Player Matchup

Zeus
Zeus
Braines-
Zeus
Level 143
God Stats
1W - 1L
1,736 SR
Queue Stats
15W - 5L
1,796 Elo+
Party 2
King Arthur
King Arthur
DeadlyHeskan
King Arthur
Level 59
God Stats
35W - 61L
1,236 SR
Queue Stats
656W - 714L
1,594 Elo+
Party 2
Pele
Pele
OGCojo
Pele
Level 101
God Stats
2W - 3L
1,620 SR
Queue Stats
40W - 26L
1,707 Elo+
Party 2
Team Averages
Level 101
1,531 SR
1,699 Elo+

VS

Team Averages
Level 90
1,740 SR
1,554 Elo+
Sylvanus
Sylvanus
ChickenTeriyake
Sylvanus
Level 100
God Stats
17W - 12L
2,095 SR
Queue Stats
254W - 247L
1,589 Elo+
Party 1
Skadi
Skadi
SimpleLivin777
Skadi
Level 72
God Stats
95W - 62L
1,509 SR
Queue Stats
195W - 172L
1,463 Elo+
Party 1
Hades
Hades
theCzarNik06
Hades
Level 99
God Stats
6W - 6L
1,616 SR
Queue Stats
16W - 24L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 5 / 7
12,580
699
19,065
12,518
4,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DeadlyHeskan
King Arthur
15
4 / 7 / 10
13,256
736
10,875
20,991
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
OGCojo
Pele
15
6 / 10 / 9
13,313
740
15,045
18,358
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 4 / 14
13,041
725
11,416
19,638
22,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 5 / 8
12,863
715
14,756
16,712
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 6 / 10
14,143
786
19,118
22,633
17,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
15
Kills
22
22
Deaths
15
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
5
7
1.7
W
Sylvanus
5
4
14
3
L
King Arthur
DeadlyHeskan
King Arthur
4
7
10
1.29
L
Pele
OGCojo
Pele
6
10
9
1.05
W
7
5
8
2.2
W
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
45,290
51,867
Taken
58,983
37,297
Mitigated
48,759
5,705
Healing
29,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
19,065
946
0
3,045
12,518
4,757
397
7,384
4,959
70,335
0
W
Sylvanus
11,416
1,499
6,186
9,012
19,638
22,772
939
7,030
12,508
36,805
0
L
King Arthur
DeadlyHeskan
King Arthur
10,875
1,090
0
1,202
20,991
23,431
0
11,390
9,309
0
32,801
L
Pele
OGCojo
Pele
15,045
4,137
0
1,458
18,358
9,109
3,046
11,916
6,192
0
58,726
W
14,756
7,175
855
2,667
16,712
8,321
2,277
5,398
11,164
0
65,176
W
19,118
1,021
1,307
9,934
22,633
17,666
707
6,991
15,371
83,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
40,047
209
Minions Killed
190
0
Camps Cleared
0
892,546
Distance Traveled
916,626
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,580
699
103
6
0
276,922
4
W
Sylvanus
13,041
725
32
2
0
297,344
0
L
King Arthur
13,256
736
43
2
0
315,453
2
L
Pele
13,313
740
63
4
0
300,171
1
W
Skadi
12,863
715
58
3
0
312,723
1
W
Hades
14,143
786
100
6
0
306,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role