Player Matchup

Ymir
Ymir
AdrianMP22
Ymir
Level 37
God Stats
0W - 2L
1,198 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Vulcan
Vulcan
Gato_Luki24
Vulcan
Level 109
God Stats
0W - 3L
1,346 SR
Queue Stats
13W - 18L
1,404 Elo+
Party 2
Medusa
Medusa
Redlightning546
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,371 Elo+
Party 3
Amaterasu
Amaterasu
Royal Gucc
Amaterasu
Level 82
God Stats
4W - 8L
1,258 SR
Queue Stats
532W - 470L
1,485 Elo+
Party 3
Osiris
Osiris
Ryan Woodman
Osiris
Level 89
God Stats
11W - 18L
1,706 SR
Queue Stats
927W - 849L
1,474 Elo+
Party 3
Team Averages
Level 67
1,402 SR
1,448 Elo+

VS

Team Averages
Level 95
1,844 SR
1,613 Elo+
Discordia
Discordia
Crispylolol
Discordia
Level 125
God Stats
18W - 17L
1,968 SR
Queue Stats
451W - 387L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
Jiddle1999
Sylvanus
Level 120
God Stats
18W - 11L
1,885 SR
Queue Stats
298W - 276L
1,613 Elo+
Party 1
Bellona
Bellona
Prongul
Bellona
Level 140
God Stats
9W - 5L
1,799 SR
Queue Stats
343W - 296L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
Spiggg
Guan Yu
Level 57
God Stats
38W - 27L
1,761 SR
Queue Stats
458W - 387L
1,584 Elo+
Party 1
Izanami
Izanami
zXI Inferno x
Izanami
Level 35
God Stats
40W - 23L
1,808 SR
Queue Stats
156W - 109L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
6,996
389
3,034
13,604
6,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
13
3 / 9 / 1
8,435
469
6,682
13,891
4,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
7,921
440
5,122
13,568
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Royal Gucc
Amaterasu
14
1 / 6 / 1
8,712
484
2,569
17,850
9,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
17
4 / 3 / 1
9,897
550
4,927
11,369
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crispylolol
Discordia
18
12 / 1 / 6
11,991
666
23,525
11,096
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Jiddle1999
Sylvanus
15
4 / 3 / 7
9,864
548
7,971
13,722
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Prongul
Bellona
18
5 / 0 / 6
11,861
659
10,000
11,054
11,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Spiggg
Guan Yu
15
3 / 4 / 8
10,529
585
7,180
14,298
7,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
17
3 / 1 / 4
10,944
608
6,816
13,265
5,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
27
27
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Discordia
Crispylolol
Discordia
12
1
6
15
L
Vulcan
3
9
1
0.39
W
Sylvanus
Jiddle1999
Sylvanus
4
3
7
2.5
W
Bellona
Prongul
Bellona
5
0
6
8
L
0
4
2
0.25
L
Amaterasu
Royal Gucc
Amaterasu
1
6
1
0.25
L
Osiris
4
3
1
1.5
W
Guan Yu
Spiggg
Guan Yu
3
4
8
1.75
W
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
55,492
70,282
Taken
63,435
32,830
Mitigated
38,466
10,867
Healing
28,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,034
65
0
750
13,604
6,855
0
7,695
5,717
18,186
0
W
Discordia
Crispylolol
Discordia
23,525
1,212
0
2,941
11,096
4,315
3,121
2,593
8,503
90,907
0
L
Vulcan
6,682
1,747
0
673
13,891
4,629
0
9,158
4,187
41,549
0
W
Sylvanus
Jiddle1999
Sylvanus
7,971
2,308
4,093
6,010
13,722
9,763
2,959
2,642
11,080
36,534
7,077
W
Bellona
Prongul
Bellona
10,000
3,660
0
4,586
11,054
11,671
2,801
1,382
9,672
0
75,749
L
5,122
2,717
0
2,641
13,568
3,761
868
5,206
8,273
0
40,494
L
Amaterasu
Royal Gucc
Amaterasu
2,569
503
0
5,842
17,850
9,008
0
4,146
13,675
0
46,085
L
Osiris
4,927
1,472
0
961
11,369
8,577
0
3,936
7,334
0
87,389
W
Guan Yu
Spiggg
Guan Yu
7,180
769
527
4,111
14,298
7,659
449
3,676
10,622
0
55,702
W
Izanami
6,816
4,618
0
6,713
13,265
5,058
2,654
3,616
9,649
0
82,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
55,189
422
Minions Killed
576
0
Camps Cleared
0
1,569,088
Distance Traveled
1,800,656
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,996
389
27
2
0
335,080
1
W
Discordia
11,991
666
140
8
0
369,670
4
L
Vulcan
8,435
469
75
4
0
325,101
0
W
Sylvanus
9,864
548
60
3
0
316,162
4
W
Bellona
11,861
659
141
8
0
387,267
3
L
Medusa
7,921
440
77
4
0
298,814
3
L
Amaterasu
8,712
484
111
6
0
249,377
0
L
Osiris
9,897
550
132
7
0
360,716
0
W
Guan Yu
10,529
585
82
5
0
394,280
3
W
Izanami
10,944
608
153
9
0
333,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role