Player Matchup

Ymir
Ymir
ELRIBIX
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
NewHaLiLiX
King Arthur
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
195W - 209L
1,499 Elo+
Solo
Vulcan
Vulcan
Sm411W1lly
Vulcan
Level 23
God Stats
42W - 58L
1,289 SR
Queue Stats
171W - 219L
1,481 Elo+
Solo
Nemesis
Nemesis
XTriger7
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,695 Elo+
Solo
Aphrodite
Aphrodite
ZOZO007
Aphrodite
Level 25
God Stats
2W - 3L
1,318 SR
Queue Stats
77W - 91L
1,545 Elo+
Solo
Team Averages
Level 23
1,421 SR
1,544 Elo+

VS

Team Averages
Level 12
1,712 SR
1,636 Elo+
Merlin
Merlin
ElochaiLRD
Merlin
Level 29
God Stats
3W - 2L
1,959 SR
Queue Stats
40W - 33L
1,631 Elo+
Solo
Guan Yu
Guan Yu
Felurian1331
Guan Yu
Level 7
God Stats
1W - 2L
1,812 SR
Queue Stats
107W - 113L
1,872 Elo+
Solo
Kali
Kali
OogaBoogaBrain
Kali
Level 17
God Stats
2W - 2L
1,787 SR
Queue Stats
22W - 16L
1,634 Elo+
Solo
Medusa
Medusa
Thunder22810
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
tatavar
Yemoja
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 70L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ELRIBIX
Ymir
8
1 / 1 / 2
5,553
555
2,498
6,733
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
NewHaLiLiX
King Arthur
10
0 / 2 / 0
5,134
513
3,973
7,172
4,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Sm411W1lly
Vulcan
10
1 / 3 / 0
5,647
565
2,632
5,470
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
XTriger7
Nemesis
9
1 / 0 / 0
5,135
514
2,001
4,482
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
ZOZO007
Aphrodite
9
3 / 1 / 3
5,514
551
3,498
4,365
1,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElochaiLRD
Merlin
10
4 / 1 / 0
5,891
589
5,508
5,009
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Felurian1331
Guan Yu
10
0 / 0 / 1
5,691
569
3,541
6,297
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 0
6,001
600
2,666
8,012
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
4
0 / 3 / 0
3,714
371
1,370
3,488
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
tatavar
Yemoja
8
0 / 1 / 2
5,085
509
2,937
4,032
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
7
7
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
ELRIBIX
Ymir
1
1
2
2
L
Merlin
ElochaiLRD
Merlin
4
1
0
4
L
Guan Yu
Felurian1331
Guan Yu
0
0
1
0.5
W
King Arthur
NewHaLiLiX
King Arthur
0
2
0
0
L
3
1
0
3
W
Vulcan
Sm411W1lly
Vulcan
1
3
0
0.33
L
Medusa
0
3
0
0
W
Nemesis
XTriger7
Nemesis
1
0
0
1
W
Aphrodite
ZOZO007
Aphrodite
3
1
3
4.5
L
Yemoja
tatavar
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
16,022
28,222
Taken
26,838
11,714
Mitigated
13,441
11,178
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ELRIBIX
Ymir
2,498
829
0
838
6,733
3,029
0
3,327
3,406
16,201
0
L
Merlin
ElochaiLRD
Merlin
5,508
297
0
431
5,009
1,603
0
2,762
2,055
27,011
0
L
Guan Yu
Felurian1331
Guan Yu
3,541
622
50
2,194
6,297
6,684
186
0
6,297
0
28,943
W
King Arthur
NewHaLiLiX
King Arthur
3,973
562
0
2,094
7,172
4,017
0
0
6,758
0
25,535
L
2,666
1,420
0
4,041
8,012
2,866
194
844
7,150
0
29,589
W
Vulcan
Sm411W1lly
Vulcan
2,632
747
0
1,492
5,470
1,814
677
2,752
2,718
27,885
0
L
Medusa
1,370
897
0
680
3,488
751
0
2,131
1,357
0
5,703
W
Nemesis
XTriger7
Nemesis
2,001
542
0
1,617
4,482
1,324
0
448
3,984
0
22,194
W
Aphrodite
ZOZO007
Aphrodite
3,498
1,099
2,789
2,348
4,365
1,530
246
1,918
2,447
21,735
0
L
Yemoja
tatavar
Yemoja
2,937
680
411
1,068
4,032
1,537
0
2,681
1,351
17,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
26,382
221
Minions Killed
221
0
Camps Cleared
0
994,138
Distance Traveled
797,778
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,553
555
27
3
0
194,368
3
L
Merlin
5,891
589
59
6
0
169,860
2
L
Guan Yu
5,691
569
54
5
0
177,447
2
W
King Arthur
5,134
513
50
5
0
185,699
1
L
Kali
6,001
600
65
7
0
209,425
0
W
Vulcan
5,647
565
63
6
0
181,881
2
L
Medusa
3,714
371
7
1
0
94,000
0
W
Nemesis
5,135
514
44
4
0
236,739
3
W
Aphrodite
5,514
551
37
4
0
195,451
1
L
Yemoja
5,085
509
36
4
0
147,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role