Player Matchup

Xbalanque
Xbalanque
Deku77
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 1
Loki
Loki
GaRiKARma2rA
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
HApacheH
Cthulhu
Level 8
God Stats
2W - 1L
1,711 SR
Queue Stats
23W - 35L
1,266 Elo+
Solo
Kukulkan
Kukulkan
TirOFijoo
Kukulkan
Level 27
God Stats
1W - 2L
1,423 SR
Queue Stats
5W - 3L
1,525 Elo+
Solo
Nemesis
Nemesis
joshvernon21
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,295 Elo+
Solo
Team Averages
Level 10
1,527 SR
1,313 Elo+

VS

Team Averages
Level 20
1,375 SR
1,429 Elo+
Aphrodite
Aphrodite
DrunkenApeKills
Aphrodite
Level 17
God Stats
7W - 9L
1,290 SR
Queue Stats
69W - 64L
1,430 Elo+
Solo
Ullr
Ullr
Felgrandark
Ullr
Level 7
God Stats
10W - 19L
1,286 SR
Queue Stats
77W - 69L
1,399 Elo+
Solo
Fenrir
Fenrir
FishEatedMe
Fenrir
Level 29
God Stats
2W - 5L
1,295 SR
Queue Stats
397W - 394L
1,504 Elo+
Solo
Terra
Terra
GAnglin
Terra
Level 29
God Stats
13W - 8L
1,551 SR
Queue Stats
26W - 35L
1,407 Elo+
Solo
Neith
Neith
PennytheLazyDog
Neith
Level 17
God Stats
23W - 16L
1,455 SR
Queue Stats
77W - 78L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deku77
Xbalanque
17
2 / 11 / 7
10,868
988
15,081
22,797
9,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 13 / 5
9,562
869
5,279
18,022
7,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
HApacheH
Cthulhu
17
8 / 5 / 6
13,026
1,184
11,507
21,001
25,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
TirOFijoo
Kukulkan
18
5 / 3 / 7
12,487
1,135
16,246
11,358
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
joshvernon21
Nemesis
17
1 / 11 / 10
10,797
982
7,643
24,009
11,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

51

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrunkenApeKills
Aphrodite
18
1 / 3 / 21
10,875
989
7,780
8,884
7,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 3 / 29
11,428
1,039
12,756
12,355
5,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
19
15 / 3 / 15
12,612
1,147
20,422
10,021
4,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
GAnglin
Terra
18
12 / 2 / 15
13,408
1,219
18,851
17,155
9,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 6 / 18
12,130
1,103
27,226
12,063
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
141
17
Kills
43
43
Deaths
17
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Deku77
Xbalanque
2
11
7
0.5
W
Aphrodite
DrunkenApeKills
Aphrodite
1
3
21
3.83
W
2
3
29
5.5
W
Fenrir
15
3
15
7.5
W
Terra
GAnglin
Terra
12
2
15
9.75
L
1
13
5
0.27
L
Cthulhu
HApacheH
Cthulhu
8
5
6
2.2
W
13
6
18
3.67
L
Kukulkan
TirOFijoo
Kukulkan
5
3
7
2.83
L
Nemesis
joshvernon21
Nemesis
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,756
Damage
87,035
97,187
Taken
60,478
58,989
Mitigated
31,494
5,156
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Deku77
Xbalanque
15,081
7,647
438
1,252
22,797
9,303
0
5,851
16,946
0
28,724
W
Aphrodite
DrunkenApeKills
Aphrodite
7,780
1,549
3,418
3,765
8,884
7,047
0
4,319
4,330
15,849
0
W
12,756
9,981
0
960
12,355
5,344
0
5,078
7,121
0
34,865
W
Fenrir
20,422
7,493
0
1,747
10,021
4,536
0
3,596
6,256
0
28,855
W
Terra
GAnglin
Terra
18,851
1,696
3,374
5,239
17,155
9,574
0
7,154
9,587
34,752
0
L
5,279
1,670
0
80
18,022
7,624
0
4,952
13,070
0
12,649
L
Cthulhu
HApacheH
Cthulhu
11,507
439
0
416
21,001
25,778
0
5,006
15,995
24,273
0
W
27,226
15,851
0
810
12,063
4,993
0
6,302
5,431
0
38,940
L
Kukulkan
TirOFijoo
Kukulkan
16,246
2,109
0
566
11,358
4,950
0
3,647
7,711
49,985
0
L
Nemesis
joshvernon21
Nemesis
7,643
3,686
0
2,404
24,009
11,334
0
7,175
16,834
0
18,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
60,453
164
Minions Killed
159
7
Camps Cleared
8
960,694
Distance Traveled
919,326
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,868
988
19
2
2
176,801
0
W
Aphrodite
10,875
989
19
2
1
160,130
0
W
Ullr
11,428
1,039
61
6
0
176,231
0
W
Fenrir
12,612
1,147
19
2
2
225,273
0
W
Terra
13,408
1,219
36
3
4
225,400
0
L
Loki
9,562
869
7
1
2
136,419
2
L
Cthulhu
13,026
1,184
26
2
0
230,235
0
W
Neith
12,130
1,103
24
2
1
132,292
0
L
Kukulkan
12,487
1,135
87
8
0
194,483
0
L
Nemesis
10,797
982
25
2
3
222,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role