Player Matchup

Achilles
Achilles
Badummois
Achilles
Level 25
God Stats
1W - 2L
1,622 SR
Queue Stats
6W - 10L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
MrBomb_Fkw
Danzaburou
Level 29
God Stats
2W - 0L
1,891 SR
Queue Stats
96W - 79L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToXiC_Kaynz
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 1
Cerberus
Cerberus
linkhill13
Cerberus
Level 17
God Stats
2W - 1L
1,671 SR
Queue Stats
9W - 12L
1,426 Elo+
Party 1
Nox
Nox
roockqt
Nox
Level 108
God Stats
5W - 2L
1,733 SR
Queue Stats
25W - 35L
1,337 Elo+
Party 1
Team Averages
Level 40
1,683 SR
1,371 Elo+

VS

Team Averages
Level 20
1,518 SR
1,481 Elo+
Bellona
Bellona
Lucas1257889
Bellona
Level 17
God Stats
2W - 1L
1,653 SR
Queue Stats
9W - 12L
1,598 Elo+
Solo
Cerberus
Cerberus
MBK00Sosa
Cerberus
Level 29
God Stats
4W - 8L
1,515 SR
Queue Stats
186W - 199L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
MBKZANE
Danzaburou
Level 25
God Stats
2W - 7L
1,288 SR
Queue Stats
202W - 210L
1,581 Elo+
Party 2
Aphrodite
Aphrodite
MooooseKnuckled
Aphrodite
Level 24
God Stats
2W - 1L
1,848 SR
Queue Stats
49W - 54L
1,496 Elo+
Solo
Medusa
Medusa
isaac_king4-20
Medusa
Level 5
God Stats
2W - 5L
1,288 SR
Queue Stats
3W - 9L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Badummois
Achilles
15
1 / 0 / 4
9,112
506
5,950
9,338
7,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MrBomb_Fkw
Danzaburou
16
16 / 1 / 9
11,610
645
16,010
9,723
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ToXiC_Kaynz
Tsukuyomi
18
3 / 1 / 12
10,646
591
10,106
15,658
6,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
linkhill13
Cerberus
15
6 / 2 / 19
10,446
580
8,447
14,396
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
17
11 / 1 / 4
11,128
618
11,644
4,964
2,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lucas1257889
Bellona
11
0 / 8 / 1
7,422
412
3,893
14,043
7,892
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
MBK00Sosa
Cerberus
13
0 / 8 / 3
8,004
445
5,932
15,659
5,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MBKZANE
Danzaburou
11
1 / 9 / 1
7,307
406
5,101
15,162
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
MooooseKnuckled
Aphrodite
14
2 / 6 / 1
9,512
528
2,755
11,294
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 0
7,987
444
2,285
10,473
4,847
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
37
Kills
5
5
Deaths
37
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Badummois
Achilles
1
0
4
3
L
Bellona
Lucas1257889
Bellona
0
8
1
0.06
L
Cerberus
MBK00Sosa
Cerberus
0
8
3
0.19
L
Danzaburou
MBKZANE
Danzaburou
1
9
1
0.17
L
Aphrodite
MooooseKnuckled
Aphrodite
2
6
1
0.42
W
Danzaburou
MrBomb_Fkw
Danzaburou
16
1
9
20.5
W
Tsukuyomi
ToXiC_Kaynz
Tsukuyomi
3
1
12
9
L
2
6
0
0.33
W
Cerberus
linkhill13
Cerberus
6
2
19
7.75
W
Nox
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,157
Damage
19,966
54,079
Taken
66,631
34,643
Mitigated
27,180
20,417
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Badummois
Achilles
5,950
1,270
518
4,164
9,338
7,332
1,274
1,696
7,517
0
39,322
L
Bellona
Lucas1257889
Bellona
3,893
988
0
820
14,043
7,892
0
2,683
11,160
0
30,595
L
Cerberus
MBK00Sosa
Cerberus
5,932
528
369
2,451
15,659
5,451
209
4,290
11,269
37,305
0
L
Danzaburou
MBKZANE
Danzaburou
5,101
1,861
270
2,938
15,162
4,633
451
3,466
11,671
0
33,156
L
Aphrodite
MooooseKnuckled
Aphrodite
2,755
611
470
3,049
11,294
4,357
0
4,452
6,817
34,607
0
W
Danzaburou
MrBomb_Fkw
Danzaburou
16,010
7,284
0
2,298
9,723
4,129
3,584
1,520
8,053
0
69,455
W
Tsukuyomi
ToXiC_Kaynz
Tsukuyomi
10,106
1,482
0
8,804
15,658
6,514
1,212
2,341
13,292
0
87,934
L
2,285
546
0
792
10,473
4,847
0
5,200
5,273
0
21,420
W
Cerberus
linkhill13
Cerberus
8,447
906
0
3,907
14,396
14,486
1,271
2,077
12,194
29,445
0
W
Nox
11,644
1,162
0
726
4,964
2,182
3,455
1,053
3,911
62,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
40,232
524
Minions Killed
295
0
Camps Cleared
0
1,765,346
Distance Traveled
1,419,094
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,112
506
77
4
0
376,781
2
L
Bellona
7,422
412
58
3
0
354,090
1
L
Cerberus
8,004
445
71
4
0
299,092
0
L
Danzaburou
7,307
406
53
3
0
284,709
1
L
Aphrodite
9,512
528
71
4
0
271,011
4
W
Danzaburou
11,610
645
116
6
0
332,587
2
W
Tsukuyomi
10,646
591
158
9
0
363,760
0
L
Medusa
7,987
444
42
2
0
210,192
0
W
Cerberus
10,446
580
41
2
0
359,138
0
W
Nox
11,128
618
132
7
0
333,080
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role