Player Matchup

Raijin
Raijin
Blue_Puma1990
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,157 Elo+
Solo
Bastet
Bastet
Gianniperezgonza
Bastet
Level 159
God Stats
52W - 63L
1,182 SR
Queue Stats
534W - 719L
1,393 Elo+
Solo
Cerberus
Cerberus
ppodkjdbbxjkskh
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,317 Elo+
Solo
Team Averages
Level 87
1,394 SR
1,289 Elo+

VS

Team Averages
Level 76
1,346 SR
1,305 Elo+
Bastet
Bastet
 
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BARTEKn98
Hachiman
Level 100
God Stats
3W - 1L
1,254 SR
Queue Stats
1,021W - 1,559L
1,425 Elo+
Solo
Achilles
Achilles
PT__Blank
Achilles
Level 42
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 18L
990 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
9,233
543
3,444
10,229
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 6 / 2
10,448
615
14,365
15,203
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
3 / 6 / 1
9,629
566
3,274
9,348
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 1 / 5
12,833
755
12,620
12,156
4,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
BARTEKn98
Hachiman
14
2 / 4 / 8
10,809
636
3,995
8,206
2,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PT__Blank
Achilles
13
5 / 1 / 7
10,985
646
8,574
11,489
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
14
15
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
5
9.5
W
Hachiman
BARTEKn98
Hachiman
2
4
8
1.5
L
1
3
0
0.33
L
2
6
2
0.5
W
Achilles
PT__Blank
Achilles
5
1
7
8.5
L
Cerberus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
25,189
34,780
Taken
31,851
16,596
Mitigated
16,334
5,188
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,620
3,395
257
3,122
12,156
4,679
195
1,834
10,322
0
75,994
W
Hachiman
BARTEKn98
Hachiman
3,995
2,521
0
1,493
8,206
2,491
637
2,101
6,105
0
26,899
L
3,444
810
318
624
10,229
4,518
0
0
10,179
23,381
0
L
14,365
2,569
111
2,726
15,203
5,095
0
360
14,718
0
55,942
W
Achilles
PT__Blank
Achilles
8,574
4,126
0
1,763
11,489
9,164
1,806
3,125
8,364
0
39,690
L
Cerberus
3,274
184
425
984
9,348
6,983
0
0
9,148
12,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
34,627
148
Minions Killed
187
0
Camps Cleared
0
734,508
Distance Traveled
957,194
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,833
755
111
7
0
353,592
5
W
Hachiman
10,809
636
38
2
0
276,045
0
L
Raijin
9,233
543
46
3
0
239,045
1
L
Bastet
10,448
615
79
5
0
344,966
3
W
Achilles
10,985
646
38
2
0
327,557
1
L
Cerberus
9,629
566
23
1
0
150,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role