Player Matchup

Hachiman
Hachiman
Bronze III
KingStampy
Hachiman
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,541 MMR
Solo
Guan Yu
Guan Yu
Silver II
KuroDark
Guan Yu
Silver II
Level 89
God Stats
0W - 1L
1,294 SR
Queue Stats
18W - 13L
1,473 MMR
Party 2
Merlin
Merlin
Silver I
OnlyCurePHD
Merlin
Silver I
Level 84
God Stats
0W - 1L
1,101 SR
Queue Stats
9W - 12L
1,555 MMR
Solo
Sobek
Sobek
Gold III
lXELITEXl
Sobek
Gold III
Level 160
God Stats
54W - 39L
1,678 SR
Queue Stats
215W - 216L
1,541 MMR
Solo
Fenrir
Fenrir
Silver I
smite9119
Fenrir
Silver I
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 17L
1,631 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,415 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,428 SR
1,531 MMR
King Arthur
King Arthur
Silver I
Eruptosaur
King Arthur
Silver I
Level 157
God Stats
1W - 0L
1,546 SR
Queue Stats
15W - 9L
1,551 MMR
Party 1
Janus
Janus
Silver I
FirexFalcon
Janus
Silver I
Level 160
God Stats
25W - 16L
1,310 SR
Queue Stats
166W - 149L
1,551 MMR
Party 1
Anhur
Anhur
Silver I
GrumpyGimpy
Anhur
Silver I
Level 130
God Stats
16W - 4L
1,285 SR
Queue Stats
91W - 89L
1,550 MMR
Solo
Sylvanus
Sylvanus
Gold IV
JSultan
Sylvanus
Gold IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
NemesisBP
Mercury
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingStampy
Hachiman
20
1 / 7 / 4
13,480
481
10,230
25,703
10,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
KuroDark
Guan Yu
20
1 / 6 / 3
12,559
449
13,519
34,703
38,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
2 / 4 / 4
12,697
453
12,205
12,673
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
lXELITEXl
Sobek
19
1 / 7 / 5
12,372
442
9,314
26,996
33,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
smite9119
Fenrir
20
6 / 8 / 1
13,775
492
12,693
22,361
12,990
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ScyllaSetApolloDanzaburouCu Chulainn

VS

Bans
YemojaBellonaAwilixNikeNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eruptosaur
King Arthur
20
5 / 4 / 9
16,963
606
23,142
23,248
32,909
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 2 / 11
18,205
650
21,798
14,938
7,416
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 1 / 10
18,027
644
19,997
22,414
12,086
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
JSultan
Sylvanus
20
3 / 1 / 14
15,340
548
10,459
24,852
32,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
NemesisBP
Mercury
20
9 / 3 / 11
18,808
672
22,231
22,286
14,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
11
Kills
32
32
Deaths
11
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Eruptosaur
King Arthur
5
4
9
2.38
W
7
2
11
6.25
W
8
1
10
13
W
Sylvanus
JSultan
Sylvanus
3
1
14
10
L
Hachiman
KingStampy
Hachiman
1
7
4
0.43
L
Guan Yu
KuroDark
Guan Yu
1
6
3
0.42
W
Mercury
NemesisBP
Mercury
9
3
11
4.83
L
Merlin
2
4
4
1
L
Sobek
lXELITEXl
Sobek
1
7
5
0.5
L
Fenrir
smite9119
Fenrir
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,961
Damage
97,627
122,436
Taken
107,738
100,434
Mitigated
99,066
37,954
Healing
42,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Eruptosaur
King Arthur
23,142
2,780
0
5,859
23,248
32,909
1,013
2,904
20,344
202
104,279
W
21,798
1,802
148
4,444
14,938
7,416
2,351
3,486
11,452
159,954
0
W
19,997
11,861
0
15,291
22,414
12,086
10,766
4,607
17,807
0
138,640
W
Sylvanus
JSultan
Sylvanus
10,459
2,346
5,202
9,205
24,852
32,483
760
8,314
16,538
37,931
0
L
Hachiman
KingStampy
Hachiman
10,230
6,016
0
10,353
25,703
10,048
0
6,207
19,480
0
121,622
L
Guan Yu
KuroDark
Guan Yu
13,519
2,206
1,461
13,050
34,703
38,320
170
6,057
28,352
0
90,524
W
Mercury
NemesisBP
Mercury
22,231
14,432
0
2,562
22,286
14,172
3,432
4,604
17,682
0
206,318
L
Merlin
12,205
0
0
2,093
12,673
5,906
0
4,105
8,318
93,772
0
L
Sobek
lXELITEXl
Sobek
9,314
284
0
8,848
26,996
33,170
0
9,810
16,874
37,104
0
L
Fenrir
smite9119
Fenrir
12,693
3,560
0
2,149
22,361
12,990
0
5,541
16,732
0
102,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,883
Gold Earned
87,343
773
Minions Killed
886
0
Camps Cleared
0
2,602,196
Distance Traveled
2,881,162
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,963
606
190
7
0
546,071
7
W
Janus
18,205
650
236
8
0
611,810
4
W
Anhur
18,027
644
211
8
0
531,667
11
W
Sylvanus
15,340
548
53
2
0
529,927
5
L
Hachiman
13,480
481
204
7
0
434,443
3
L
Guan Yu
12,559
449
173
6
0
550,368
2
W
Mercury
18,808
672
196
7
0
661,687
5
L
Merlin
12,697
453
193
7
0
527,201
8
L
Sobek
12,372
442
50
2
0
570,766
12
L
Fenrir
13,775
492
153
5
0
519,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role