Player Matchup

Cthulhu
Cthulhu
DA GLOCKTAPUS
Cthulhu
Level 111
God Stats
3W - 4L
1,810 SR
Queue Stats
13W - 17L
1,433 Elo+
Solo
Anhur
Anhur
Issa Daemon
Anhur
Level 98
God Stats
2W - 2L
1,711 SR
Queue Stats
28W - 24L
1,453 Elo+
Solo
Ganesha
Ganesha
LORD_LAUDEMORT01
Ganesha
Level 114
God Stats
16W - 14L
1,515 SR
Queue Stats
67W - 103L
1,587 Elo+
Solo
Mulan
Mulan
c Karma r
Mulan
Level 125
God Stats
26W - 27L
1,484 SR
Queue Stats
108W - 123L
1,422 Elo+
Solo
Ra
Ra
zParallel
Ra
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 87L
1,420 Elo+
Solo
Team Averages
Level 110
1,604 SR
1,463 Elo+

VS

Team Averages
Level 97
1,485 SR
1,464 Elo+
Guan Yu
Guan Yu
Daredevilase
Guan Yu
Level 129
God Stats
5W - 4L
1,613 SR
Queue Stats
210W - 229L
1,440 Elo+
Party 1
Mercury
Mercury
KoolKidKairo
Mercury
Level 57
God Stats
7W - 19L
1,345 SR
Queue Stats
286W - 306L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Mileki13
Jing Wei
Level 124
God Stats
14W - 18L
1,467 SR
Queue Stats
502W - 547L
1,462 Elo+
Solo
Ra
Ra
SOFx STRYK3R
Ra
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 145L
1,573 Elo+
Party 1
Ares
Ares
TapelessMoss383
Ares
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
606W - 690L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 1 / 1
5,915
538
6,707
7,535
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 2
4,975
452
3,121
5,361
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
4,577
416
1,053
3,231
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
c Karma r
Mulan
8
1 / 3 / 1
5,343
486
3,433
8,567
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 1
6,433
585
2,747
4,250
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daredevilase
Guan Yu
12
2 / 0 / 1
6,272
570
3,843
10,570
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
KoolKidKairo
Mercury
9
1 / 0 / 2
5,529
503
3,768
6,179
3,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Mileki13
Jing Wei
10
1 / 1 / 4
5,896
536
2,566
4,990
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 3
6,364
579
4,283
3,752
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 2 / 3
5,261
478
2,113
5,583
2,796
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
W
Guan Yu
Daredevilase
Guan Yu
2
0
1
2.5
L
1
3
2
0.67
W
Mercury
KoolKidKairo
Mercury
1
0
2
2
L
0
1
0
0
W
Jing Wei
Mileki13
Jing Wei
1
1
4
3
W
4
1
3
5.5
W
2
2
3
1.75
L
Mulan
c Karma r
Mulan
1
3
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,061
Damage
16,573
28,944
Taken
31,074
14,454
Mitigated
14,135
10,302
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,707
540
0
3,402
7,535
6,459
0
503
6,612
36,001
0
W
Guan Yu
Daredevilase
Guan Yu
3,843
956
382
6,615
10,570
5,338
0
5,527
4,518
0
28,080
L
3,121
1,144
0
500
5,361
2,491
301
1,999
3,340
0
19,623
W
Mercury
KoolKidKairo
Mercury
3,768
2,061
0
2,118
6,179
3,170
0
698
5,459
0
26,443
L
1,053
73
198
1,477
3,231
1,220
0
773
2,458
5,973
0
W
Jing Wei
Mileki13
Jing Wei
2,566
1,649
632
921
4,990
1,485
729
1,356
3,634
0
29,914
W
4,283
634
188
975
3,752
1,346
663
1,139
2,588
29,437
0
W
2,113
199
0
688
5,583
2,796
295
1,215
4,368
10,698
0
L
Mulan
c Karma r
Mulan
3,433
760
0
2,790
8,567
2,884
119
1,926
6,591
0
24,603
L
2,747
331
511
1,424
4,250
1,400
736
1,195
3,055
35,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
29,322
234
Minions Killed
241
0
Camps Cleared
0
892,184
Distance Traveled
953,980
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,915
538
68
6
0
185,399
0
W
Guan Yu
6,272
570
64
6
0
184,173
0
L
Anhur
4,975
452
40
4
0
190,066
0
W
Mercury
5,529
503
44
4
0
232,736
0
L
Ganesha
4,577
416
3
0
0
128,712
1
W
Jing Wei
5,896
536
58
5
0
164,503
1
W
Ra
6,364
579
56
5
0
195,506
0
W
Ares
5,261
478
19
2
0
177,062
3
L
Mulan
5,343
486
51
5
0
201,313
4
L
Ra
6,433
585
72
7
0
186,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role