Player Matchup

Jormungandr
Jormungandr
CptMLF
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,575 Elo+
Solo
Anubis
Anubis
Deletember
Anubis
Level 27
God Stats
0W - 2L
1,287 SR
Queue Stats
26W - 9L
1,712 Elo+
Party 1
Hel
Hel
GaboHun001
Hel
Level 26
God Stats
0W - 1L
1,276 SR
Queue Stats
24W - 13L
1,614 Elo+
Party 1
Guan Yu
Guan Yu
Parodoxx
Guan Yu
Level 17
God Stats
0W - 2L
1,204 SR
Queue Stats
19W - 7L
1,639 Elo+
Party 1
Medusa
Medusa
Tegluci
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 26
1,354 SR
1,608 Elo+

VS

Team Averages
Level 13
1,502 SR
1,505 Elo+
Ratatoskr
Ratatoskr
Circuitbreaker
Ratatoskr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
DonutOnAFrog
Cu Chulainn
Level 4
God Stats
29W - 30L
1,710 SR
Queue Stats
587W - 551L
1,668 Elo+
Solo
Terra
Terra
MiyuPrismriver
Terra
Level 10
God Stats
2W - 1L
1,299 SR
Queue Stats
15W - 11L
1,533 Elo+
Solo
Kukulkan
Kukulkan
PaltypusMaximus
Kukulkan
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 14L
1,387 Elo+
Solo
Anhur
Anhur
besm3r
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CptMLF
Jormungandr
11
0 / 8 / 1
6,792
400
6,599
12,017
7,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Deletember
Anubis
14
6 / 4 / 0
9,009
530
9,844
12,072
6,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 1
8,446
497
2,551
6,635
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Parodoxx
Guan Yu
14
3 / 2 / 3
8,173
481
7,692
17,986
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Tegluci
Medusa
10
0 / 9 / 1
6,580
387
6,514
13,221
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Circuitbreaker
Ratatoskr
13
3 / 4 / 5
8,335
490
5,278
10,159
2,485
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
DonutOnAFrog
Cu Chulainn
16
1 / 4 / 1
9,549
562
12,785
15,880
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 14
9,095
535
3,299
7,883
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
17
4 / 1 / 5
10,432
614
8,759
5,267
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
besm3r
Anhur
16
16 / 1 / 6
10,423
613
17,514
16,701
6,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
26
26
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Circuitbreaker
Ratatoskr
3
4
5
1.38
L
Jormungandr
CptMLF
Jormungandr
0
8
1
0.06
L
Anubis
Deletember
Anubis
6
4
0
1.5
W
Cu Chulainn
DonutOnAFrog
Cu Chulainn
1
4
1
0.38
L
1
3
1
0.5
W
2
0
14
9
W
Kukulkan
4
1
5
6.5
L
Guan Yu
Parodoxx
Guan Yu
3
2
3
2.25
L
Medusa
Tegluci
Medusa
0
9
1
0.06
W
Anhur
besm3r
Anhur
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
47,635
61,931
Taken
55,890
31,753
Mitigated
25,431
13,258
Healing
28,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Circuitbreaker
Ratatoskr
5,278
1,735
0
3,700
10,159
2,485
37
3,510
6,425
0
44,181
L
Jormungandr
CptMLF
Jormungandr
6,599
1,321
222
621
12,017
7,449
0
4,240
7,719
31,768
0
L
Anubis
Deletember
Anubis
9,844
205
0
2,708
12,072
6,612
129
1,404
10,608
52,782
0
W
Cu Chulainn
DonutOnAFrog
Cu Chulainn
12,785
3,503
0
5,471
15,880
7,899
0
5,198
10,440
3,430
72,326
L
2,551
212
511
1,270
6,635
3,642
841
1,444
5,069
54,295
0
W
3,299
1,172
2,167
4,121
7,883
6,425
0
2,954
4,889
16,688
0
W
Kukulkan
8,759
1,017
0
824
5,267
1,797
0
2,195
2,994
76,875
0
L
Guan Yu
Parodoxx
Guan Yu
7,692
2,905
251
5,849
17,986
11,954
0
3,483
14,400
0
35,312
L
Medusa
Tegluci
Medusa
6,514
2,901
0
1,826
13,221
2,096
0
1,503
11,710
0
30,924
W
Anhur
besm3r
Anhur
17,514
11,065
0
11,914
16,701
6,825
504
5,072
11,629
0
78,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
47,834
389
Minions Killed
512
0
Camps Cleared
0
1,476,568
Distance Traveled
1,561,936
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,335
490
72
4
0
327,241
5
L
Jormungandr
6,792
400
61
4
0
294,856
0
L
Anubis
9,009
530
88
5
0
292,584
1
W
Cu Chulainn
9,549
562
128
8
0
292,168
6
L
Hel
8,446
497
126
7
0
277,886
3
W
Terra
9,095
535
24
1
0
322,146
5
W
Kukulkan
10,432
614
156
9
0
334,577
6
L
Guan Yu
8,173
481
67
4
0
330,948
2
L
Medusa
6,580
387
47
3
0
280,294
2
W
Anhur
10,423
613
132
8
0
285,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role