Player Matchup

Bellona
Bellona
Bronze I
DiNPaPpAnr1
Bellona
Bronze I
Level 38
God Stats
3W - 9L
1,246 SR
Queue Stats
4W - 22L
808 MMR
Party 1
Chaac
Chaac
Silver V
Muddajj
Chaac
Silver V
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 25L
837 MMR
Party 1
Susano
Susano
Silver II
NaronHakai
Susano
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
Supermanofhero
Scylla
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
YourBodyOder
Izanami
Silver V
Level 60
God Stats
2W - 7L
1,483 SR
Queue Stats
15W - 24L
890 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,403 SR
1,107 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,521 SR
940 MMR
Hercules
Hercules
Silver IV
Fairtale1
Hercules
Silver IV
Level 44
God Stats
4W - 4L
1,509 SR
Queue Stats
188W - 190L
690 MMR
Solo
Nu Wa
Nu Wa
Silver III
Greykai
Nu Wa
Silver III
Level 113
God Stats
7W - 6L
1,534 SR
Queue Stats
85W - 91L
901 MMR
Solo
Nemesis
Nemesis
Silver II
nizerize
Nemesis
Silver II
Level 99
God Stats
5W - 3L
1,514 SR
Queue Stats
100W - 107L
903 MMR
Solo
Yemoja
Yemoja
Silver IV
sbodd02
Yemoja
Silver IV
Level 118
God Stats
22W - 21L
1,548 SR
Queue Stats
136W - 153L
705 MMR
Solo
Cernunnos
Cernunnos
Silver II
xYurikoOmegax
Cernunnos
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiNPaPpAnr1
Bellona
16
2 / 4 / 0
9,683
440
11,312
13,958
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Muddajj
Chaac
14
1 / 3 / 4
9,539
434
6,869
21,046
22,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
NaronHakai
Susano
13
2 / 7 / 4
9,009
410
9,784
17,192
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 1 / 2
11,921
542
9,794
9,498
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
YourBodyOder
Izanami
15
0 / 5 / 0
8,972
408
7,296
16,394
5,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ApolloJanusTsukuyomiSet

VS

Bans
CupidBakasuraCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fairtale1
Hercules
19
1 / 1 / 8
11,526
524
6,393
16,039
11,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Greykai
Nu Wa
18
2 / 1 / 8
11,253
512
13,023
9,014
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
nizerize
Nemesis
17
9 / 3 / 4
11,673
531
13,193
16,634
9,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
sbodd02
Yemoja
13
1 / 2 / 9
9,302
423
4,453
12,767
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xYurikoOmegax
Cernunnos
20
7 / 1 / 3
12,417
564
15,532
13,712
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
20
20
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
DiNPaPpAnr1
Bellona
2
4
0
0.5
W
Hercules
Fairtale1
Hercules
1
1
8
5
W
Nu Wa
Greykai
Nu Wa
2
1
8
6
L
Chaac
Muddajj
Chaac
1
3
4
1
L
Susano
NaronHakai
Susano
2
7
4
0.57
L
3
1
2
4
L
Izanami
YourBodyOder
Izanami
0
5
0
0
W
Nemesis
nizerize
Nemesis
9
3
4
3.67
W
Yemoja
sbodd02
Yemoja
1
2
9
2.75
W
Cernunnos
xYurikoOmegax
Cernunnos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
52,594
78,088
Taken
68,166
47,787
Mitigated
43,098
25,808
Healing
25,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DiNPaPpAnr1
Bellona
11,312
2,950
0
1,394
13,958
10,877
171
3,445
10,231
0
64,644
W
Hercules
Fairtale1
Hercules
6,393
2,365
0
9,801
16,039
11,684
160
2,652
12,987
286
70,238
W
Nu Wa
Greykai
Nu Wa
13,023
2,010
0
3,735
9,014
3,544
18
1,575
7,389
81,561
0
L
Chaac
Muddajj
Chaac
6,869
1,252
561
6,874
21,046
22,464
0
3,337
17,435
0
52,325
L
Susano
NaronHakai
Susano
9,784
1,898
0
4,730
17,192
5,914
0
4,418
12,478
0
44,090
L
9,794
621
0
5,209
9,498
3,354
0
3,796
5,402
99,807
0
L
Izanami
YourBodyOder
Izanami
7,296
4,599
0
7,040
16,394
5,178
0
1,446
14,780
0
68,169
W
Nemesis
nizerize
Nemesis
13,193
9,207
0
3,400
16,634
9,349
394
1,725
14,834
0
86,857
W
Yemoja
sbodd02
Yemoja
4,453
414
1,774
2,156
12,767
12,994
0
2,819
9,773
21,931
0
W
Cernunnos
xYurikoOmegax
Cernunnos
15,532
8,339
0
4,984
13,712
5,527
745
1,023
12,689
0
94,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,124
Gold Earned
56,171
576
Minions Killed
622
0
Camps Cleared
0
2,020,757
Distance Traveled
2,143,545
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,683
440
112
5
0
442,682
2
W
Hercules
11,526
524
166
8
0
474,975
8
W
Nu Wa
11,253
512
147
7
0
428,101
12
L
Chaac
9,539
434
62
3
0
427,423
2
L
Susano
9,009
410
76
3
0
384,550
4
L
Scylla
11,921
542
203
9
0
390,989
8
L
Izanami
8,972
408
123
6
0
375,113
8
W
Nemesis
11,673
531
114
5
0
432,482
0
W
Yemoja
9,302
423
30
1
0
398,923
10
W
Cernunnos
12,417
564
165
8
0
409,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role