Player Matchup

Ymir
Ymir
DaKinkyTwinkie
Ymir
Level 136
God Stats
6W - 2L
1,638 SR
Queue Stats
73W - 92L
1,508 Elo+
Solo
Fenrir
Fenrir
Eru99
Fenrir
Level 157
God Stats
1W - 0L
1,457 SR
Queue Stats
95W - 80L
1,599 Elo+
Party 2
Merlin
Merlin
brythiago
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,643 Elo+
Party 2
Team Averages
Level 140
1,532 SR
1,584 Elo+

VS

Team Averages
Level 105
1,558 SR
1,498 Elo+
Hel
Hel
Freddster2op
Hel
Level 104
God Stats
1W - 2L
1,509 SR
Queue Stats
33W - 24L
1,343 Elo+
Party 1
Ymir
Ymir
JunCTion937
Ymir
Level 54
God Stats
3W - 3L
1,523 SR
Queue Stats
68W - 53L
1,595 Elo+
Solo
Anhur
Anhur
skurtSKURT74
Anhur
Level 158
God Stats
0W - 1L
1,641 SR
Queue Stats
10W - 8L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
11,405
760
13,166
15,894
13,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Eru99
Fenrir
15
11 / 3 / 9
11,946
796
14,253
13,644
7,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
brythiago
Merlin
13
4 / 5 / 14
10,279
685
9,954
8,621
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
9,814
654
12,164
13,918
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 8 / 2
10,073
672
4,333
18,254
8,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 8 / 4
10,083
672
10,017
15,876
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
8
8
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
W
Fenrir
Eru99
Fenrir
11
3
9
5.17
L
4
6
2
0.83
L
1
8
2
0.25
W
Merlin
brythiago
Merlin
4
5
14
2.2
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
26,514
38,159
Taken
48,048
23,833
Mitigated
18,139
7,197
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,166
2,328
0
4,430
15,894
13,278
623
4,761
10,946
56,508
0
W
Fenrir
Eru99
Fenrir
14,253
3,478
0
1,104
13,644
7,599
635
6,244
7,004
149
40,986
L
12,164
624
3,277
5,081
13,918
5,139
238
5,519
8,073
45,623
0
L
4,333
434
0
0
18,254
8,173
201
8,901
8,822
24,943
0
W
Merlin
brythiago
Merlin
9,954
1,081
0
1,663
8,621
2,956
1,423
4,728
3,622
33,566
0
L
10,017
5,836
0
3,335
15,876
4,827
324
8,492
7,104
0
35,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
29,970
167
Minions Killed
150
0
Camps Cleared
0
821,642
Distance Traveled
705,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,405
760
78
5
0
285,697
2
W
Fenrir
11,946
796
47
3
0
315,776
3
L
Hel
9,814
654
68
5
0
241,765
1
L
Ymir
10,073
672
34
2
0
240,609
4
W
Merlin
10,279
685
42
3
0
220,169
1
L
Anhur
10,083
672
48
3
0
223,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role