Player Matchup

Artemis
Artemis
CouchLordBerto
Artemis
Level 143
God Stats
2W - 0L
1,745 SR
Queue Stats
57W - 68L
1,483 Elo+
Party 1
Chaac
Chaac
Nepatriot024
Chaac
Level 68
God Stats
3W - 2L
1,735 SR
Queue Stats
18W - 21L
1,430 Elo+
Party 1
Ymir
Ymir
PuRe x Terror11
Ymir
Level 67
God Stats
19W - 24L
1,564 SR
Queue Stats
87W - 100L
1,512 Elo+
Party 3
Baron Samedi
Baron Samedi
ii DyNaMiCz x
Baron Samedi
Level 128
God Stats
10W - 8L
1,525 SR
Queue Stats
106W - 138L
1,546 Elo+
Party 3
Awilix
Awilix
sir85echo
Awilix
Level 126
God Stats
4W - 0L
1,837 SR
Queue Stats
26W - 24L
1,427 Elo+
Solo
Team Averages
Level 106
1,681 SR
1,480 Elo+

VS

Team Averages
Level 109
1,614 SR
1,562 Elo+
Chang'e
Chang'e
Colchonerito
Chang'e
Level 81
God Stats
2W - 2L
1,381 SR
Queue Stats
30W - 30L
1,631 Elo+
Party 2
Heimdallr
Heimdallr
LogicallyToxic
Heimdallr
Level 100
God Stats
7W - 14L
1,705 SR
Queue Stats
351W - 390L
1,514 Elo+
Solo
Cthulhu
Cthulhu
TheSluggedBeast
Cthulhu
Level 124
God Stats
3W - 4L
1,714 SR
Queue Stats
11W - 18L
1,524 Elo+
Solo
Nemesis
Nemesis
Zowzzy
Nemesis
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
dawnsetter
Nu Wa
Level 124
God Stats
1W - 1L
1,771 SR
Queue Stats
13W - 13L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
9,902
762
12,586
10,943
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 13
9,005
693
10,393
15,705
12,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 2 / 14
9,688
745
7,195
12,827
12,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ii DyNaMiCz x
Baron Samedi
20
13 / 2 / 7
12,766
982
15,905
13,309
5,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
sir85echo
Awilix
17
4 / 3 / 12
10,018
771
7,204
12,734
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Colchonerito
Chang'e
15
1 / 5 / 3
8,653
666
8,785
12,426
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
LogicallyToxic
Heimdallr
16
3 / 5 / 5
9,071
698
10,676
13,125
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 5
7,905
608
12,534
11,727
12,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Zowzzy
Nemesis
17
4 / 5 / 2
10,363
797
8,213
14,085
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
15
2 / 4 / 7
8,988
691
14,014
11,837
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
24
Kills
11
11
Deaths
24
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Colchonerito
Chang'e
1
5
3
0.5
W
3
1
12
9
L
Heimdallr
LogicallyToxic
Heimdallr
3
5
5
1.1
W
2
3
13
2.83
W
2
2
14
4.5
L
1
5
5
0.7
L
Nemesis
Zowzzy
Nemesis
4
5
2
1
L
Nu Wa
2
4
7
1.38
W
Baron Samedi
ii DyNaMiCz x
Baron Samedi
13
2
7
8.25
W
Awilix
sir85echo
Awilix
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,283
Damage
54,222
65,518
Taken
63,200
40,778
Mitigated
33,276
21,459
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Colchonerito
Chang'e
8,785
1,070
2,147
2,357
12,426
4,560
1
5,255
7,021
26,968
0
W
12,586
5,924
0
2,554
10,943
4,090
1,309
6,573
4,291
0
36,538
L
Heimdallr
LogicallyToxic
Heimdallr
10,676
4,302
444
243
13,125
5,526
176
4,865
8,060
0
36,940
W
10,393
3,034
0
6,571
15,705
12,250
450
6,284
9,296
0
25,845
W
7,195
672
0
1,220
12,827
12,357
148
7,906
4,722
21,463
0
L
12,534
504
500
0
11,727
12,960
0
3,007
8,548
28,966
0
L
Nemesis
Zowzzy
Nemesis
8,213
3,346
0
2,022
14,085
6,126
0
4,939
8,896
0
40,633
L
Nu Wa
14,014
5,597
0
1,650
11,837
4,104
79
5,300
6,437
27,161
0
W
Baron Samedi
ii DyNaMiCz x
Baron Samedi
15,905
986
5,187
3,557
13,309
5,568
341
7,909
5,267
58,539
0
W
Awilix
sir85echo
Awilix
7,204
1,777
0
2,370
12,734
6,513
612
6,288
6,284
0
23,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
44,980
290
Minions Killed
284
5
Camps Cleared
9
1,285,744
Distance Traveled
1,074,490
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,653
666
51
4
1
208,044
2
W
Artemis
9,902
762
56
4
0
235,676
4
L
Heimdallr
9,071
698
78
6
4
187,613
4
W
Chaac
9,005
693
37
3
0
252,682
0
W
Ymir
9,688
745
39
3
1
248,361
1
L
Cthulhu
7,905
608
44
3
0
226,363
0
L
Nemesis
10,363
797
69
5
4
254,412
1
L
Nu Wa
8,988
691
42
3
0
198,058
1
W
Baron Samedi
12,766
982
115
9
3
243,230
1
W
Awilix
10,018
771
43
3
1
305,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role