Player Matchup

Agni
Agni
AsesinoNinjaf
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
How13r
Achilles
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 263L
1,500 Elo+
Solo
Bellona
Bellona
Luminozz123
Bellona
Level 10
God Stats
5W - 3L
1,233 SR
Queue Stats
24W - 24L
1,357 Elo+
Solo
Sol
Sol
Maezyy
Sol
Level 29
God Stats
9W - 4L
1,757 SR
Queue Stats
31W - 28L
1,468 Elo+
Party 2
Merlin
Merlin
Natsuin
Merlin
Level 29
God Stats
11W - 4L
1,598 SR
Queue Stats
33W - 26L
1,460 Elo+
Party 2
Team Averages
Level 16
1,518 SR
1,457 Elo+

VS

Team Averages
Level 20
1,500 SR
1,395 Elo+
Xbalanque
Xbalanque
BRoKeOnE
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,286 Elo+
Solo
Loki
Loki
Dantcro
Loki
Level 15
God Stats
371W - 376L
1,357 SR
Queue Stats
552W - 628L
1,367 Elo+
Solo
Kukulkan
Kukulkan
JasterFett
Kukulkan
Level 28
God Stats
9W - 13L
1,514 SR
Queue Stats
226W - 285L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RandomGamer67
Cu Chulainn
Level 29
God Stats
28W - 15L
1,697 SR
Queue Stats
459W - 455L
1,475 Elo+
Solo
Athena
Athena
SirViscus
Athena
Level 13
God Stats
18W - 17L
1,434 SR
Queue Stats
24W - 29L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
10,008
589
9,839
8,379
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
How13r
Achilles
10
1 / 5 / 6
7,088
417
1,491
11,380
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Luminozz123
Bellona
14
6 / 1 / 1
9,159
539
8,347
10,121
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Maezyy
Sol
16
12 / 2 / 6
10,396
612
15,660
17,532
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Natsuin
Merlin
13
5 / 1 / 10
9,124
537
10,404
10,514
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BRoKeOnE
Xbalanque
13
2 / 6 / 1
7,980
469
10,750
15,509
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Dantcro
Loki
14
0 / 2 / 1
7,878
463
1,563
11,560
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
JasterFett
Kukulkan
13
3 / 4 / 1
8,253
485
6,614
10,781
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
RandomGamer67
Cu Chulainn
13
2 / 8 / 1
8,215
483
8,055
14,849
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
SirViscus
Athena
9
0 / 9 / 2
6,523
384
4,205
15,469
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
28
Kills
7
11
Deaths
29
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Xbalanque
BRoKeOnE
Xbalanque
2
6
1
0.42
L
Loki
Dantcro
Loki
0
2
1
0.25
W
Achilles
How13r
Achilles
1
5
6
0.8
L
Kukulkan
JasterFett
Kukulkan
3
4
1
0.88
W
Bellona
Luminozz123
Bellona
6
1
1
6.5
W
Sol
Maezyy
Sol
12
2
6
7.5
W
Merlin
Natsuin
Merlin
5
1
10
10
L
Cu Chulainn
RandomGamer67
Cu Chulainn
2
8
1
0.31
L
Athena
SirViscus
Athena
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
31,187
57,926
Taken
68,168
27,449
Mitigated
30,260
22,498
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,839
532
0
1,311
8,379
3,162
81
3,410
4,775
67,748
0
L
Xbalanque
BRoKeOnE
Xbalanque
10,750
7,056
0
6,128
15,509
5,176
0
10,161
5,348
0
48,666
L
Loki
Dantcro
Loki
1,563
475
0
5,599
11,560
3,696
0
1,917
9,414
0
48,220
W
Achilles
How13r
Achilles
1,491
393
0
1,749
11,380
5,376
162
1,575
9,729
0
21,910
L
Kukulkan
JasterFett
Kukulkan
6,614
808
0
720
10,781
3,623
0
7,770
2,626
43,279
0
W
Bellona
Luminozz123
Bellona
8,347
4,842
0
2,096
10,121
9,763
360
401
9,720
0
43,289
W
Sol
Maezyy
Sol
15,660
6,481
0
12,087
17,532
5,281
1,782
4,355
13,091
56,660
0
W
Merlin
Natsuin
Merlin
10,404
1,219
318
4,937
10,514
3,867
530
1,562
8,952
33,111
0
L
Cu Chulainn
RandomGamer67
Cu Chulainn
8,055
2,226
0
2,263
14,849
11,029
540
2,788
11,736
3,538
40,493
L
Athena
SirViscus
Athena
4,205
1,548
0
1,069
15,469
6,736
0
12,674
2,743
17,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
38,849
387
Minions Killed
367
0
Camps Cleared
0
1,518,802
Distance Traveled
1,378,775
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,008
589
139
8
0
337,316
2
L
Xbalanque
7,980
469
71
4
0
296,087
0
L
Loki
7,878
463
96
6
0
278,341
1
W
Achilles
7,088
417
38
2
0
277,011
0
L
Kukulkan
8,253
485
100
6
0
253,618
1
W
Bellona
9,159
539
83
5
0
298,394
3
W
Sol
10,396
612
84
5
0
328,583
2
W
Merlin
9,124
537
43
3
0
277,498
3
L
Cu Chulainn
8,215
483
76
4
0
252,040
2
L
Athena
6,523
384
24
1
0
298,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role