Player Matchup

Sylvanus
Sylvanus
Asaltino
Sylvanus
Level 14
God Stats
11W - 11L
1,767 SR
Queue Stats
255W - 202L
1,644 Elo+
Solo
Mercury
Mercury
AwakenStorm
Mercury
Level 29
God Stats
3W - 2L
1,267 SR
Queue Stats
5W - 5L
1,141 Elo+
Solo
Anubis
Anubis
STCrowley
Anubis
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 25L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
Level 24
God Stats
13W - 5L
1,729 SR
Queue Stats
189W - 203L
1,522 Elo+
Solo
Bellona
Bellona
kalparos
Bellona
Level 15
God Stats
10W - 8L
1,880 SR
Queue Stats
127W - 119L
1,462 Elo+
Solo
Team Averages
Level 19
1,629 SR
1,427 Elo+

VS

Team Averages
Level 37
1,649 SR
1,715 Elo+
Yemoja
Yemoja
ByCarlosZz
Yemoja
Level 4
God Stats
1W - 2L
1,700 SR
Queue Stats
6W - 6L
1,799 Elo+
Party 1
Nemesis
Nemesis
CarlotiBTG
Nemesis
Level 18
God Stats
2W - 2L
1,317 SR
Queue Stats
104W - 58L
1,695 Elo+
Solo
Olorun
Olorun
CristyMcBacon
Olorun
Level 20
God Stats
3W - 3L
1,896 SR
Queue Stats
85W - 78L
1,472 Elo+
Solo
Amaterasu
Amaterasu
EALLLLLL
Amaterasu
Level 14
God Stats
0W - 3L
1,829 SR
Queue Stats
228W - 252L
1,812 Elo+
Solo
Sobek
Sobek
XxxPablo89xxX
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asaltino
Sylvanus
10
4 / 2 / 3
6,474
589
4,479
9,449
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
AwakenStorm
Mercury
12
2 / 0 / 3
6,819
620
3,665
4,094
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
STCrowley
Anubis
11
3 / 2 / 1
6,584
599
4,535
5,845
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
11
3 / 0 / 2
6,172
561
5,712
6,425
2,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
kalparos
Bellona
11
2 / 1 / 4
6,072
552
4,006
6,229
4,918
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ByCarlosZz
Yemoja
8
0 / 1 / 2
5,155
469
1,717
4,950
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
CarlotiBTG
Nemesis
9
1 / 3 / 1
5,441
495
5,406
7,769
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 3 / 0
5,733
521
3,879
7,257
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
EALLLLLL
Amaterasu
10
2 / 4 / 0
5,506
501
2,359
8,104
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 2
4,396
400
3,267
7,388
4,065
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Asaltino
Sylvanus
4
2
3
2.75
W
Mercury
AwakenStorm
Mercury
2
0
3
3.5
L
Yemoja
ByCarlosZz
Yemoja
0
1
2
1
L
Nemesis
CarlotiBTG
Nemesis
1
3
1
0.5
L
2
3
0
0.67
L
Amaterasu
EALLLLLL
Amaterasu
2
4
0
0.5
W
Anubis
STCrowley
Anubis
3
2
1
1.75
W
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
3
0
2
4
L
0
3
2
0.33
W
Bellona
kalparos
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
16,628
32,042
Taken
35,468
16,300
Mitigated
17,214
14,273
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Asaltino
Sylvanus
4,479
674
1,047
3,040
9,449
5,248
0
4,072
5,327
18,817
0
W
Mercury
AwakenStorm
Mercury
3,665
1,378
0
782
4,094
1,208
0
244
3,850
0
44,834
L
Yemoja
ByCarlosZz
Yemoja
1,717
505
1,303
973
4,950
2,091
105
1,533
3,417
13,004
0
L
Nemesis
CarlotiBTG
Nemesis
5,406
2,549
0
1,301
7,769
2,064
0
3,915
3,854
0
25,927
L
3,879
1,788
222
2,522
7,257
3,745
0
1,586
5,671
27,990
7,727
L
Amaterasu
EALLLLLL
Amaterasu
2,359
843
0
1,281
8,104
5,249
216
557
7,547
0
17,747
W
Anubis
STCrowley
Anubis
4,535
141
0
3,574
5,845
2,740
698
1,235
4,610
30,454
0
W
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
5,712
3,204
0
4,752
6,425
2,186
120
2,316
4,109
0
37,244
L
3,267
425
0
900
7,388
4,065
0
1,507
5,881
13,469
0
W
Bellona
kalparos
Bellona
4,006
915
0
1,078
6,229
4,918
498
702
5,427
117
24,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
26,231
291
Minions Killed
222
0
Camps Cleared
0
1,038,465
Distance Traveled
1,020,725
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,474
589
23
2
0
192,890
4
W
Mercury
6,819
620
95
9
0
272,374
1
L
Yemoja
5,155
469
22
2
0
213,195
0
L
Nemesis
5,441
495
53
5
0
219,779
1
L
Olorun
5,733
521
74
7
0
163,032
0
L
Amaterasu
5,506
501
42
4
0
203,998
1
W
Anubis
6,584
599
66
6
0
168,645
2
W
Ah Muzen Cab
6,172
561
63
6
0
178,239
3
L
Sobek
4,396
400
31
3
0
220,721
2
W
Bellona
6,072
552
44
4
0
226,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role