Player Matchup

Bakasura
Bakasura
Bronze III
DarealSulfur
Bakasura
Bronze III
Level 44
God Stats
1W - 1L
1,567 SR
Queue Stats
31W - 34L
1,404 MMR
Solo
Ymir
Ymir
Silver IV
N3m3sis 518
Ymir
Silver IV
Level 156
God Stats
16W - 13L
1,500 SR
Queue Stats
450W - 434L
1,374 MMR
Solo
Xbalanque
Xbalanque
Gold IV
NOL3DG3E9
Xbalanque
Gold IV
Level 148
God Stats
7W - 4L
1,814 SR
Queue Stats
249W - 247L
1,382 MMR
Solo
Merlin
Merlin
Silver III
RaiinbowDash1
Merlin
Silver III
Level 159
God Stats
2W - 2L
1,370 SR
Queue Stats
36W - 39L
1,219 MMR
Party 1
Odin
Odin
Silver I
SKAYZER_ZERO
Odin
Silver I
Level 154
God Stats
3W - 0L
1,496 SR
Queue Stats
26W - 20L
1,589 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,549 SR
1,394 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,495 SR
1,395 MMR
Ratatoskr
Ratatoskr
Bronze III
DieselPower518
Ratatoskr
Bronze III
Level 57
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Danzaburou
Danzaburou
Bronze III
PinkJimsock
Danzaburou
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,402 MMR
Solo
Bellona
Bellona
Silver II
ScumPandemicc
Bellona
Silver II
Level 69
God Stats
18W - 6L
1,402 SR
Queue Stats
110W - 88L
1,372 MMR
Solo
Chang'e
Chang'e
Bronze III
Shannnn910
Chang'e
Bronze III
Level 68
God Stats
3W - 4L
1,448 SR
Queue Stats
8W - 12L
1,401 MMR
Solo
Khepri
Khepri
Bronze III
TitaniumT59
Khepri
Bronze III
Level 69
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 4L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarealSulfur
Bakasura
20
6 / 4 / 6
15,879
588
16,148
22,697
10,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 2 / 19
14,306
530
8,737
26,509
35,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
NOL3DG3E9
Xbalanque
20
7 / 0 / 12
15,835
586
21,259
18,198
9,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 13
15,518
575
40,167
17,379
8,508
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 7 / 10
14,750
546
22,908
33,093
25,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachneSetCu ChulainnScyllaKing Arthur

VS

Bans
ApolloGebKuzenboCupidPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DieselPower518
Ratatoskr
17
0 / 10 / 3
10,893
403
4,976
29,313
13,183
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
PinkJimsock
Danzaburou
20
4 / 2 / 3
13,628
505
22,706
20,938
9,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
20
7 / 7 / 2
13,235
490
26,933
38,106
36,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Shannnn910
Chang'e
19
4 / 7 / 4
12,661
469
19,554
29,096
14,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
17
1 / 7 / 7
12,673
469
6,578
26,760
31,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
32
Kills
16
17
Deaths
33
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DarealSulfur
Bakasura
6
4
6
2.25
L
Ratatoskr
DieselPower518
Ratatoskr
0
10
3
0.15
W
2
2
19
5.75
W
Xbalanque
NOL3DG3E9
Xbalanque
7
0
12
13
L
Danzaburou
PinkJimsock
Danzaburou
4
2
3
2.75
W
10
4
13
4.13
W
7
7
10
1.71
L
Bellona
7
7
2
1.14
L
Chang'e
Shannnn910
Chang'e
4
7
4
0.86
L
Khepri
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,219
Damage
80,747
117,876
Taken
144,213
90,013
Mitigated
104,481
31,215
Healing
51,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DarealSulfur
Bakasura
16,148
10,404
0
5,731
22,697
10,982
0
3,230
19,361
0
97,674
L
Ratatoskr
DieselPower518
Ratatoskr
4,976
1,576
489
8,312
29,313
13,183
0
6,250
21,392
0
83,401
W
8,737
1,495
0
4,857
26,509
35,329
675
6,763
19,563
44,228
0
W
Xbalanque
NOL3DG3E9
Xbalanque
21,259
10,598
0
7,610
18,198
9,830
12,060
4,150
13,943
0
124,387
L
Danzaburou
PinkJimsock
Danzaburou
22,706
10,581
0
8,999
20,938
9,219
894
9,157
11,607
0
109,543
W
40,167
1,881
1,234
3,445
17,379
8,508
1,431
5,833
11,246
120,058
0
W
22,908
5,803
0
8,338
33,093
25,364
3,630
9,407
23,391
203
69,056
L
Bellona
26,933
7,523
0
13,521
38,106
36,737
728
7,813
28,121
12,408
94,814
L
Chang'e
Shannnn910
Chang'e
19,554
984
6,347
10,965
29,096
14,002
0
13,540
14,813
77,421
0
L
Khepri
6,578
518
1,444
1,794
26,760
31,340
131
10,498
15,399
35,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,288
Gold Earned
63,090
655
Minions Killed
644
0
Camps Cleared
0
2,592,956
Distance Traveled
2,370,136
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,879
588
168
6
0
562,612
6
L
Ratatoskr
10,893
403
127
5
0
449,329
4
W
Ymir
14,306
530
30
1
0
508,212
9
W
Xbalanque
15,835
586
199
7
0
499,229
3
L
Danzaburou
13,628
505
168
6
0
501,965
4
W
Merlin
15,518
575
159
6
0
511,126
0
W
Odin
14,750
546
99
4
0
511,777
5
L
Bellona
13,235
490
189
7
0
479,682
3
L
Chang'e
12,661
469
119
4
0
441,693
2
L
Khepri
12,673
469
41
2
0
497,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role