Player Matchup

Chaac
Chaac
Gold III
HenwordYT
Chaac
Gold III
Level 129
God Stats
5W - 2L
1,720 SR
Queue Stats
172W - 171L
1,440 MMR
Solo
Izanami
Izanami
Bronze III
IBangCats
Izanami
Bronze III
Level 109
God Stats
2W - 2L
1,679 SR
Queue Stats
3W - 4L
1,456 MMR
Solo
Yemoja
Yemoja
Bronze III
Saxophon1c
Yemoja
Bronze III
Level 129
God Stats
9W - 3L
1,735 SR
Queue Stats
16W - 12L
1,448 MMR
Solo
Arachne
Arachne
Bronze III
Téeh
Arachne
Bronze III
Level 153
God Stats
8W - 2L
1,500 SR
Queue Stats
49W - 32L
1,438 MMR
Solo
Chronos
Chronos
Gold IV
rikinal
Chronos
Gold IV
Level 145
God Stats
5W - 7L
1,542 SR
Queue Stats
174W - 161L
1,441 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,635 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,593 SR
1,453 MMR
Apollo
Apollo
Silver III
FlowMan96
Apollo
Silver III
Level 157
God Stats
2W - 1L
1,833 SR
Queue Stats
26W - 25L
1,438 MMR
Solo
King Arthur
King Arthur
Silver III
GhostMozart17
King Arthur
Silver III
Level 116
God Stats
8W - 23L
1,495 SR
Queue Stats
216W - 231L
1,458 MMR
Solo
Scylla
Scylla
Gold V
MoneyhabitsTTV
Scylla
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,429 MMR
Solo
Sobek
Sobek
Platinum V
Naturezaa
Sobek
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
SATCHM03
Thanatos
Gold V
Level 149
God Stats
40W - 36L
1,639 SR
Queue Stats
279W - 267L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HenwordYT
Chaac
17
3 / 1 / 2
9,844
615
9,413
14,725
10,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
IBangCats
Izanami
16
4 / 2 / 3
9,810
613
8,649
10,133
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Saxophon1c
Yemoja
13
0 / 3 / 10
8,034
502
4,316
10,034
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Téeh
Arachne
17
12 / 1 / 4
10,085
630
19,434
16,804
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
rikinal
Chronos
14
3 / 1 / 4
8,270
517
5,620
7,622
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneNu WaCthulhuNemesisSet

VS

Bans
DanzaburouHelJanusKaliHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FlowMan96
Apollo
15
2 / 4 / 0
8,717
545
5,734
13,147
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GhostMozart17
King Arthur
13
1 / 4 / 0
8,052
503
9,001
17,497
10,650
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 2
8,419
526
9,971
4,837
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Naturezaa
Sobek
10
0 / 5 / 4
6,683
418
6,946
18,793
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SATCHM03
Thanatos
11
2 / 8 / 2
7,474
467
6,077
13,795
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
8
8
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
FlowMan96
Apollo
2
4
0
0.5
L
King Arthur
GhostMozart17
King Arthur
1
4
0
0.25
W
Chaac
HenwordYT
Chaac
3
1
2
4
W
Izanami
IBangCats
Izanami
4
2
3
2.75
L
3
1
2
4
L
Sobek
Naturezaa
Sobek
0
5
4
0.4
L
Thanatos
SATCHM03
Thanatos
2
8
2
0.38
W
Yemoja
Saxophon1c
Yemoja
0
3
10
1.67
W
Arachne
Téeh
Arachne
12
1
4
14
W
Chronos
rikinal
Chronos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
37,729
59,318
Taken
68,069
32,217
Mitigated
36,250
25,207
Healing
26,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
FlowMan96
Apollo
5,734
3,603
0
5,377
13,147
4,708
0
995
12,114
0
68,823
L
King Arthur
GhostMozart17
King Arthur
9,001
1,038
0
4,584
17,497
10,650
0
3,161
14,336
0
58,089
W
Chaac
HenwordYT
Chaac
9,413
2,082
0
6,132
14,725
10,870
994
914
13,765
8,141
67,486
W
Izanami
IBangCats
Izanami
8,649
6,958
0
5,736
10,133
3,717
1,313
1,763
8,342
0
71,349
L
9,971
1,171
0
1,993
4,837
1,602
534
580
4,235
56,041
0
L
Sobek
Naturezaa
Sobek
6,946
426
0
6,633
18,793
14,897
0
4,415
14,280
21,408
0
L
Thanatos
SATCHM03
Thanatos
6,077
1,059
0
7,604
13,795
4,393
0
1,620
12,047
0
31,363
W
Yemoja
Saxophon1c
Yemoja
4,316
1,359
2,955
2,484
10,034
6,739
403
5,220
4,640
23,349
0
W
Arachne
Téeh
Arachne
19,434
13,192
0
5,033
16,804
8,083
28
5,361
11,231
0
75,481
W
Chronos
rikinal
Chronos
5,620
2,994
165
2,702
7,622
2,808
793
3,141
4,423
53,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
39,345
558
Minions Killed
473
0
Camps Cleared
0
1,600,442
Distance Traveled
1,509,711
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,717
545
133
8
0
278,820
3
L
King Arthur
8,052
503
118
7
0
314,750
6
W
Chaac
9,844
615
154
10
0
317,257
6
W
Izanami
9,810
613
149
9
0
289,693
4
L
Scylla
8,419
526
114
7
0
281,926
5
L
Sobek
6,683
418
38
2
0
346,831
11
L
Thanatos
7,474
467
70
4
0
287,384
0
W
Yemoja
8,034
502
24
2
0
288,494
4
W
Arachne
10,085
630
113
7
0
361,086
0
W
Chronos
8,270
517
118
7
0
343,912
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role