Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LateGame1807
Scylla
Level 16
God Stats
0W - 2L
1,208 SR
Queue Stats
27W - 20L
1,668 Elo+
Solo
King Arthur
King Arthur
PuRe60ChAoS
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Solo
Chernobog
Chernobog
SkyDecay
Chernobog
Level 14
God Stats
13W - 16L
1,534 SR
Queue Stats
431W - 507L
1,642 Elo+
Solo
Achilles
Achilles
Smiteistrash507
Achilles
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,778 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,656 Elo+

VS

Team Averages
Level 12
1,502 SR
1,643 Elo+
Neith
Neith
BustErHyme69
Neith
Level 9
God Stats
2W - 1L
1,313 SR
Queue Stats
41W - 36L
1,706 Elo+
Solo
Medusa
Medusa
Muted VVGB
Medusa
Level 16
God Stats
7W - 8L
1,439 SR
Queue Stats
29W - 36L
1,570 Elo+
Solo
Kukulkan
Kukulkan
NikMooK68
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Worthless94
Fenrir
Level 26
God Stats
2W - 1L
1,983 SR
Queue Stats
87W - 71L
1,587 Elo+
Solo
Osiris
Osiris
jrRoids
Osiris
Level 7
God Stats
1W - 0L
1,276 SR
Queue Stats
67W - 52L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 1 / 0
8,921
470
5,582
10,506
8,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
0 / 4 / 1
9,393
494
9,118
9,788
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
PuRe60ChAoS
King Arthur
3
0 / 2 / 0
5,354
282
290
1,327
328
Chernobog
SkyDecay
Chernobog
12
0 / 5 / 2
7,750
408
4,316
10,297
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
16
3 / 4 / 0
9,737
512
7,756
14,159
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 3
11,204
590
8,313
13,079
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Muted VVGB
Medusa
16
0 / 0 / 2
9,335
491
2,316
7,046
3,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NikMooK68
Kukulkan
2
0 / 0 / 0
5,406
285
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Fenrir
16
7 / 1 / 3
9,999
526
10,148
12,383
10,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
jrRoids
Osiris
17
3 / 1 / 3
10,473
551
6,330
12,747
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
16
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
6
1
3
7.5
L
Scylla
0
4
1
0.13
W
Medusa
Muted VVGB
Medusa
0
0
2
1
W
Kukulkan
NikMooK68
Kukulkan
0
0
0
0
L
King Arthur
PuRe60ChAoS
King Arthur
0
2
0
0
L
Chernobog
SkyDecay
Chernobog
0
5
2
0.2
L
Achilles
3
4
0
0.75
W
Fenrir
7
1
3
8.5
W
Osiris
jrRoids
Osiris
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,062
Damage
27,107
46,077
Taken
45,255
22,379
Mitigated
28,547
9,324
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,582
1,150
639
602
10,506
8,266
58
0
10,331
64,805
0
W
8,313
2,357
0
6,683
13,079
4,511
2,042
6,699
6,080
0
78,850
L
Scylla
9,118
1,250
0
1,296
9,788
3,375
0
0
9,763
79,237
0
W
Medusa
Muted VVGB
Medusa
2,316
825
0
0
7,046
3,666
931
535
6,494
0
68,080
W
Kukulkan
NikMooK68
Kukulkan
0
0
0
0
0
0
0
0
0
84
0
L
King Arthur
PuRe60ChAoS
King Arthur
290
160
0
0
1,327
328
0
0
1,253
0
1,580
L
Chernobog
SkyDecay
Chernobog
4,316
2,552
0
1,638
10,297
3,652
0
0
10,276
0
30,202
L
Achilles
7,756
3,271
0
5,149
14,159
6,758
0
0
14,059
0
59,720
W
Fenrir
10,148
2,583
90
2,647
12,383
10,757
0
3,421
8,876
0
46,108
W
Osiris
jrRoids
Osiris
6,330
1,790
0
4,901
12,747
9,613
684
3,638
9,105
0
53,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
46,417
433
Minions Killed
477
0
Camps Cleared
0
1,379,575
Distance Traveled
1,311,193
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,921
470
130
7
0
352,689
2
W
Neith
11,204
590
165
9
0
336,352
2
L
Scylla
9,393
494
142
7
0
310,890
8
W
Medusa
9,335
491
112
6
0
307,470
1
W
Kukulkan
5,406
285
0
0
0
20,618
1
L
King Arthur
5,354
282
2
0
0
50,612
0
L
Chernobog
7,750
408
59
3
0
313,181
1
L
Achilles
9,737
512
100
5
0
352,203
0
W
Fenrir
9,999
526
79
4
0
309,772
0
W
Osiris
10,473
551
121
6
0
336,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role