Player Matchup

Baron Samedi
Baron Samedi
ChickenFootTaco
Baron Samedi
Level 27
God Stats
15W - 6L
1,500 SR
Queue Stats
98W - 92L
1,603 Elo+
Solo
Rama
Rama
Falky_12
Rama
Level 63
God Stats
12W - 5L
1,813 SR
Queue Stats
57W - 44L
1,564 Elo+
Party 1
Olorun
Olorun
Gianfranco_C3
Olorun
Level 11
God Stats
2W - 1L
1,312 SR
Queue Stats
8W - 2L
1,704 Elo+
Party 1
Ymir
Ymir
gam1ngcube00
Ymir
Level 14
God Stats
34W - 17L
1,713 SR
Queue Stats
50W - 42L
1,634 Elo+
Party 1
Thor
Thor
pwilliams717
Thor
Level 5
God Stats
9W - 2L
1,754 SR
Queue Stats
13W - 6L
1,729 Elo+
Party 1
Team Averages
Level 24
1,618 SR
1,647 Elo+

VS

Team Averages
Level 16
1,496 SR
1,636 Elo+
Chaac
Chaac
ChoppaXTrash
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,607 Elo+
Solo
Nemesis
Nemesis
DaVo-LuiS
Nemesis
Level 6
God Stats
0W - 1L
1,295 SR
Queue Stats
22W - 26L
1,707 Elo+
Solo
Hera
Hera
Scylla1993
Hera
Level 17
God Stats
18W - 14L
1,545 SR
Queue Stats
74W - 74L
1,635 Elo+
Solo
Anubis
Anubis
asta_toro12
Anubis
Level 14
God Stats
3W - 3L
1,355 SR
Queue Stats
34W - 29L
1,649 Elo+
Solo
Ymir
Ymir
hlyshtisleafy
Ymir
Level 13
God Stats
0W - 1L
1,786 SR
Queue Stats
3W - 4L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChickenFootTaco
Baron Samedi
18
7 / 0 / 15
11,137
1,114
20,223
5,455
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
17
6 / 1 / 16
10,716
1,072
13,438
10,288
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 5 / 13
10,790
1,079
9,555
12,755
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 13
11,483
1,148
7,346
10,914
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 3 / 13
9,493
949
5,272
9,964
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,215
922
3,030
9,498
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
DaVo-LuiS
Nemesis
15
0 / 12 / 3
8,908
891
6,833
19,018
7,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 4 / 8
10,097
1,010
10,433
7,442
2,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
6 / 2 / 3
10,873
1,087
11,284
8,713
3,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 5 / 3
10,344
1,034
9,777
18,143
18,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
26
Kills
11
11
Deaths
26
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChickenFootTaco
Baron Samedi
7
0
15
14.5
L
0
3
2
0.33
L
Nemesis
DaVo-LuiS
Nemesis
0
12
3
0.13
W
Rama
6
1
16
14
W
7
5
13
2.7
L
1
4
8
1.25
L
Anubis
6
2
3
3.75
W
4
2
13
5.25
L
4
5
3
1.1
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,834
Damage
41,357
49,376
Taken
62,814
22,146
Mitigated
37,234
17,378
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChickenFootTaco
Baron Samedi
20,223
1,038
4,642
3,461
5,455
2,113
0
2,483
2,972
44,576
0
L
3,030
214
0
1,587
9,498
5,336
0
4,525
4,973
0
21,704
L
Nemesis
DaVo-LuiS
Nemesis
6,833
1,988
0
1,515
19,018
7,041
0
9,845
9,173
0
17,166
W
Rama
13,438
11,731
0
2,821
10,288
3,556
0
4,846
5,392
0
38,798
W
9,555
4,550
1,351
3,861
12,755
3,829
0
10,331
2,349
19,846
0
L
10,433
2,209
0
0
7,442
2,789
0
4,743
2,699
36,832
0
L
Anubis
11,284
326
0
2,051
8,713
3,947
0
6,123
2,590
30,561
0
W
7,346
1,501
0
994
10,914
9,161
0
6,664
4,175
27,168
0
L
9,777
893
0
0
18,143
18,121
0
11,888
6,255
27,515
0
W
5,272
474
0
248
9,964
3,487
0
7,170
2,769
0
11,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,619
Gold Earned
49,437
194
Minions Killed
188
4
Camps Cleared
14
909,521
Distance Traveled
802,635
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,137
1,114
67
7
1
195,759
0
L
Chaac
9,215
922
25
3
10
179,753
0
L
Nemesis
8,908
891
23
2
2
164,216
3
W
Rama
10,716
1,072
40
4
1
163,620
1
W
Olorun
10,790
1,079
21
2
1
153,780
0
L
Hera
10,097
1,010
68
7
0
161,529
2
L
Anubis
10,873
1,087
38
4
1
134,480
0
W
Ymir
11,483
1,148
59
6
1
193,242
0
L
Ymir
10,344
1,034
34
3
1
162,657
0
W
Thor
9,493
949
7
1
0
203,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role