Player Matchup

Anubis
Anubis
EmiyaNP5
Anubis
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 25L
1,346 Elo+
Party 2
Fenrir
Fenrir
KingHamra
Fenrir
Level 23
God Stats
3W - 3L
1,508 SR
Queue Stats
15W - 13L
1,498 Elo+
Solo
Vamana
Vamana
MTVMViska
Vamana
Level 26
God Stats
68W - 52L
1,729 SR
Queue Stats
181W - 239L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Selfbiter
Xbalanque
Level 14
God Stats
10W - 7L
1,747 SR
Queue Stats
145W - 132L
1,426 Elo+
Solo
Yemoja
Yemoja
XerathMain
Yemoja
Level 7
God Stats
4W - 1L
1,672 SR
Queue Stats
10W - 8L
1,397 Elo+
Party 2
Team Averages
Level 17
1,631 SR
1,425 Elo+

VS

Team Averages
Level 16
1,436 SR
1,487 Elo+
Xbalanque
Xbalanque
Flutterella
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,392 Elo+
Solo
Odin
Odin
MarekIsguud
Odin
Level 18
God Stats
1W - 3L
1,178 SR
Queue Stats
37W - 38L
1,437 Elo+
Solo
Hel
Hel
Syzdal03ru
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,343 Elo+
Solo
Loki
Loki
YungTea
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
threepoloski
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EmiyaNP5
Anubis
13
11 / 1 / 4
8,740
624
11,563
6,391
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KingHamra
Fenrir
10
5 / 2 / 3
6,619
473
3,844
5,585
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
MTVMViska
Vamana
13
2 / 1 / 0
7,432
531
3,889
7,001
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Selfbiter
Xbalanque
12
5 / 3 / 7
7,529
538
5,205
9,123
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
XerathMain
Yemoja
11
3 / 0 / 10
7,572
541
4,186
4,348
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Flutterella
Xbalanque
8
0 / 6 / 2
5,738
410
3,433
7,025
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 1
6,225
445
6,115
7,424
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 2
5,742
410
1,259
7,733
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
YungTea
Loki
11
5 / 6 / 0
7,504
536
5,093
8,740
2,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 6 / 3
5,511
394
2,726
10,111
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
26
Kills
7
7
Deaths
27
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
EmiyaNP5
Anubis
11
1
4
13
L
Xbalanque
Flutterella
Xbalanque
0
6
2
0.17
W
Fenrir
KingHamra
Fenrir
5
2
3
3.25
W
Vamana
MTVMViska
Vamana
2
1
0
2
L
2
3
1
0.83
W
Xbalanque
Selfbiter
Xbalanque
5
3
7
2.83
L
0
6
2
0.17
W
Yemoja
XerathMain
Yemoja
3
0
10
8
L
Loki
YungTea
Loki
5
6
0
0.83
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
18,626
32,448
Taken
41,033
16,057
Mitigated
13,431
11,084
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EmiyaNP5
Anubis
11,563
1,424
0
3,709
6,391
3,088
595
1,483
4,883
47,122
0
L
Xbalanque
Flutterella
Xbalanque
3,433
1,728
0
836
7,025
1,585
0
3,383
3,642
0
24,170
W
Fenrir
KingHamra
Fenrir
3,844
1,279
0
559
5,585
3,161
0
929
4,656
0
16,232
W
Vamana
MTVMViska
Vamana
3,889
2,719
0
2,086
7,001
4,826
280
0
6,701
0
36,846
L
6,115
1,715
0
669
7,424
3,751
126
463
6,761
0
24,022
W
Xbalanque
Selfbiter
Xbalanque
5,205
2,905
0
2,347
9,123
2,911
670
883
8,165
0
40,353
L
1,259
0
1,109
2,505
7,733
1,889
0
5,907
1,826
15,025
0
W
Yemoja
XerathMain
Yemoja
4,186
1,292
959
1,424
4,348
2,071
282
690
3,658
20,196
0
L
Loki
YungTea
Loki
5,093
1,968
0
1,902
8,740
2,300
0
1,878
6,862
0
31,062
L
2,726
602
0
589
10,111
3,906
0
4,118
5,993
11,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
30,720
307
Minions Killed
194
0
Camps Cleared
0
1,281,722
Distance Traveled
1,216,788
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,740
624
91
7
0
248,140
1
L
Xbalanque
5,738
410
46
3
0
215,456
1
W
Fenrir
6,619
473
32
2
0
281,849
0
W
Vamana
7,432
531
73
5
0
239,461
0
L
Odin
6,225
445
45
3
0
210,892
0
W
Xbalanque
7,529
538
75
5
0
228,946
2
L
Hel
5,742
410
30
2
0
271,667
1
W
Yemoja
7,572
541
36
3
0
283,326
1
L
Loki
7,504
536
58
4
0
239,721
0
L
Ymir
5,511
394
15
1
0
279,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role