Player Matchup

Bellona
Bellona
TheMachine1995
Bellona
Level 18
God Stats
29W - 38L
1,415 SR
Queue Stats
64W - 89L
1,359 Elo+
Solo
Cthulhu
Cthulhu
TrustyPlays
Cthulhu
Level 18
God Stats
3W - 6L
1,089 SR
Queue Stats
30W - 32L
1,315 Elo+
Party 1
Ra
Ra
frase-culpable9
Ra
Level 27
God Stats
27W - 30L
1,427 SR
Queue Stats
52W - 51L
1,447 Elo+
Solo
Heimdallr
Heimdallr
lourbleuQc
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,669 Elo+
Solo
Danzaburou
Danzaburou
xYEAh_iGHTx
Danzaburou
Level 28
God Stats
3W - 4L
1,544 SR
Queue Stats
41W - 53L
1,380 Elo+
Party 1
Team Averages
Level 22
1,395 SR
1,434 Elo+

VS

Team Averages
Level 17
1,408 SR
1,416 Elo+
Heimdallr
Heimdallr
Boss_Knight1478
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,628 Elo+
Solo
Da Ji
Da Ji
Kaneki339
Da Ji
Level 10
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,091 Elo+
Solo
Loki
Loki
King Garyon
Loki
Level 16
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Platypus489
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 106L
1,429 Elo+
Solo
Chaac
Chaac
STUDBOLT
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 23L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 6
16,339
454
9,584
30,071
31,337
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TrustyPlays
Cthulhu
20
5 / 1 / 7
16,794
467
9,572
22,464
28,800
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
10 / 4 / 7
21,349
593
30,964
28,901
16,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
lourbleuQc
Heimdallr
20
8 / 11 / 2
18,211
506
19,545
27,538
14,059
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
xYEAh_iGHTx
Danzaburou
20
10 / 4 / 3
18,127
504
22,465
24,202
16,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boss_Knight1478
Heimdallr
2
0 / 0 / 0
8,538
237
0
0
0
Da Ji
Kaneki339
Da Ji
20
8 / 15 / 4
15,334
426
17,412
25,496
12,328
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 14 / 6
14,912
414
11,464
28,785
11,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
1 / 9 / 4
14,073
391
17,638
22,115
8,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
STUDBOLT
Chaac
20
21 / 2 / 5
19,265
535
51,287
46,527
71,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
38
Kills
32
33
Deaths
40
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Boss_Knight1478
Heimdallr
0
0
0
0
L
Da Ji
Kaneki339
Da Ji
8
15
4
0.67
L
2
14
6
0.36
L
Merlin
1
9
4
0.33
L
Chaac
STUDBOLT
Chaac
21
2
5
11.75
W
5
13
6
0.62
W
Cthulhu
TrustyPlays
Cthulhu
5
1
7
8.5
W
10
4
7
3.38
W
Heimdallr
lourbleuQc
Heimdallr
8
11
2
0.82
W
Danzaburou
xYEAh_iGHTx
Danzaburou
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,130
Damage
97,801
133,176
Taken
122,923
107,249
Mitigated
104,273
38,302
Healing
29,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Boss_Knight1478
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Kaneki339
Da Ji
17,412
3,878
0
0
25,496
12,328
909
10,426
15,070
0
48,035
L
11,464
2,720
0
1,774
28,785
11,013
1,985
10,968
17,813
0
99,435
L
Merlin
17,638
1,840
0
1,851
22,115
8,942
413
6,052
16,063
96,377
0
L
Chaac
STUDBOLT
Chaac
51,287
11,972
0
26,062
46,527
71,990
1,463
13,090
33,437
0
135,113
W
9,584
2,263
0
764
30,071
31,337
1,479
2,264
25,772
0
71,246
W
Cthulhu
TrustyPlays
Cthulhu
9,572
496
1,671
4,769
22,464
28,800
1,075
6,833
13,761
61,787
0
W
30,964
2,827
4,018
15,162
28,901
16,436
5,498
546
27,950
176,234
0
W
Heimdallr
lourbleuQc
Heimdallr
19,545
11,855
0
3,283
27,538
14,059
4,293
1,634
25,236
0
141,708
W
Danzaburou
xYEAh_iGHTx
Danzaburou
22,465
11,487
1,182
7,453
24,202
16,617
4,376
6,361
17,564
0
124,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,820
Gold Earned
72,122
875
Minions Killed
542
0
Camps Cleared
0
3,094,022
Distance Traveled
2,604,232
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,538
237
0
0
0
2,522
0
L
Da Ji
15,334
426
70
2
0
586,106
0
L
Loki
14,912
414
133
4
0
623,856
0
L
Merlin
14,073
391
163
5
0
548,906
0
L
Chaac
19,265
535
176
5
0
842,842
2
W
Bellona
16,339
454
115
3
0
614,527
0
W
Cthulhu
16,794
467
96
3
0
654,269
0
W
Ra
21,349
593
306
9
0
661,797
0
W
Heimdallr
18,211
506
170
5
0
570,455
1
W
Danzaburou
18,127
504
188
5
0
592,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role