Player Matchup

Set
Set
Aniri15
Set
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 7L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Drako1327
Amaterasu
Level 18
God Stats
11W - 7L
1,628 SR
Queue Stats
109W - 99L
1,560 Elo+
Solo
Merlin
Merlin
Fearxsmite
Merlin
Level 25
God Stats
19W - 15L
1,417 SR
Queue Stats
87W - 99L
1,297 Elo+
Solo
Heimdallr
Heimdallr
Namdu
Heimdallr
Level 27
God Stats
49W - 48L
1,521 SR
Queue Stats
383W - 351L
1,421 Elo+
Solo
Yemoja
Yemoja
marcosfs
Yemoja
Level 17
God Stats
11W - 14L
1,531 SR
Queue Stats
159W - 174L
1,497 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,455 Elo+

VS

Team Averages
Level 15
1,590 SR
1,521 Elo+
Ra
Ra
Albaritono
Ra
Level 4
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Drozdov
Bellona
Level 9
God Stats
21W - 14L
1,670 SR
Queue Stats
50W - 50L
1,607 Elo+
Solo
Yemoja
Yemoja
Necklaces
Yemoja
Level 26
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
OITenevoi
Hou Yi
Level 7
God Stats
4W - 3L
1,776 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
klarken14
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
13 / 2 / 2
15,296
695
15,309
17,598
11,352
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Drako1327
Amaterasu
17
2 / 3 / 6
10,744
488
7,544
14,033
11,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Fearxsmite
Merlin
17
5 / 3 / 6
11,480
522
14,762
8,809
3,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Namdu
Heimdallr
18
6 / 6 / 6
11,673
531
17,243
20,019
8,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
marcosfs
Yemoja
17
2 / 1 / 7
12,294
559
7,926
10,292
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
8,372
381
6,803
14,299
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Drozdov
Bellona
17
9 / 3 / 2
12,033
547
15,521
14,128
15,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Necklaces
Yemoja
16
2 / 2 / 5
10,611
482
10,039
17,258
13,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
OITenevoi
Hou Yi
14
2 / 6 / 4
9,222
419
11,129
19,554
6,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
klarken14
Bakasura
13
2 / 8 / 0
9,149
416
3,467
15,099
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
28
Kills
15
15
Deaths
29
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Set
13
2
2
7
W
Amaterasu
Drako1327
Amaterasu
2
3
6
1.67
L
Bellona
Drozdov
Bellona
9
3
2
3.33
W
Merlin
Fearxsmite
Merlin
5
3
6
2.67
W
Heimdallr
Namdu
Heimdallr
6
6
6
1.5
L
Yemoja
Necklaces
Yemoja
2
2
5
2.25
L
Hou Yi
OITenevoi
Hou Yi
2
6
4
0.67
L
Bakasura
klarken14
Bakasura
2
8
0
0.25
W
Yemoja
marcosfs
Yemoja
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,784
Damage
46,959
70,751
Taken
80,338
44,892
Mitigated
47,776
26,562
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,803
351
1,195
2,975
14,299
4,310
376
5,706
8,245
40,465
0
W
Set
15,309
8,324
0
7,659
17,598
11,352
6,392
2,745
14,843
0
139,565
W
Amaterasu
Drako1327
Amaterasu
7,544
3,312
0
4,792
14,033
11,606
0
3,344
10,689
0
47,631
L
Bellona
Drozdov
Bellona
15,521
4,293
0
3,431
14,128
15,011
368
2,436
11,628
10,330
51,606
W
Merlin
Fearxsmite
Merlin
14,762
700
534
2,405
8,809
3,676
1,552
3,023
5,786
58,276
0
W
Heimdallr
Namdu
Heimdallr
17,243
8,486
0
6,860
20,019
8,797
2,398
5,707
14,312
0
88,143
L
Yemoja
Necklaces
Yemoja
10,039
715
2,459
4,285
17,258
13,998
0
5,766
11,270
34,090
0
L
Hou Yi
OITenevoi
Hou Yi
11,129
4,962
0
2,541
19,554
6,828
108
3,781
15,685
0
46,840
L
Bakasura
klarken14
Bakasura
3,467
3,073
0
1,318
15,099
7,629
0
4,166
10,816
0
39,434
W
Yemoja
marcosfs
Yemoja
7,926
341
1,499
2,813
10,292
9,461
723
4,291
6,001
34,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,487
Gold Earned
49,387
603
Minions Killed
401
0
Camps Cleared
0
2,077,557
Distance Traveled
1,986,391
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,372
381
82
4
0
385,015
3
W
Set
15,296
695
236
11
0
456,404
2
W
Amaterasu
10,744
488
90
4
0
426,381
2
L
Bellona
12,033
547
126
6
0
325,264
0
W
Merlin
11,480
522
103
5
0
390,369
1
W
Heimdallr
11,673
531
135
6
0
380,935
4
L
Yemoja
10,611
482
42
2
0
419,665
7
L
Hou Yi
9,222
419
75
3
0
446,845
0
L
Bakasura
9,149
416
76
3
0
409,602
0
W
Yemoja
12,294
559
39
2
0
423,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role