Player Matchup

Baron Samedi
Baron Samedi
Big Cnote97
Baron Samedi
Level 29
God Stats
3W - 4L
1,425 SR
Queue Stats
60W - 58L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Grand Shogun
Cthulhu
Level 50
God Stats
2W - 5L
1,470 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 2
Jing Wei
Jing Wei
ItsHoodirup
Jing Wei
Level 21
God Stats
24W - 42L
1,402 SR
Queue Stats
74W - 117L
1,400 Elo+
Solo
Loki
Loki
MissShonda89
Loki
Level 24
God Stats
1W - 1L
1,253 SR
Queue Stats
24W - 43L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
SolCenturion410
Sun Wukong
Level 10
God Stats
2W - 2L
1,696 SR
Queue Stats
7W - 14L
1,336 Elo+
Party 2
Team Averages
Level 27
1,449 SR
1,374 Elo+

VS

Team Averages
Level 23
1,405 SR
1,353 Elo+
Terra
Terra
DN11kieras1
Terra
Level 9
God Stats
2W - 1L
1,578 SR
Queue Stats
8W - 13L
1,298 Elo+
Party 1
Ravana
Ravana
Lionmaister
Ravana
Level 29
God Stats
10W - 18L
1,350 SR
Queue Stats
208W - 232L
1,409 Elo+
Solo
Hou Yi
Hou Yi
Rasta-Ganja3oZ
Hou Yi
Level 21
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 15L
1,321 Elo+
Party 1
Sol
Sol
RockyLynn9
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo
Nu Wa
Nu Wa
mijok89
Nu Wa
Level 29
God Stats
70W - 62L
1,319 SR
Queue Stats
187W - 213L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Cnote97
Baron Samedi
20
10 / 7 / 15
15,559
1,037
29,983
17,351
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Grand Shogun
Cthulhu
20
12 / 2 / 19
18,358
1,224
42,064
32,191
20,202
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ItsHoodirup
Jing Wei
15
0 / 0 / 0
11,070
738
0
2,362
807
20
8 / 7 / 16
15,722
1,048
17,312
26,458
10,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SolCenturion410
Sun Wukong
20
9 / 8 / 21
16,602
1,107
28,047
31,367
31,917
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 12 / 10
12,776
852
2,130
26,270
11,261
Ravana
20
12 / 4 / 10
16,742
1,116
17,231
16,757
8,323
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 11 / 11
15,321
1,021
25,854
28,526
11,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 6 / 13
14,201
947
15,875
26,165
9,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
mijok89
Nu Wa
20
6 / 6 / 12
16,111
1,074
41,056
29,946
16,300
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
80
39
Kills
24
24
Deaths
39
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big Cnote97
Baron Samedi
10
7
15
2.5
L
0
12
10
0.42
W
Cthulhu
Grand Shogun
Cthulhu
12
2
19
10.75
W
Jing Wei
ItsHoodirup
Jing Wei
0
0
0
0
L
Ravana
12
4
10
4.25
W
8
7
16
2.29
L
4
11
11
0.86
L
2
6
13
1.42
W
Sun Wukong
SolCenturion410
Sun Wukong
9
8
21
2.44
L
Nu Wa
mijok89
Nu Wa
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,406
Damage
102,146
109,729
Taken
127,664
71,746
Mitigated
57,025
21,674
Healing
35,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big Cnote97
Baron Samedi
29,983
4,077
4,211
2,369
17,351
8,557
0
8,189
9,162
65,654
0
L
2,130
645
2,069
2,304
26,270
11,261
0
17,329
8,741
6,574
0
W
Cthulhu
Grand Shogun
Cthulhu
42,064
3,779
2,791
8,836
32,191
20,202
0
14,454
17,737
118,433
0
W
Jing Wei
ItsHoodirup
Jing Wei
0
0
0
0
2,362
807
0
2,362
0
0
0
L
Ravana
17,231
5,046
0
1,529
16,757
8,323
0
9,761
6,773
0
22,976
W
17,312
5,042
0
675
26,458
10,263
0
14,999
11,459
0
29,795
L
25,854
9,445
0
2,882
28,526
11,153
0
17,477
10,782
0
81,884
L
15,875
4,495
0
7,030
26,165
9,988
0
11,069
14,800
34,294
0
W
Sun Wukong
SolCenturion410
Sun Wukong
28,047
11,228
389
2,403
31,367
31,917
0
19,057
12,310
0
46,477
L
Nu Wa
mijok89
Nu Wa
41,056
12,846
3,024
16,391
29,946
16,300
0
16,411
13,019
94,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,311
Gold Earned
75,151
290
Minions Killed
286
0
Camps Cleared
6
1,153,817
Distance Traveled
1,340,726
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,559
1,037
69
5
0
231,996
0
L
Terra
12,776
852
9
1
0
240,361
0
W
Cthulhu
18,358
1,224
173
12
0
313,553
0
W
Jing Wei
11,070
738
0
0
0
2,965
0
L
Ravana
16,742
1,116
15
1
1
325,511
0
W
Loki
15,722
1,048
25
2
0
323,212
0
L
Hou Yi
15,321
1,021
148
10
0
271,184
3
L
Sol
14,201
947
24
2
0
281,798
0
W
Sun Wukong
16,602
1,107
23
2
0
282,091
0
L
Nu Wa
16,111
1,074
90
6
5
221,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role