Player Matchup

Chaac
Chaac
Gunnar18x
Chaac
Level 18
God Stats
51W - 30L
1,640 SR
Queue Stats
92W - 67L
1,641 Elo+
Solo
Skadi
Skadi
KyteSamato
Skadi
Level 102
God Stats
7W - 8L
1,392 SR
Queue Stats
123W - 142L
1,563 Elo+
Party 2
Bellona
Bellona
Sauceboss93
Bellona
Level 28
God Stats
2W - 0L
1,372 SR
Queue Stats
42W - 38L
1,489 Elo+
Solo
Agni
Agni
Sploss
Agni
Level 29
God Stats
6W - 1L
1,728 SR
Queue Stats
44W - 22L
1,685 Elo+
Solo
Tsukuyomi
Tsukuyomi
sebastiantetris
Tsukuyomi
Level 7
God Stats
9W - 6L
1,551 SR
Queue Stats
18W - 29L
1,712 Elo+
Party 2
Team Averages
Level 37
1,537 SR
1,618 Elo+

VS

Team Averages
Level 11
1,524 SR
1,593 Elo+
Nu Wa
Nu Wa
BudEnbyGayming
Nu Wa
Level 23
God Stats
7W - 14L
1,420 SR
Queue Stats
33W - 46L
1,422 Elo+
Solo
Kali
Kali
Pancakesxoxo
Kali
Level 4
God Stats
1W - 2L
1,699 SR
Queue Stats
2W - 3L
1,774 Elo+
Solo
Ganesha
Ganesha
SaiKirito
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 69L
1,350 Elo+
Solo
Danzaburou
Danzaburou
SteamTarantula
Danzaburou
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 35L
1,708 Elo+
Party 1
Mercury
Mercury
killer72g
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 114L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gunnar18x
Chaac
18
3 / 1 / 21
12,461
1,038
14,206
15,802
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
19
7 / 2 / 17
12,438
1,037
14,388
10,045
4,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sauceboss93
Bellona
18
11 / 0 / 13
12,759
1,063
19,392
16,365
12,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Sploss
Agni
19
5 / 1 / 18
12,473
1,039
18,105
9,811
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
sebastiantetris
Tsukuyomi
18
9 / 3 / 13
12,558
1,047
11,399
11,009
4,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,904
909
16,013
10,490
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 2
10,312
859
13,255
21,678
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SaiKirito
Ganesha
17
0 / 5 / 6
11,855
988
5,577
18,304
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SteamTarantula
Danzaburou
17
3 / 3 / 3
11,504
959
17,718
15,679
7,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
killer72g
Mercury
16
0 / 13 / 4
9,933
828
5,997
20,423
8,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
35
Kills
7
7
Deaths
35
82
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Chaac
Gunnar18x
Chaac
3
1
21
13.5
W
Skadi
7
2
17
7.75
L
2
9
2
0.33
L
Ganesha
SaiKirito
Ganesha
0
5
6
0.6
W
Bellona
Sauceboss93
Bellona
11
0
13
17.5
W
Agni
Sploss
Agni
5
1
18
14
L
Danzaburou
SteamTarantula
Danzaburou
3
3
3
1.5
L
Mercury
killer72g
Mercury
0
13
4
0.15
W
Tsukuyomi
sebastiantetris
Tsukuyomi
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,490
Damage
58,560
63,032
Taken
86,574
38,894
Mitigated
48,996
17,686
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,013
3,524
0
318
10,490
3,912
0
19
10,411
39,999
0
W
Chaac
Gunnar18x
Chaac
14,206
1,125
1,676
5,947
15,802
15,226
0
7,346
8,456
0
36,899
W
Skadi
14,388
6,578
0
2,230
10,045
4,170
0
4,141
5,904
0
48,720
L
13,255
6,207
0
2,055
21,678
9,319
0
9,803
11,380
0
23,449
L
Ganesha
SaiKirito
Ganesha
5,577
506
0
1,268
18,304
19,430
0
1,932
16,166
16,346
0
W
Bellona
Sauceboss93
Bellona
19,392
7,601
279
933
16,365
12,021
0
4,615
11,750
0
32,335
W
Agni
Sploss
Agni
18,105
2,746
0
3,621
9,811
3,199
0
2,130
7,681
52,776
0
L
Danzaburou
SteamTarantula
Danzaburou
17,718
5,342
0
2,203
15,679
7,462
0
1,649
14,002
0
61,637
L
Mercury
killer72g
Mercury
5,997
3,279
0
1,453
20,423
8,873
0
3,603
16,510
0
14,022
W
Tsukuyomi
sebastiantetris
Tsukuyomi
11,399
2,726
0
3,000
11,009
4,278
0
3,358
7,651
0
25,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
54,508
291
Minions Killed
205
12
Camps Cleared
5
1,130,199
Distance Traveled
994,656
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,904
909
69
6
1
151,104
0
W
Chaac
12,461
1,038
56
5
1
241,493
4
W
Skadi
12,438
1,037
85
7
2
220,418
2
L
Kali
10,312
859
15
1
3
208,192
3
L
Ganesha
11,855
988
0
0
0
216,473
1
W
Bellona
12,759
1,063
30
3
2
244,593
1
W
Agni
12,473
1,039
94
8
3
218,388
0
L
Danzaburou
11,504
959
95
8
0
215,384
0
L
Mercury
9,933
828
26
2
1
203,503
0
W
Tsukuyomi
12,558
1,047
26
2
4
205,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role