Player Matchup

Anhur
Anhur
Shizane93
Anhur
Level 28
God Stats
27W - 27L
1,270 SR
Queue Stats
387W - 448L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Skilpadde95
Cthulhu
Level 80
God Stats
40W - 26L
1,369 SR
Queue Stats
309W - 344L
1,462 Elo+
Party 1
Nox
Nox
jiggarooo
Nox
Level 71
God Stats
1W - 7L
1,270 SR
Queue Stats
463W - 525L
1,462 Elo+
Party 1
Team Averages
Level 60
1,303 SR
1,446 Elo+

VS

Team Averages
Level 29
1,444 SR
1,454 Elo+
Bastet
Bastet
 
Bastet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
I GOLD SAW I
Hercules
Level 15
God Stats
0W - 1L
1,382 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Ririii
Nu Wa
Level 29
God Stats
12W - 14L
1,449 SR
Queue Stats
36W - 52L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Shizane93
Anhur
15
5 / 1 / 7
11,598
644
7,378
11,439
4,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Skilpadde95
Cthulhu
15
1 / 0 / 12
12,009
667
9,980
17,263
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 0 / 5
11,739
652
11,895
11,473
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 6 / 0
9,908
550
12,228
13,846
4,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
I GOLD SAW I
Hercules
12
0 / 4 / 1
9,021
501
5,603
16,763
11,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Ririii
Nu Wa
13
0 / 4 / 1
9,243
514
10,637
8,962
2,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
6
0
0.17
L
Hercules
I GOLD SAW I
Hercules
0
4
1
0.13
L
Nu Wa
Ririii
Nu Wa
0
4
1
0.13
W
Anhur
Shizane93
Anhur
5
1
7
8.5
W
Cthulhu
Skilpadde95
Cthulhu
1
0
12
7
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
28,468
40,175
Taken
39,571
22,991
Mitigated
18,709
16,434
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,228
2,174
207
2,808
13,846
4,787
0
7,239
6,607
0
43,537
L
Hercules
I GOLD SAW I
Hercules
5,603
535
0
5,152
16,763
11,161
0
10,658
6,105
81
17,979
L
Nu Wa
Ririii
Nu Wa
10,637
2,544
470
1,800
8,962
2,761
37
4,150
4,812
56,178
0
W
Anhur
Shizane93
Anhur
7,378
3,407
1,025
6,981
11,439
4,108
965
2,033
9,406
0
64,047
W
Cthulhu
Skilpadde95
Cthulhu
9,980
446
684
4,322
17,263
14,185
105
5,478
11,785
50,903
0
W
11,895
1,669
497
2,925
11,473
4,698
0
3,236
8,237
48,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
28,172
250
Minions Killed
139
0
Camps Cleared
0
962,985
Distance Traveled
904,669
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,908
550
47
3
0
328,348
0
L
Hercules
9,021
501
31
2
0
289,297
5
L
Nu Wa
9,243
514
61
3
0
287,024
0
W
Anhur
11,598
644
114
6
0
323,490
3
W
Cthulhu
12,009
667
68
4
0
335,559
7
W
Nox
11,739
652
68
4
0
303,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role