Player Matchup

Skadi
Skadi
EviraaM
Skadi
Level 128
God Stats
17W - 8L
1,554 SR
Queue Stats
257W - 201L
1,559 Elo+
Party 3
Ymir
Ymir
Frostybat
Ymir
Level 38
God Stats
13W - 7L
1,777 SR
Queue Stats
36W - 32L
1,417 Elo+
Party 3
Erlang Shen
Erlang Shen
Infinity_ZayWolf
Erlang Shen
Level 61
God Stats
15W - 11L
1,560 SR
Queue Stats
422W - 345L
1,493 Elo+
Party 3
Mercury
Mercury
Jok_R23
Mercury
Level 126
God Stats
3W - 0L
1,528 SR
Queue Stats
58W - 33L
1,855 Elo+
Party 3
Scylla
Scylla
miss15skokx
Scylla
Level 79
God Stats
19W - 15L
1,597 SR
Queue Stats
891W - 712L
1,522 Elo+
Party 3
Team Averages
Level 86
1,603 SR
1,569 Elo+

VS

Team Averages
Level 88
1,599 SR
1,508 Elo+
Merlin
Merlin
Ya_Boi_Gringotts
Merlin
Level 122
God Stats
0W - 1L
1,753 SR
Queue Stats
74W - 79L
1,441 Elo+
Party 1
Arachne
Arachne
Ymypphardthough
Arachne
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,598 Elo+
Party 1
Sobek
Sobek
keian_01
Sobek
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
193W - 198L
1,447 Elo+
Party 2
Chaac
Chaac
kill-99_
Chaac
Level 41
God Stats
2W - 9L
1,742 SR
Queue Stats
18W - 35L
1,629 Elo+
Party 1
Olorun
Olorun
white_viper_PK
Olorun
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 103L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EviraaM
Skadi
12
7 / 0 / 1
7,164
716
7,097
4,803
1,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
1 / 0 / 5
5,680
568
2,224
5,924
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Infinity_ZayWolf
Erlang Shen
11
3 / 2 / 1
6,117
612
7,672
6,199
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Jok_R23
Mercury
11
3 / 0 / 2
5,952
595
1,839
5,148
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
10
1 / 0 / 0
5,634
563
4,211
2,564
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,407
441
1,559
5,080
1,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

7
1 / 2 / 1
4,783
478
3,482
7,595
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
keian_01
Sobek
7
0 / 4 / 0
4,497
450
1,291
7,152
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
kill-99_
Chaac
9
1 / 3 / 0
5,050
505
3,017
7,961
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 0
4,570
457
2,173
5,855
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
15
Kills
2
2
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
EviraaM
Skadi
7
0
1
7.5
W
Ymir
1
0
5
3.5
W
Erlang Shen
Infinity_ZayWolf
Erlang Shen
3
2
1
1.75
W
Mercury
Jok_R23
Mercury
3
0
2
4
L
0
3
0
0
L
1
2
1
0.75
L
Sobek
keian_01
Sobek
0
4
0
0
L
Chaac
kill-99_
Chaac
1
3
0
0.33
W
Scylla
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
11,522
24,638
Taken
33,643
10,529
Mitigated
14,477
7,141
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
EviraaM
Skadi
7,097
3,663
0
2,682
4,803
1,158
40
1,310
3,493
0
42,456
W
Ymir
2,224
324
0
706
5,924
2,986
0
2,541
3,383
13,197
0
W
Erlang Shen
Infinity_ZayWolf
Erlang Shen
7,672
4,140
0
1,716
6,199
4,131
318
153
5,760
0
29,345
W
Mercury
Jok_R23
Mercury
1,839
762
0
1,787
5,148
1,475
48
241
4,907
0
28,584
L
1,559
214
0
839
5,080
1,781
0
2,223
2,700
18,793
0
L
3,482
2,638
0
3,211
7,595
2,118
0
2,233
5,226
0
17,121
L
Sobek
keian_01
Sobek
1,291
88
87
2,605
7,152
3,231
0
1,502
5,610
12,989
0
L
Chaac
kill-99_
Chaac
3,017
1,042
0
3,310
7,961
4,695
0
0
7,611
0
16,433
W
Scylla
4,211
520
0
250
2,564
779
0
634
1,930
29,039
0
L
2,173
737
0
1,105
5,855
2,652
0
219
5,636
19,965
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
23,307
283
Minions Killed
163
0
Camps Cleared
0
996,274
Distance Traveled
874,222
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,164
716
86
9
0
191,678
3
W
Ymir
5,680
568
14
1
0
199,478
3
W
Erlang Shen
6,117
612
59
6
0
189,016
2
W
Mercury
5,952
595
57
6
0
235,344
7
L
Merlin
4,407
441
30
3
0
162,211
4
L
Arachne
4,783
478
30
3
0
197,077
0
L
Sobek
4,497
450
24
2
0
191,434
1
L
Chaac
5,050
505
43
4
0
143,852
0
W
Scylla
5,634
563
67
7
0
180,758
2
L
Olorun
4,570
457
36
4
0
179,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role