Player Matchup

Anubis
Anubis
CasualFlamer
Anubis
Level 9
God Stats
14W - 5L
1,709 SR
Queue Stats
26W - 15L
1,739 Elo+
Party 2
Hercules
Hercules
Handa69
Hercules
Level 21
God Stats
37W - 16L
1,736 SR
Queue Stats
64W - 35L
1,715 Elo+
Party 2
Thor
Thor
JunLux
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 51
1,648 SR
1,651 Elo+

VS

Team Averages
Level 99
1,547 SR
1,429 Elo+
Sol
Sol
Blyde
Sol
Level 84
God Stats
0W - 1L
1,473 SR
Queue Stats
5W - 11L
1,343 Elo+
Solo
Serqet
Serqet
Liisica
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Velaiah
Ganesha
Level 86
God Stats
1W - 2L
1,667 SR
Queue Stats
89W - 82L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
11 / 5 / 11
12,542
836
16,682
14,136
6,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Handa69
Hercules
15
6 / 6 / 17
11,633
776
17,285
17,954
10,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
JunLux
Thor
14
6 / 4 / 11
11,056
737
7,159
13,935
5,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Blyde
Sol
14
6 / 7 / 6
11,092
739
13,334
17,659
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Liisica
Serqet
15
8 / 8 / 4
11,299
753
11,364
15,013
5,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Velaiah
Ganesha
13
1 / 8 / 13
10,122
675
8,568
19,073
18,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
23
Kills
15
15
Deaths
23
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
Blyde
Sol
6
7
6
1.29
W
Anubis
11
5
11
3.3
W
Hercules
Handa69
Hercules
6
6
17
2.42
W
Thor
JunLux
Thor
6
4
11
2.88
L
Serqet
Liisica
Serqet
8
8
4
1.25
L
Ganesha
Velaiah
Ganesha
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,126
Damage
33,266
46,025
Taken
51,745
22,808
Mitigated
28,303
14,790
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Blyde
Sol
13,334
5,622
0
7,413
17,659
4,730
1,147
5,602
12,057
49,974
0
W
Anubis
16,682
1,015
0
6,359
14,136
6,251
1,715
8,358
5,484
52,587
0
W
Hercules
Handa69
Hercules
17,285
8,045
624
4,233
17,954
10,886
1,157
8,030
8,632
0
33,991
W
Thor
JunLux
Thor
7,159
2,180
0
3,574
13,935
5,671
531
5,571
7,428
0
43,214
L
Serqet
Liisica
Serqet
11,364
1,960
0
530
15,013
5,560
279
3,858
11,155
0
27,593
L
Ganesha
Velaiah
Ganesha
8,568
1,158
0
1,264
19,073
18,013
352
7,597
11,476
27,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
32,513
161
Minions Killed
134
0
Camps Cleared
0
756,155
Distance Traveled
707,912
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,092
739
67
4
0
204,308
0
W
Anubis
12,542
836
69
5
0
209,597
3
W
Hercules
11,633
776
24
2
0
266,786
0
W
Thor
11,056
737
68
5
0
279,772
5
L
Serqet
11,299
753
65
4
0
290,999
5
L
Ganesha
10,122
675
2
0
0
212,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role