Player Matchup

Ah Puch
Ah Puch
DevilDriver716
Ah Puch
Level 125
God Stats
13W - 7L
1,950 SR
Queue Stats
234W - 251L
1,528 Elo+
Solo
Mercury
Mercury
KickOff-Rj
Mercury
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,594 Elo+
Solo
Chang'e
Chang'e
MrBlonde_420__
Chang'e
Level 35
God Stats
1W - 2L
1,654 SR
Queue Stats
143W - 132L
1,596 Elo+
Solo
Chaac
Chaac
SavageConfirmed
Chaac
Level 47
God Stats
46W - 29L
1,659 SR
Queue Stats
282W - 285L
1,539 Elo+
Solo
Apollo
Apollo
Varellove
Apollo
Level 42
God Stats
2W - 12L
1,319 SR
Queue Stats
67W - 75L
1,447 Elo+
Solo
Team Averages
Level 56
1,616 SR
1,541 Elo+

VS

Team Averages
Level 93
1,437 SR
1,418 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Crooks7000
Mercury
Level 69
God Stats
3W - 2L
1,313 SR
Queue Stats
6W - 4L
1,330 Elo+
Party 2
Amaterasu
Amaterasu
IvanY117
Amaterasu
Level 46
God Stats
4W - 2L
1,733 SR
Queue Stats
240W - 234L
1,439 Elo+
Solo
Cthulhu
Cthulhu
MAKAvelli1997xx
Cthulhu
Level 29
God Stats
1W - 0L
1,192 SR
Queue Stats
2W - 1L
1,330 Elo+
Party 2
Neith
Neith
kickn-ass007
Neith
Level 160
God Stats
484W - 543L
1,449 SR
Queue Stats
942W - 974L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 2
12,968
998
16,769
14,147
5,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
KickOff-Rj
Mercury
15
0 / 1 / 1
10,007
770
850
1,924
514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 4 / 4
11,316
870
11,874
14,814
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 1 / 4
11,311
870
15,966
16,120
16,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Varellove
Apollo
17
3 / 0 / 0
11,500
885
5,008
3,910
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

156

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
0 / 0 / 5
12,309
947
7,329
3,045
1,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Crooks7000
Mercury
17
6 / 0 / 1
12,046
927
13,261
10,537
3,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
IvanY117
Amaterasu
18
1 / 1 / 8
11,751
904
8,924
19,624
18,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 5 / 7
12,057
927
11,761
20,948
19,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 0 / 2
11,569
890
6,533
1,734
436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
10
10
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
5
2.5
W
Mercury
Crooks7000
Mercury
6
0
1
6.5
L
3
4
2
1
W
Amaterasu
IvanY117
Amaterasu
1
1
8
5
L
Mercury
KickOff-Rj
Mercury
0
1
1
0.5
W
2
5
7
1.1
L
0
4
4
0.5
L
0
1
4
2
L
Apollo
Varellove
Apollo
3
0
0
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,467
Damage
47,808
50,915
Taken
55,888
29,429
Mitigated
44,039
16,538
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,329
43
0
2,200
3,045
1,351
0
2,101
908
52,721
0
W
Mercury
Crooks7000
Mercury
13,261
6,665
0
1,079
10,537
3,819
0
5,496
4,709
0
22,824
L
16,769
511
474
1,798
14,147
5,169
0
5,865
8,182
61,166
0
W
Amaterasu
IvanY117
Amaterasu
8,924
2,605
0
3,758
19,624
18,457
0
8,044
10,941
0
24,243
L
Mercury
KickOff-Rj
Mercury
850
611
0
0
1,924
514
0
1,098
798
0
3,206
W
11,761
588
89
525
20,948
19,976
0
11,203
9,185
28,735
0
L
11,874
682
4,747
4,338
14,814
5,948
0
5,365
9,399
31,071
0
L
15,966
3,579
0
4,346
16,120
16,161
0
5,999
9,768
696
41,152
L
Apollo
Varellove
Apollo
5,008
2,379
0
835
3,910
1,637
0
763
3,097
0
17,092
W
6,533
1,474
0
587
1,734
436
0
1,148
533
0
32,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,102
Gold Earned
59,732
251
Minions Killed
328
8
Camps Cleared
11
1,027,475
Distance Traveled
1,314,599
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,309
947
157
12
3
225,129
0
W
Mercury
12,046
927
20
2
3
318,261
0
L
Ah Puch
12,968
998
105
8
0
259,413
0
W
Amaterasu
11,751
904
26
2
2
277,920
0
L
Mercury
10,007
770
6
0
0
73,352
0
W
Cthulhu
12,057
927
38
3
0
264,104
0
L
Chang'e
11,316
870
56
4
2
254,400
3
L
Chaac
11,311
870
45
3
2
269,616
0
L
Apollo
11,500
885
39
3
4
170,694
1
W
Neith
11,569
890
87
7
3
229,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role