Player Matchup

Heimdallr
Heimdallr
Imbestpos
Heimdallr
Level 27
God Stats
1W - 3L
1,457 SR
Queue Stats
9W - 25L
1,283 Elo+
Party 2
Neith
Neith
SiniSta_JoKeR
Neith
Level 127
God Stats
11W - 5L
1,500 SR
Queue Stats
95W - 104L
1,500 Elo+
Party 3
Yemoja
Yemoja
Young20
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ra
Ra
jewmanslayer
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,147 Elo+
Party 2
Pele
Pele
nemussumen1
Pele
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 31L
1,311 Elo+
Party 2
Team Averages
Level 50
1,491 SR
1,348 Elo+

VS

Team Averages
Level 94
1,502 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
Albertoneee
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,529 Elo+
Solo
Thoth
Thoth
DivineFatalis
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IamOz
Sun Wukong
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 1
Loki
Loki
Narkooteck
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Serramana
Geb
Level 154
God Stats
31W - 49L
1,512 SR
Queue Stats
1,018W - 955L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Imbestpos
Heimdallr
8
0 / 3 / 0
4,744
474
1,562
3,723
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 5 / 0
5,036
504
5,302
7,259
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Young20
Yemoja
7
0 / 5 / 3
4,594
459
2,470
8,059
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
4,861
486
2,534
4,232
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 4 / 0
5,821
582
4,328
7,691
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Albertoneee
Ah Muzen Cab
11
9 / 0 / 2
6,859
686
9,730
5,993
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 0
6,563
656
2,813
4,777
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
IamOz
Sun Wukong
11
4 / 0 / 1
6,333
633
2,976
4,715
1,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 3
5,734
573
3,322
5,297
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 8
6,128
613
3,270
8,038
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
21
21
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Albertoneee
Ah Muzen Cab
9
0
2
10
W
4
2
0
2
W
Sun Wukong
IamOz
Sun Wukong
4
0
1
4.5
L
Heimdallr
Imbestpos
Heimdallr
0
3
0
0
W
2
1
3
3.5
W
2
3
8
2
L
3
5
0
0.6
L
Yemoja
Young20
Yemoja
0
5
3
0.3
L
0
4
1
0.13
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
22,111
30,964
Taken
28,820
9,399
Mitigated
11,057
8,302
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Albertoneee
Ah Muzen Cab
9,730
4,441
0
3,074
5,993
1,755
468
963
5,030
0
41,662
W
2,813
423
0
1,028
4,777
1,319
508
941
3,748
32,399
0
W
Sun Wukong
IamOz
Sun Wukong
2,976
557
0
1,725
4,715
1,903
417
589
4,076
0
28,035
L
Heimdallr
Imbestpos
Heimdallr
1,562
542
0
796
3,723
1,033
36
0
3,723
0
16,847
W
3,322
692
0
250
5,297
2,708
0
799
4,431
0
28,242
W
3,270
321
459
1,891
8,038
3,372
0
1,507
6,531
12,657
0
L
5,302
3,130
0
2,001
7,259
1,619
0
1,635
5,624
0
24,288
L
Yemoja
Young20
Yemoja
2,470
1,382
671
1,073
8,059
3,475
0
1,555
6,504
7,455
0
L
2,534
261
217
740
4,232
1,273
670
2,038
2,194
20,797
0
L
4,328
1,097
0
2,804
7,691
1,999
0
855
6,836
0
30,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
31,617
211
Minions Killed
262
0
Camps Cleared
0
816,572
Distance Traveled
995,523
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,859
686
79
8
0
174,918
0
W
Thoth
6,563
656
65
7
0
188,420
4
W
Sun Wukong
6,333
633
63
6
0
217,446
1
L
Heimdallr
4,744
474
37
4
0
154,033
0
W
Loki
5,734
573
46
5
0
214,182
1
W
Geb
6,128
613
9
1
0
200,557
7
L
Neith
5,036
504
55
6
0
151,672
0
L
Yemoja
4,594
459
18
2
0
142,666
3
L
Ra
4,861
486
39
4
0
163,568
0
L
Pele
5,821
582
62
6
0
204,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role