Player Matchup

Nemesis
Nemesis
CocaColaPolaBear
Nemesis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 24L
1,650 Elo+
Solo
Cernunnos
Cernunnos
Cosmo_TO
Cernunnos
Level 29
God Stats
2W - 2L
1,253 SR
Queue Stats
246W - 247L
1,387 Elo+
Solo
Nike
Nike
GraveLord14
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
d_franker_d
Xbalanque
Level 25
God Stats
21W - 13L
1,563 SR
Queue Stats
77W - 133L
1,437 Elo+
Solo
Guan Yu
Guan Yu
nuts1709
Guan Yu
Level 7
God Stats
3W - 3L
1,203 SR
Queue Stats
46W - 43L
1,178 Elo+
Solo
Team Averages
Level 16
1,404 SR
1,430 Elo+

VS

Team Averages
Level 18
1,465 SR
1,300 Elo+
Artemis
Artemis
AbnormalBeast6
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Icedkiller710
Pele
Level 14
God Stats
4W - 4L
1,252 SR
Queue Stats
11W - 17L
1,253 Elo+
Party 1
Heimdallr
Heimdallr
ItzDoflamingo
Heimdallr
Level 21
God Stats
9W - 4L
1,802 SR
Queue Stats
22W - 31L
1,240 Elo+
Party 1
Ao Kuang
Ao Kuang
cool_preface3
Ao Kuang
Level 26
God Stats
6W - 7L
1,502 SR
Queue Stats
145W - 209L
1,194 Elo+
Solo
Anubis
Anubis
jeanpiere18232
Anubis
Level 25
God Stats
0W - 3L
1,271 SR
Queue Stats
20W - 28L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 3 / 8
12,967
648
22,442
11,947
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Cosmo_TO
Cernunnos
18
16 / 0 / 7
12,488
624
15,384
9,755
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 4 / 2
7,195
360
936
4,465
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
d_franker_d
Xbalanque
17
14 / 7 / 8
12,267
613
17,976
19,725
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
nuts1709
Guan Yu
15
7 / 0 / 1
10,737
537
7,550
8,595
6,118
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 0
7,911
396
6,161
16,747
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 8 / 3
8,141
407
6,244
16,692
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ItzDoflamingo
Heimdallr
15
9 / 10 / 3
10,301
515
11,305
20,049
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
cool_preface3
Ao Kuang
10
0 / 10 / 2
6,696
335
2,278
14,503
2,830
11
1 / 18 / 2
7,379
369
1,301
14,648
3,551

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
58
Kills
14
14
Deaths
61
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
15
0
0.07
W
21
3
8
8.33
W
Cernunnos
Cosmo_TO
Cernunnos
16
0
7
19.5
W
0
4
2
0.25
L
3
8
3
0.56
L
Heimdallr
ItzDoflamingo
Heimdallr
9
10
3
1.05
L
Ao Kuang
cool_preface3
Ao Kuang
0
10
2
0.1
W
Xbalanque
d_franker_d
Xbalanque
14
7
8
2.57
L
1
18
2
0.11
W
Guan Yu
nuts1709
Guan Yu
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,288
Damage
27,289
54,487
Taken
82,639
28,995
Mitigated
20,552
16,365
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,161
3,901
0
2,103
16,747
2,743
242
0
16,622
0
22,152
W
22,442
14,927
0
955
11,947
8,198
1,330
642
11,305
0
75,168
W
Cernunnos
Cosmo_TO
Cernunnos
15,384
7,601
0
5,019
9,755
5,660
3,400
356
9,399
0
75,638
W
936
343
0
24
4,465
1,290
361
225
4,240
0
3,087
L
6,244
1,258
0
2,727
16,692
4,075
138
0
16,492
0
27,957
L
Heimdallr
ItzDoflamingo
Heimdallr
11,305
4,866
0
4,395
20,049
7,353
1,832
0
19,924
0
53,372
L
Ao Kuang
cool_preface3
Ao Kuang
2,278
809
0
550
14,503
2,830
487
0
14,428
13,598
0
W
Xbalanque
d_franker_d
Xbalanque
17,976
13,143
99
8,617
19,725
7,729
2,631
1,389
18,333
0
64,968
L
1,301
278
0
0
14,648
3,551
0
0
14,473
11,669
0
W
Guan Yu
nuts1709
Guan Yu
7,550
2,240
45
1,606
8,595
6,118
2,144
967
7,628
0
41,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,654
Gold Earned
40,428
370
Minions Killed
199
0
Camps Cleared
0
1,646,828
Distance Traveled
1,438,218
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,911
396
36
2
0
261,373
6
W
Nemesis
12,967
648
99
5
0
452,622
0
W
Cernunnos
12,488
624
104
5
0
314,222
9
W
Nike
7,195
360
3
0
0
166,840
0
L
Pele
8,141
407
37
2
0
358,076
0
L
Heimdallr
10,301
515
89
4
0
301,921
2
L
Ao Kuang
6,696
335
22
1
0
270,892
2
W
Xbalanque
12,267
613
95
5
0
383,321
1
L
Anubis
7,379
369
15
1
0
245,956
2
W
Guan Yu
10,737
537
69
3
0
329,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role