Player Matchup

Hachiman
Hachiman
ElDemianBro
Hachiman
Level 26
God Stats
3W - 4L
1,435 SR
Queue Stats
29W - 36L
1,395 Elo+
Solo
Ra
Ra
echekel
Ra
Level 124
God Stats
23W - 21L
1,265 SR
Queue Stats
493W - 584L
1,340 Elo+
Solo
Cthulhu
Cthulhu
vagnerlourenco19
Cthulhu
Level 8
God Stats
0W - 7L
1,140 SR
Queue Stats
4W - 16L
1,421 Elo+
Solo
Team Averages
Level 53
1,280 SR
1,386 Elo+

VS

Team Averages
Level 142
1,409 SR
1,617 Elo+
Sylvanus
Sylvanus
XxXcHiVoLoCoXxX
Sylvanus
Level 141
God Stats
1W - 0L
1,244 SR
Queue Stats
21W - 12L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
optimusjrr
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,619 Elo+
Party 1
Bacchus
Bacchus
xDMFPAPASMURFx
Bacchus
Level 155
God Stats
2W - 0L
1,482 SR
Queue Stats
45W - 34L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElDemianBro
Hachiman
7
0 / 2 / 3
6,709
559
590
4,385
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 7 / 1
8,504
709
6,744
9,793
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 5
7,460
622
3,438
12,287
7,551
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 0 / 8
9,509
792
8,261
9,402
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
optimusjrr
Kuzenbo
12
3 / 2 / 9
8,901
742
5,458
7,817
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
8 / 3 / 2
9,204
767
7,972
9,071
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
4
Kills
15
15
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ElDemianBro
Hachiman
0
2
3
0.75
W
Sylvanus
4
0
8
8
L
4
7
1
0.64
W
Kuzenbo
optimusjrr
Kuzenbo
3
2
9
3.75
L
0
6
5
0.42
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,772
Damage
21,691
26,465
Taken
26,290
12,306
Mitigated
15,031
1,985
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ElDemianBro
Hachiman
590
466
0
0
4,385
1,221
0
3,249
908
0
4,088
W
Sylvanus
8,261
2,585
2,047
4,971
9,402
6,019
736
5,081
4,211
40,937
10,221
L
6,744
653
47
1,938
9,793
3,534
0
7,182
2,095
30,971
0
W
Kuzenbo
optimusjrr
Kuzenbo
5,458
2,352
0
370
7,817
4,621
1,040
2,913
4,748
22,681
0
L
3,438
102
0
0
12,287
7,551
0
9,881
2,166
8,840
0
W
7,972
757
0
1,501
9,071
4,391
545
1,842
5,891
18,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
27,614
76
Minions Killed
125
0
Camps Cleared
0
353,802
Distance Traveled
585,331
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,709
559
9
1
0
60,656
0
W
Sylvanus
9,509
792
70
6
0
179,870
0
L
Ra
8,504
709
54
5
0
162,155
1
W
Kuzenbo
8,901
742
26
2
0
202,937
1
L
Cthulhu
7,460
622
13
1
0
130,991
0
W
Bacchus
9,204
767
29
2
0
202,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role