Player Matchup

Arachne
Arachne
Buranku0408
Arachne
Level 49
God Stats
26W - 27L
1,480 SR
Queue Stats
229W - 258L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
INORICL2
Baron Samedi
Level 34
God Stats
5W - 5L
1,496 SR
Queue Stats
32W - 46L
1,370 Elo+
Party 2
Xing Tian
Xing Tian
MakeshiftNerd
Xing Tian
Level 106
God Stats
7W - 3L
1,491 SR
Queue Stats
175W - 135L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
Malware10
Danzaburou
Level 89
God Stats
27W - 19L
1,738 SR
Queue Stats
103W - 73L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
Thriva1di
Nu Wa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,384 Elo+
Solo
Team Averages
Level 69
1,541 SR
1,436 Elo+

VS

Team Averages
Level 117
1,509 SR
1,539 Elo+
Hercules
Hercules
GormyX
Hercules
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,713 Elo+
Solo
Rama
Rama
InfamousNull
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
RexHardy
Artio
Level 98
God Stats
21W - 12L
1,500 SR
Queue Stats
430W - 445L
1,415 Elo+
Solo
Chang'e
Chang'e
toni1
Chang'e
Level 83
God Stats
6W - 8L
1,544 SR
Queue Stats
43W - 37L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
vampiire1956
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buranku0408
Arachne
17
4 / 4 / 7
11,299
538
10,856
20,317
9,589
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
INORICL2
Baron Samedi
19
3 / 1 / 6
12,036
573
8,317
11,636
13,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
MakeshiftNerd
Xing Tian
16
4 / 2 / 12
11,140
530
9,181
21,477
22,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Malware10
Danzaburou
18
7 / 2 / 7
11,537
549
17,487
18,663
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Thriva1di
Nu Wa
20
9 / 3 / 4
13,684
652
17,350
10,423
4,994
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GormyX
Hercules
1
0 / 0 / 0
3,921
187
0
2,065
392
14
0 / 8 / 4
8,815
420
21,822
23,256
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
RexHardy
Artio
13
3 / 5 / 2
9,184
437
5,745
19,368
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
toni1
Chang'e
17
4 / 6 / 1
10,751
512
9,964
17,839
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
vampiire1956
Erlang Shen
16
5 / 8 / 2
10,567
503
16,522
21,920
12,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
27
Kills
12
12
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Buranku0408
Arachne
4
4
7
1.88
L
Hercules
GormyX
Hercules
0
0
0
0
W
Baron Samedi
INORICL2
Baron Samedi
3
1
6
6
L
0
8
4
0.25
W
Xing Tian
MakeshiftNerd
Xing Tian
4
2
12
5
W
Danzaburou
Malware10
Danzaburou
7
2
7
5.25
L
Artio
RexHardy
Artio
3
5
2
0.8
W
Nu Wa
Thriva1di
Nu Wa
9
3
4
3.67
L
Chang'e
toni1
Chang'e
4
6
1
0.75
L
Erlang Shen
vampiire1956
Erlang Shen
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,191
Damage
54,053
82,516
Taken
84,448
59,243
Mitigated
42,033
31,620
Healing
29,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Buranku0408
Arachne
10,856
6,805
0
7,729
20,317
9,589
1,108
4,373
15,832
0
79,845
L
Hercules
GormyX
Hercules
0
0
0
0
2,065
392
0
1,881
0
0
0
W
Baron Samedi
INORICL2
Baron Samedi
8,317
511
1,600
3,907
11,636
13,683
2,096
1,342
10,237
64,207
0
L
21,822
15,339
0
9,955
23,256
6,927
49
8,141
14,819
0
89,437
W
Xing Tian
MakeshiftNerd
Xing Tian
9,181
1,863
0
4,634
21,477
22,858
140
4,298
17,101
29,807
0
W
Danzaburou
Malware10
Danzaburou
17,487
7,779
0
10,364
18,663
8,119
1,264
2,278
16,337
0
74,719
L
Artio
RexHardy
Artio
5,745
793
589
4,868
19,368
16,612
0
6,008
13,052
24,022
0
W
Nu Wa
Thriva1di
Nu Wa
17,350
4,770
0
3,386
10,423
4,994
1,226
2,866
7,300
99,343
0
L
Chang'e
toni1
Chang'e
9,964
700
866
5,951
17,839
5,655
0
7,725
9,744
77,477
0
L
Erlang Shen
vampiire1956
Erlang Shen
16,522
9,493
0
7,564
21,920
12,447
0
9,381
11,985
0
57,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,696
Gold Earned
43,238
569
Minions Killed
435
0
Camps Cleared
0
1,999,728
Distance Traveled
1,339,728
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,299
538
99
5
0
459,554
5
L
Hercules
3,921
187
0
0
0
0
0
W
Baron Samedi
12,036
573
134
6
0
343,433
0
L
Rama
8,815
420
161
8
0
289,068
1
W
Xing Tian
11,140
530
41
2
0
429,779
11
W
Danzaburou
11,537
549
107
5
0
380,002
3
L
Artio
9,184
437
33
2
0
334,080
1
W
Nu Wa
13,684
652
188
9
0
386,960
8
L
Chang'e
10,751
512
164
8
0
350,352
3
L
Erlang Shen
10,567
503
77
4
0
366,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role