Player Matchup

Fenrir
Fenrir
AK-sabz-AK
Fenrir
Level 22
God Stats
6W - 6L
1,544 SR
Queue Stats
73W - 62L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
Chaos_Nephillim
Kukulkan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 53L
1,631 Elo+
Solo
Rama
Rama
KVNGRXCK
Rama
Level 63
God Stats
6W - 7L
1,753 SR
Queue Stats
114W - 132L
1,497 Elo+
Party 1
Ares
Ares
MangosOnABus56
Ares
Level 28
God Stats
9W - 7L
1,496 SR
Queue Stats
50W - 30L
1,551 Elo+
Party 1
Zeus
Zeus
Xx--RageKill--xX
Zeus
Level 23
God Stats
16W - 15L
1,475 SR
Queue Stats
69W - 66L
1,486 Elo+
Party 1
Team Averages
Level 33
1,554 SR
1,547 Elo+

VS

Team Averages
Level 19
1,455 SR
1,439 Elo+
Baba Yaga
Baba Yaga
LudiLuca
Baba Yaga
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 51L
1,241 Elo+
Party 2
Osiris
Osiris
SiCh_1
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 30L
1,528 Elo+
Solo
Agni
Agni
XxFaZeAbuelaxX
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,687 Elo+
Solo
Loki
Loki
four-one14
Loki
Level 4
God Stats
2W - 0L
1,275 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
joe_cool_th
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AK-sabz-AK
Fenrir
18
6 / 1 / 24
11,344
1,134
12,292
10,311
4,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
19
14 / 0 / 24
11,987
1,199
22,546
5,409
2,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
17
8 / 1 / 20
10,635
1,064
11,209
9,649
3,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 26
11,331
1,133
12,775
9,108
4,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 2 / 17
12,472
1,247
14,703
7,794
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

273

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LudiLuca
Baba Yaga
15
2 / 10 / 2
9,992
999
14,722
18,336
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
SiCh_1
Osiris
16
3 / 2 / 0
10,440
1,044
9,757
10,784
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 13 / 1
8,777
878
3,808
13,933
5,221
15
0 / 11 / 2
9,264
926
3,928
18,084
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
0 / 10 / 2
9,614
961
3,422
18,154
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
12
46
Kills
5
5
Deaths
46
111
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AK-sabz-AK
Fenrir
6
1
24
18
L
Kukulkan
14
0
24
26
L
Rama
8
1
20
18
W
Baba Yaga
LudiLuca
Baba Yaga
2
10
2
0.3
L
6
1
26
19
W
Osiris
SiCh_1
Osiris
3
2
0
1.5
L
12
2
17
10.25
W
0
13
1
0.04
W
0
11
2
0.09
W
Yemoja
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,525
Damage
35,637
42,271
Taken
79,291
18,180
Mitigated
41,505
3,473
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AK-sabz-AK
Fenrir
12,292
4,307
0
1,422
10,311
4,420
0
4,984
5,327
0
20,029
L
Kukulkan
22,546
2,133
0
0
5,409
2,178
0
3,412
1,997
47,520
0
L
Rama
11,209
7,131
0
258
9,649
3,872
0
4,469
5,180
0
26,714
W
Baba Yaga
LudiLuca
Baba Yaga
14,722
1,836
0
1,389
18,336
7,356
0
12,402
5,934
44,389
0
L
12,775
711
243
993
9,108
4,881
0
5,832
3,276
26,370
0
W
Osiris
SiCh_1
Osiris
9,757
2,894
0
0
10,784
5,517
0
7,442
3,342
171
30,973
L
14,703
2,045
0
557
7,794
2,829
0
3,426
4,368
30,515
0
W
3,808
438
0
0
13,933
5,221
0
8,125
5,808
17,330
0
W
3,928
993
0
631
18,084
6,561
0
11,234
6,850
0
14,859
W
Yemoja
3,422
1,435
2,544
867
18,154
16,850
0
10,821
7,333
12,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
48,087
179
Minions Killed
169
11
Camps Cleared
5
991,289
Distance Traveled
960,106
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,344
1,134
19
2
1
232,346
0
L
Kukulkan
11,987
1,199
67
7
2
198,563
1
L
Rama
10,635
1,064
33
3
1
195,486
0
W
Baba Yaga
9,992
999
63
6
0
192,044
0
L
Ares
11,331
1,133
22
2
0
206,501
0
W
Osiris
10,440
1,044
39
4
1
236,357
0
L
Zeus
12,472
1,247
38
4
7
158,393
1
W
Agni
8,777
878
17
2
2
156,366
1
W
Loki
9,264
926
32
3
1
192,110
0
W
Yemoja
9,614
961
18
2
1
183,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role