
0.75
W
Agni
0
3
2
0.33
L
Sobek
lcarust
Sobek
0
4
1
0.13
L
3
3
1
1.17
L
Kukulkan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
24,475
39,321
Taken
38,148
19,962
Mitigated
19,060
10,688
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BabyTk
Xbalanque
3,672
2,169
0
904
5,433
1,379
0
1,588
3,743
0
28,530
W
Danzaburou
HughHungus
Danzaburou
9,665
5,228
0
1,375
5,330
2,001
876
1,325
4,005
0
55,573
L
Bellona
Reaphr
Bellona
8,466
3,357
0
1,419
10,806
9,291
0
895
9,645
0
45,782
W
Sobek
SIRSPIKE2
Sobek
3,110
278
0
4,084
9,309
6,767
165
3,526
5,783
15,781
0
W
Nemesis
Strohgi
Nemesis
1,866
733
0
2,275
7,198
2,282
0
1,626
5,572
0
21,404
W
King Arthur
XxFounderxX
King Arthur
9,321
1,313
0
2,276
11,240
6,879
0
549
10,691
0
55,131
W
Agni
3,005
111
0
678
6,244
2,033
0
1,600
4,644
36,212
0
L
Sobek
lcarust
Sobek
2,740
333
0
1,873
9,323
4,294
0
1,808
7,461
15,228
0
L
3,711
2,606
0
1,898
8,573
2,465
1,576
106
8,467
0
31,769
L
Kukulkan
5,886
607
0
575
4,013
1,631
0
1,436
2,489
46,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
33,557
376
Minions Killed
337
0
Camps Cleared
0
1,301,730
Distance Traveled
1,315,180
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,957
458
61
5
0
252,410
0
W
Danzaburou
8,759
674
113
9
0
244,118
3
L
Bellona
7,378
568
91
7
0
271,782
4
W
Sobek
7,217
555
23
2
0
280,844
4
W
Nemesis
5,933
456
40
3
0
250,458
0
W
King Arthur
8,052
619
121
9
0
263,447
1
W
Agni
6,470
498
79
6
0
262,863
4
L
Sobek
5,890
453
20
2
0
287,119
4
L
Izanami
6,687
514
61
5
0
225,397
0
L
Kukulkan
7,645
588
104
8
0
278,472
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role