Player Matchup

Ao Kuang
Ao Kuang
Darth_Juan69
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,738 Elo+
Party 1
Bellona
Bellona
Dominic_Jr7
Bellona
Level 18
God Stats
1W - 1L
1,276 SR
Queue Stats
44W - 46L
1,561 Elo+
Solo
Ra
Ra
GhoztlyZero
Ra
Level 27
God Stats
2W - 4L
1,261 SR
Queue Stats
89W - 58L
1,604 Elo+
Party 1
Chang'e
Chang'e
chipivaitomarpol
Chang'e
Level 9
God Stats
7W - 4L
1,728 SR
Queue Stats
18W - 12L
1,635 Elo+
Solo
Cupid
Cupid
dragonheart559
Cupid
Level 41
God Stats
53W - 28L
1,648 SR
Queue Stats
115W - 86L
1,588 Elo+
Party 1
Team Averages
Level 21
1,483 SR
1,625 Elo+

VS

Team Averages
Level 17
1,589 SR
1,644 Elo+
Nemesis
Nemesis
AkatsukiAvaro
Nemesis
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
43W - 25L
1,607 Elo+
Solo
Fenrir
Fenrir
Fierybiccy
Fenrir
Level 7
God Stats
2W - 4L
1,542 SR
Queue Stats
4W - 5L
1,668 Elo+
Party 2
Chernobog
Chernobog
MozzaOWNZ
Chernobog
Level 15
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 1L
1,671 Elo+
Solo
Chaac
Chaac
VeryHighBee
Chaac
Level 26
God Stats
2W - 1L
1,913 SR
Queue Stats
3W - 7L
1,844 Elo+
Party 2
Kukulkan
Kukulkan
carlos251799
Kukulkan
Level 12
God Stats
9W - 11L
1,477 SR
Queue Stats
10W - 13L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darth_Juan69
Ao Kuang
16
6 / 2 / 4
9,237
543
7,834
14,066
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Dominic_Jr7
Bellona
15
2 / 2 / 4
8,529
502
5,825
10,742
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 4
9,678
569
11,520
10,390
6,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 4 / 9
8,422
495
9,334
10,499
7,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
7,951
468
4,128
9,218
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
7 / 3 / 4
9,411
554
14,061
13,804
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Fierybiccy
Fenrir
12
1 / 2 / 5
7,511
442
5,793
12,316
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
MozzaOWNZ
Chernobog
12
3 / 5 / 3
7,567
445
3,575
11,171
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 1
7,954
468
8,578
14,767
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
carlos251799
Kukulkan
11
2 / 3 / 1
7,156
421
1,554
5,348
2,388
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
13
13
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
7
3
4
3
W
Ao Kuang
Darth_Juan69
Ao Kuang
6
2
4
4
W
Bellona
Dominic_Jr7
Bellona
2
2
4
2
L
Fenrir
Fierybiccy
Fenrir
1
2
5
1.75
W
3
1
4
5
L
Chernobog
MozzaOWNZ
Chernobog
3
5
3
0.9
L
0
3
1
0.17
L
Kukulkan
carlos251799
Kukulkan
2
3
1
0.83
W
3
4
9
1.88
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
33,561
54,915
Taken
57,406
29,681
Mitigated
38,394
24,308
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
14,061
9,673
0
2,416
13,804
7,817
0
5,444
8,216
0
81,753
W
Ao Kuang
Darth_Juan69
Ao Kuang
7,834
1,311
0
7,067
14,066
5,357
0
193
13,848
53,590
0
W
Bellona
Dominic_Jr7
Bellona
5,825
2,214
0
2,576
10,742
7,272
63
599
10,068
0
52,062
L
Fenrir
Fierybiccy
Fenrir
5,793
1,123
0
3,101
12,316
10,400
0
5,459
6,573
0
26,858
W
11,520
2,106
722
5,679
10,390
6,665
311
606
9,409
70,712
0
L
Chernobog
MozzaOWNZ
Chernobog
3,575
2,094
0
2,789
11,171
3,799
0
5,774
5,133
0
31,527
L
8,578
1,119
0
6,348
14,767
13,990
0
8,124
6,627
0
54,845
L
Kukulkan
carlos251799
Kukulkan
1,554
75
0
811
5,348
2,388
238
3,093
2,169
20,529
0
W
9,334
1,038
1,666
3,079
10,499
7,459
0
156
10,343
29,679
0
W
4,128
1,905
0
3,519
9,218
2,928
410
0
9,218
0
49,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
39,599
487
Minions Killed
388
0
Camps Cleared
0
1,489,813
Distance Traveled
1,449,156
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,411
554
126
7
0
317,438
4
W
Ao Kuang
9,237
543
97
6
0
291,317
1
W
Bellona
8,529
502
109
6
0
285,790
0
L
Fenrir
7,511
442
39
2
0
315,652
4
W
Ra
9,678
569
129
8
0
327,645
0
L
Chernobog
7,567
445
62
4
0
238,771
0
L
Chaac
7,954
468
110
6
0
320,066
5
L
Kukulkan
7,156
421
51
3
0
257,229
0
W
Chang'e
8,422
495
52
3
0
311,307
0
W
Cupid
7,951
468
100
6
0
273,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role