Player Matchup

Freya
Freya
Bronze III
Godann
Freya
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Sobek
Sobek
Silver II
santipresto
Sobek
Silver II
Level 94
God Stats
3W - 5L
1,416 SR
Queue Stats
52W - 59L
1,228 MMR
Solo
Neith
Neith
Gold IV
xiRhyaix
Neith
Gold IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,472 SR
1,409 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,566 SR
1,559 MMR
Scylla
Scylla
Silver I
Aternus
Scylla
Silver I
Level 141
God Stats
6W - 3L
1,462 SR
Queue Stats
54W - 64L
1,318 MMR
Solo
Osiris
Osiris
Bronze III
TERRÍVEL
Osiris
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
offwork10
Medusa
Platinum III
Level 91
God Stats
22W - 15L
1,737 SR
Queue Stats
30W - 21L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Godann
Freya
10
1 / 7 / 1
7,272
606
4,979
9,839
4,611
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 7 / 1
8,834
736
4,278
15,659
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
xiRhyaix
Neith
10
0 / 5 / 2
7,221
602
6,128
7,725
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
PersephoneCthulhuThothDanzaburouBacchus

VS

Bans
AphroditeKumbhakarnaAchillesAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aternus
Scylla
13
13 / 1 / 5
10,457
871
9,707
5,949
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
TERRÍVEL
Osiris
12
1 / 2 / 15
8,474
706
8,452
10,729
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
offwork10
Medusa
13
5 / 1 / 13
9,395
783
9,364
9,891
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aternus
Scylla
13
1
5
15.5
L
Freya
Godann
Freya
1
7
1
0.21
W
Osiris
TERRÍVEL
Osiris
1
2
15
4.25
W
Medusa
offwork10
Medusa
5
1
13
11.5
L
2
7
1
0.36
L
Neith
xiRhyaix
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
27,523
33,223
Taken
26,569
24,891
Mitigated
14,010
5,580
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aternus
Scylla
9,707
427
0
1,634
5,949
1,952
88
1,905
4,044
40,238
0
L
Freya
Godann
Freya
4,979
1,540
0
1,549
9,839
4,611
0
2,159
7,536
15,274
0
W
Osiris
TERRÍVEL
Osiris
8,452
2,328
0
5,193
10,729
8,674
753
4,986
5,743
0
27,509
W
Medusa
offwork10
Medusa
9,364
4,637
0
3,927
9,891
3,384
1,373
2,770
7,121
0
47,806
L
4,278
463
0
3,317
15,659
16,861
0
3,551
11,840
13,635
0
L
Neith
xiRhyaix
Neith
6,128
3,252
0
714
7,725
3,419
108
3,471
4,099
0
33,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
28,326
89
Minions Killed
153
0
Camps Cleared
0
599,484
Distance Traveled
660,129
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,457
871
54
5
0
228,543
5
L
Freya
7,272
606
21
2
0
181,175
1
W
Osiris
8,474
706
31
3
0
215,636
1
W
Medusa
9,395
783
68
6
0
215,950
4
L
Sobek
8,834
736
15
1
0
208,667
1
L
Neith
7,221
602
53
4
0
209,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role