Player Matchup

Discordia
Discordia
MHunter_9
Discordia
Level 25
God Stats
6W - 4L
1,526 SR
Queue Stats
80W - 28L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
RudiRage
Cthulhu
Level 38
God Stats
8W - 3L
1,786 SR
Queue Stats
129W - 82L
1,596 Elo+
Party 2
Chaac
Chaac
Salticrack
Chaac
Level 145
God Stats
5W - 3L
1,499 SR
Queue Stats
116W - 76L
1,582 Elo+
Party 2
Team Averages
Level 69
1,604 SR
1,610 Elo+

VS

Team Averages
Level 26
1,500 SR
1,589 Elo+
Mulan
Mulan
FireWiredii
Mulan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,768 Elo+
Party 1
Hel
Hel
Jokerbombs99
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
adriendu955
Kumbhakarna
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MHunter_9
Discordia
12
4 / 3 / 5
9,521
680
10,949
5,554
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RudiRage
Cthulhu
14
3 / 1 / 6
10,627
759
12,201
9,072
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
13
3 / 0 / 7
9,698
693
9,376
12,990
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,442
603
6,739
13,660
7,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 3
8,452
604
5,560
11,360
6,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
adriendu955
Kumbhakarna
11
1 / 3 / 2
8,003
572
3,076
16,340
12,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
2
3
1.25
W
Discordia
MHunter_9
Discordia
4
3
5
2.17
W
Cthulhu
RudiRage
Cthulhu
3
1
6
6
W
Chaac
3
0
7
6.5
L
Kumbhakarna
adriendu955
Kumbhakarna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
15,375
27,616
Taken
41,360
23,515
Mitigated
26,880
10,871
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,739
1,391
0
920
13,660
7,946
0
8,156
4,986
0
33,356
L
5,560
735
5,159
4,166
11,360
6,654
0
5,983
5,071
31,302
0
W
Discordia
MHunter_9
Discordia
10,949
542
0
488
5,554
2,042
673
2,460
3,094
48,418
0
W
Cthulhu
RudiRage
Cthulhu
12,201
189
2,017
2,148
9,072
7,923
571
2,193
6,879
44,130
0
W
Chaac
9,376
1,496
0
6,218
12,990
13,550
853
4,058
8,932
0
37,553
L
Kumbhakarna
adriendu955
Kumbhakarna
3,076
436
0
550
16,340
12,280
0
8,271
7,511
21,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
24,897
178
Minions Killed
114
0
Camps Cleared
0
782,959
Distance Traveled
748,584
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,442
603
47
3
0
245,960
4
L
Hel
8,452
604
50
4
0
258,785
0
W
Discordia
9,521
680
72
5
0
254,728
3
W
Cthulhu
10,627
759
50
4
0
288,941
2
W
Chaac
9,698
693
56
4
0
239,290
2
L
Kumbhakarna
8,003
572
17
1
0
243,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role