Player Matchup

Achilles
Achilles
Memvix
Achilles
Level 26
God Stats
32W - 37L
1,414 SR
Queue Stats
559W - 525L
1,573 Elo+
Solo
Kali
Kali
OogaBoogaBrain
Kali
Level 17
God Stats
2W - 2L
1,721 SR
Queue Stats
22W - 16L
1,623 Elo+
Solo
Ra
Ra
Opinaise
Ra
Level 29
God Stats
13W - 20L
1,500 SR
Queue Stats
693W - 652L
1,544 Elo+
Solo
Kukulkan
Kukulkan
ZOZO007
Kukulkan
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
77W - 91L
1,496 Elo+
Solo
King Arthur
King Arthur
cubedfist
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,527 SR
1,547 Elo+

VS

Team Averages
Level 18
1,369 SR
1,498 Elo+
Cupid
Cupid
Motetistaco
Cupid
Level 13
God Stats
23W - 17L
1,298 SR
Queue Stats
85W - 90L
1,345 Elo+
Party 1
Tyr
Tyr
NewHaLiLiX
Tyr
Level 29
God Stats
13W - 26L
1,443 SR
Queue Stats
195W - 209L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
OGCSTM
Kumbhakarna
Level 7
God Stats
1W - 4L
1,324 SR
Queue Stats
70W - 81L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
Reinh
Baron Samedi
Level 18
God Stats
8W - 14L
1,171 SR
Queue Stats
48W - 56L
1,608 Elo+
Party 1
Bastet
Bastet
mufinsman
Bastet
Level 25
God Stats
28W - 24L
1,612 SR
Queue Stats
95W - 100L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Memvix
Achilles
13
9 / 1 / 2
8,070
576
8,080
10,296
5,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 4
8,160
583
6,713
12,867
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 6
7,451
532
5,756
5,896
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ZOZO007
Kukulkan
13
7 / 2 / 5
8,344
596
8,046
6,819
2,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
cubedfist
King Arthur
11
1 / 3 / 7
6,788
485
7,033
9,166
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,737
410
2,227
7,133
1,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 4 / 2
7,412
529
12,218
14,683
14,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
OGCSTM
Kumbhakarna
8
0 / 7 / 2
5,588
399
2,722
10,120
4,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Reinh
Baron Samedi
12
2 / 3 / 1
7,199
514
4,286
7,097
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
mufinsman
Bastet
12
4 / 4 / 2
7,544
539
6,529
9,974
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
23
Kills
9
9
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Memvix
Achilles
9
1
2
10
L
0
5
1
0.1
L
3
4
2
1
L
Kumbhakarna
OGCSTM
Kumbhakarna
0
7
2
0.14
W
5
1
4
7
W
1
2
6
2
L
Baron Samedi
Reinh
Baron Samedi
2
3
1
0.83
W
Kukulkan
ZOZO007
Kukulkan
7
2
5
4.75
W
King Arthur
cubedfist
King Arthur
1
3
7
1.5
L
Bastet
mufinsman
Bastet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,628
Damage
27,982
45,044
Taken
49,007
22,059
Mitigated
25,802
13,987
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Memvix
Achilles
8,080
3,172
330
1,662
10,296
5,536
0
2,150
8,124
0
28,883
L
2,227
992
0
1,185
7,133
1,790
0
2,697
4,416
0
21,787
L
12,218
1,203
0
5,090
14,683
14,315
160
1,169
12,981
11,034
30,858
L
Kumbhakarna
OGCSTM
Kumbhakarna
2,722
624
0
544
10,120
4,241
0
5,414
4,542
9,455
0
W
6,713
3,985
0
7,376
12,867
4,345
0
2,251
10,548
0
50,485
W
5,756
475
907
1,024
5,896
2,066
0
2,193
3,535
45,435
0
L
Baron Samedi
Reinh
Baron Samedi
4,286
256
168
1,824
7,097
2,707
0
3,229
3,679
36,688
0
W
Kukulkan
ZOZO007
Kukulkan
8,046
844
0
413
6,819
2,741
84
1,280
5,465
52,423
0
W
King Arthur
cubedfist
King Arthur
7,033
1,617
0
2,275
9,166
7,371
174
2,357
6,759
0
25,290
L
Bastet
mufinsman
Bastet
6,529
2,147
0
4,009
9,974
2,749
0
856
9,052
0
41,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
33,480
366
Minions Killed
301
0
Camps Cleared
0
1,315,369
Distance Traveled
1,269,216
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,070
576
47
3
0
265,463
5
L
Cupid
5,737
410
39
3
0
213,694
0
L
Tyr
7,412
529
80
6
0
251,055
2
L
Kumbhakarna
5,588
399
16
1
0
279,069
2
W
Kali
8,160
583
89
6
0
282,735
5
W
Ra
7,451
532
98
7
0
263,320
6
L
Baron Samedi
7,199
514
85
6
0
228,018
3
W
Kukulkan
8,344
596
97
7
0
259,844
0
W
King Arthur
6,788
485
35
3
0
244,007
1
L
Bastet
7,544
539
81
6
0
297,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role