Player Matchup

Da Ji
Da Ji
DrLuminos
Da Ji
Level 24
God Stats
12W - 8L
1,437 SR
Queue Stats
104W - 87L
1,492 Elo+
Solo
Anubis
Anubis
Kaaris92Izii
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seshomaaruu
Cu Chulainn
Level 18
God Stats
9W - 6L
1,732 SR
Queue Stats
137W - 142L
1,575 Elo+
Solo
Cupid
Cupid
SmokeGiugo420
Cupid
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 39L
1,524 Elo+
Solo
Cerberus
Cerberus
YEBOI121
Cerberus
Level 4
God Stats
21W - 20L
1,587 SR
Queue Stats
24W - 22L
1,664 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,551 Elo+

VS

Team Averages
Level 22
1,633 SR
1,511 Elo+
Chaac
Chaac
DoZe_v9
Chaac
Level 26
God Stats
20W - 16L
1,488 SR
Queue Stats
116W - 140L
1,464 Elo+
Party 1
Artio
Artio
Kripey
Artio
Level 23
God Stats
9W - 8L
1,674 SR
Queue Stats
50W - 49L
1,531 Elo+
Solo
Apollo
Apollo
LaMaiinDuDiiable
Apollo
Level 17
God Stats
63W - 31L
1,782 SR
Queue Stats
77W - 45L
1,705 Elo+
Solo
King Arthur
King Arthur
aVidR99
King Arthur
Level 25
God Stats
20W - 12L
1,722 SR
Queue Stats
127W - 125L
1,498 Elo+
Solo
Ymir
Ymir
samgiff
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DrLuminos
Da Ji
9
3 / 0 / 0
5,267
658
1,751
2,422
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
8
1 / 3 / 0
4,927
616
1,463
3,924
1,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Seshomaaruu
Cu Chulainn
9
0 / 1 / 3
4,866
608
2,328
4,842
2,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 1
4,483
560
4,201
3,765
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
YEBOI121
Cerberus
7
1 / 0 / 0
4,747
593
2,365
5,043
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoZe_v9
Chaac
8
1 / 3 / 0
4,571
571
2,434
5,436
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Kripey
Artio
1
0 / 0 / 0
3,063
383
0
0
0
8
0 / 1 / 0
4,017
502
2,156
4,901
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
aVidR99
King Arthur
9
3 / 1 / 0
5,162
645
2,234
5,226
2,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Boots

Boots

+6%
Movement Speed

Ymir
samgiff
Ymir
5
0 / 1 / 0
3,450
431
359
4,272
1,924
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
DoZe_v9
Chaac
1
3
0
0.33
W
Da Ji
DrLuminos
Da Ji
3
0
0
3
W
Anubis
1
3
0
0.33
L
Artio
Kripey
Artio
0
0
0
0
L
0
1
0
0
W
Cu Chulainn
Seshomaaruu
Cu Chulainn
0
1
3
1.5
W
1
0
1
1.5
W
Cerberus
YEBOI121
Cerberus
1
0
0
1
L
King Arthur
aVidR99
King Arthur
3
1
0
3
L
Ymir
samgiff
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,108
Damage
7,183
19,996
Taken
19,835
8,473
Mitigated
9,741
7,951
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DoZe_v9
Chaac
2,434
624
0
1,863
5,436
3,724
0
0
5,186
0
17,143
W
Da Ji
DrLuminos
Da Ji
1,751
516
0
0
2,422
1,780
0
0
2,378
0
22,020
W
Anubis
1,463
413
0
1,016
3,924
1,464
36
0
3,924
20,875
0
L
Artio
Kripey
Artio
0
0
0
0
0
0
0
0
0
0
0
L
2,156
1,075
0
3,016
4,901
1,220
0
943
3,958
0
19,871
W
Cu Chulainn
Seshomaaruu
Cu Chulainn
2,328
488
0
2,213
4,842
2,181
294
0
4,617
0
19,327
W
4,201
1,846
760
2,412
3,765
998
113
133
3,632
0
20,969
W
Cerberus
YEBOI121
Cerberus
2,365
100
0
1,550
5,043
2,050
0
226
4,817
15,044
0
L
King Arthur
aVidR99
King Arthur
2,234
108
0
1,718
5,226
2,873
75
1,463
3,763
0
21,361
L
Ymir
samgiff
Ymir
359
34
0
0
4,272
1,924
0
1,422
2,850
2,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
20,263
206
Minions Killed
99
0
Camps Cleared
0
783,214
Distance Traveled
612,706
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,571
571
25
3
0
156,716
3
W
Da Ji
5,267
658
61
8
0
191,937
1
W
Anubis
4,927
616
43
5
0
131,835
2
L
Artio
3,063
383
0
0
0
12,978
0
L
Apollo
4,017
502
36
5
0
131,676
0
W
Cu Chulainn
4,866
608
35
4
0
160,322
0
W
Cupid
4,483
560
31
4
0
134,527
2
W
Cerberus
4,747
593
36
5
0
164,593
3
L
King Arthur
5,162
645
32
4
0
161,150
2
L
Ymir
3,450
431
6
1
0
150,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role