Player Matchup

Heimdallr
Heimdallr
GogetaHimself
Heimdallr
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 77L
1,500 Elo+
Party 1
Tyr
Tyr
NothingnessKing
Tyr
Level 108
God Stats
4W - 11L
1,292 SR
Queue Stats
126W - 123L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PlumbLattice861
Kumbhakarna
Level 32
God Stats
1W - 2L
1,288 SR
Queue Stats
6W - 9L
1,570 Elo+
Party 1
Team Averages
Level 90
1,360 SR
1,534 Elo+

VS

Team Averages
Level 86
1,561 SR
1,548 Elo+
Danzaburou
Danzaburou
Tobias_R000
Danzaburou
Level 66
God Stats
2W - 1L
1,863 SR
Queue Stats
38W - 50L
1,624 Elo+
Solo
Chaac
Chaac
reyalpnomed1
Chaac
Level 125
God Stats
4W - 2L
1,514 SR
Queue Stats
21W - 20L
1,542 Elo+
Solo
Scylla
Scylla
youngtoneyt
Scylla
Level 66
God Stats
21W - 21L
1,304 SR
Queue Stats
319W - 379L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GogetaHimself
Heimdallr
17
8 / 3 / 4
12,687
705
16,505
15,215
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 5 / 7
11,952
664
11,829
18,764
11,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
PlumbLattice861
Kumbhakarna
1
0 / 0 / 0
6,708
373
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tobias_R000
Danzaburou
15
0 / 3 / 4
11,335
630
5,705
12,448
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 4 / 0
14,177
788
14,827
15,220
9,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
17
1 / 7 / 4
12,156
675
6,558
11,294
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
8
8
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GogetaHimself
Heimdallr
8
3
4
3.33
L
5
5
7
1.7
L
Kumbhakarna
PlumbLattice861
Kumbhakarna
0
0
0
0
W
Danzaburou
Tobias_R000
Danzaburou
0
3
4
0.67
W
7
4
0
1.75
W
Scylla
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,334
Damage
27,090
33,979
Taken
38,962
17,986
Mitigated
16,108
6,264
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GogetaHimself
Heimdallr
16,505
7,918
0
2,319
15,215
6,448
944
2,655
12,420
0
52,373
L
11,829
715
267
3,678
18,764
11,538
500
3,617
14,969
0
50,543
L
Kumbhakarna
PlumbLattice861
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Tobias_R000
Danzaburou
5,705
1,042
306
3,423
12,448
3,955
282
8
12,438
0
57,876
W
14,827
7,396
0
5,776
15,220
9,327
1,228
137
15,080
0
65,963
W
Scylla
6,558
583
0
2,092
11,294
2,826
646
106
11,188
69,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
37,668
132
Minions Killed
263
0
Camps Cleared
0
596,963
Distance Traveled
1,107,053
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,687
705
73
4
0
278,423
2
L
Tyr
11,952
664
59
3
0
318,540
2
L
Kumbhakarna
6,708
373
0
0
0
0
0
W
Danzaburou
11,335
630
80
4
0
377,350
4
W
Chaac
14,177
788
74
4
0
355,110
0
W
Scylla
12,156
675
109
6
0
374,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role