Player Matchup

Bellona
Bellona
CanadianIce2
Bellona
Level 155
God Stats
1W - 0L
1,512 SR
Queue Stats
80W - 31L
1,745 Elo+
Party 1
Nu Wa
Nu Wa
EvolvedEpic
Nu Wa
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 41L
1,650 Elo+
Party 1
Vamana
Vamana
Frostcicle
Vamana
Level 156
God Stats
5W - 5L
1,498 SR
Queue Stats
62W - 54L
1,660 Elo+
Party 1
Neith
Neith
GetPluckedScrub
Neith
Level 26
God Stats
2W - 1L
1,494 SR
Queue Stats
56W - 27L
1,725 Elo+
Party 1
Ymir
Ymir
iHitThose
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,794 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,715 Elo+

VS

Team Averages
Level 80
1,587 SR
1,572 Elo+
Sobek
Sobek
GoofyGoober2
Sobek
Level 38
God Stats
2W - 3L
1,508 SR
Queue Stats
100W - 88L
1,665 Elo+
Solo
Bellona
Bellona
ShadedSummers
Bellona
Level 114
God Stats
92W - 80L
1,332 SR
Queue Stats
238W - 216L
1,440 Elo+
Solo
Nu Wa
Nu Wa
VoidCarbine
Nu Wa
Level 140
God Stats
4W - 6L
1,845 SR
Queue Stats
457W - 385L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
XDEnzoYT
Ne Zha
Level 41
God Stats
1W - 3L
1,658 SR
Queue Stats
225W - 177L
1,588 Elo+
Party 2
Cupid
Cupid
jpafumi
Cupid
Level 69
God Stats
203W - 180L
1,591 SR
Queue Stats
343W - 349L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CanadianIce2
Bellona
12
4 / 0 / 0
6,805
681
5,671
6,837
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 9
6,586
659
5,099
4,421
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Frostcicle
Vamana
11
7 / 0 / 2
6,811
681
4,939
6,810
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 0
5,313
531
2,527
5,077
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
1 / 0 / 1
4,998
500
3,264
3,733
1,669
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,878
488
2,409
8,068
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
7
0 / 3 / 0
4,579
458
3,188
6,968
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 0
5,502
550
4,720
4,718
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
XDEnzoYT
Ne Zha
7
0 / 6 / 0
4,558
456
1,503
8,502
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
jpafumi
Cupid
8
0 / 1 / 1
4,635
464
2,183
4,848
1,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
1
1
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
CanadianIce2
Bellona
4
0
0
4
W
1
0
9
5.5
W
Vamana
Frostcicle
Vamana
7
0
2
8
W
2
1
0
2
L
0
2
1
0.25
L
Bellona
0
3
0
0
L
1
3
0
0.33
L
Ne Zha
XDEnzoYT
Ne Zha
0
6
0
0
W
Ymir
1
0
1
1.5
L
Cupid
jpafumi
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
14,003
26,878
Taken
33,104
15,004
Mitigated
13,751
10,951
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CanadianIce2
Bellona
5,671
2,584
0
3,321
6,837
6,703
0
262
6,546
0
37,250
W
5,099
1,133
0
1,050
4,421
1,156
375
2,273
1,976
40,014
0
W
Vamana
Frostcicle
Vamana
4,939
2,643
0
3,161
6,810
4,057
81
1,276
5,406
0
37,391
W
2,527
789
0
2,159
5,077
1,419
0
1,402
3,651
0
27,294
L
2,409
97
0
2,621
8,068
3,753
0
2,553
5,471
13,452
0
L
Bellona
3,188
1,523
0
1,044
6,968
5,222
0
190
6,758
0
19,321
L
4,720
917
0
889
4,718
1,318
0
2,143
2,425
30,964
0
L
Ne Zha
XDEnzoYT
Ne Zha
1,503
571
0
2,927
8,502
2,183
0
1,098
7,320
0
22,599
W
Ymir
3,264
213
502
758
3,733
1,669
0
1,525
2,170
17,766
0
L
Cupid
jpafumi
Cupid
2,183
1,272
794
2,498
4,848
1,275
0
2,015
2,767
0
25,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
24,152
325
Minions Killed
234
0
Camps Cleared
0
960,959
Distance Traveled
857,712
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,805
681
87
9
0
201,058
0
W
Nu Wa
6,586
659
87
9
0
181,385
5
W
Vamana
6,811
681
63
6
0
208,496
1
W
Neith
5,313
531
61
6
0
165,904
1
L
Sobek
4,878
488
8
1
0
172,139
0
L
Bellona
4,579
458
50
5
0
185,240
0
L
Nu Wa
5,502
550
75
8
0
164,267
4
L
Ne Zha
4,558
456
44
4
0
188,035
3
W
Ymir
4,998
500
27
3
0
204,116
1
L
Cupid
4,635
464
57
6
0
148,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role