Player Matchup

Hel
Hel
BlocMatheodlx
Hel
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 13L
1,253 Elo+
Party 3
Danzaburou
Danzaburou
Sжуыце
Danzaburou
Level 29
God Stats
2W - 2L
1,206 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Yemoja
Yemoja
beastmxde999
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,205 Elo+
Solo
Anhur
Anhur
chukinhio
Anhur
Level 14
God Stats
33W - 26L
1,583 SR
Queue Stats
41W - 34L
1,446 Elo+
Party 4
Bellona
Bellona
nitadu
Bellona
Level 13
God Stats
6W - 9L
1,323 SR
Queue Stats
41W - 34L
1,446 Elo+
Party 4
Team Averages
Level 13
1,464 SR
1,370 Elo+

VS

Team Averages
Level 10
1,395 SR
1,410 Elo+
Hachiman
Hachiman
D4Smt
Hachiman
Level 11
God Stats
22W - 16L
1,370 SR
Queue Stats
91W - 99L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Eyeless_Leo
Cthulhu
Level 7
God Stats
2W - 0L
1,299 SR
Queue Stats
62W - 79L
1,442 Elo+
Party 2
Arachne
Arachne
JayR307
Arachne
Level 11
God Stats
77W - 64L
1,318 SR
Queue Stats
194W - 205L
1,241 Elo+
Party 1
Hades
Hades
kksebi
Hades
Level 16
God Stats
85W - 73L
1,490 SR
Queue Stats
127W - 131L
1,425 Elo+
Party 1
Osiris
Osiris
vdhwinner05
Osiris
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 1
5,080
462
4,022
7,297
1,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sжуыце
Danzaburou
7
2 / 7 / 1
5,019
456
4,915
6,805
1,785
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
5
0 / 1 / 0
4,011
365
522
3,604
1,777
Shoes

Shoes

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
chukinhio
Anhur
6
0 / 3 / 1
4,380
398
3,382
5,238
1,277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
nitadu
Bellona
8
1 / 1 / 0
4,689
426
2,135
4,881
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D4Smt
Hachiman
9
3 / 2 / 3
5,758
523
4,227
4,771
1,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Eyeless_Leo
Cthulhu
7
1 / 3 / 5
5,180
471
1,730
6,103
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
JayR307
Arachne
9
5 / 0 / 2
5,892
536
3,228
3,872
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Hades
kksebi
Hades
10
3 / 1 / 3
6,077
552
5,503
6,881
2,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
10
5 / 1 / 3
5,860
533
4,877
6,412
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
18
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Hachiman
D4Smt
Hachiman
3
2
3
2.25
W
Cthulhu
Eyeless_Leo
Cthulhu
1
3
5
1.17
W
Arachne
JayR307
Arachne
5
0
2
6
L
Danzaburou
Sжуыце
Danzaburou
2
7
1
0.36
L
Yemoja
0
1
0
0
L
Anhur
chukinhio
Anhur
0
3
1
0.17
W
Hades
kksebi
Hades
3
1
3
4.5
L
Bellona
nitadu
Bellona
1
1
0
1
W
Osiris
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
19,565
27,825
Taken
28,039
9,130
Mitigated
12,902
7,388
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,022
208
1,217
1,493
7,297
1,626
40
763
6,534
9,312
0
W
Hachiman
D4Smt
Hachiman
4,227
3,094
0
0
4,771
1,344
1,472
1,104
3,667
0
27,090
W
Cthulhu
Eyeless_Leo
Cthulhu
1,730
490
0
300
6,103
2,288
243
1,069
5,034
4,636
0
W
Arachne
JayR307
Arachne
3,228
2,305
0
204
3,872
1,958
572
164
3,708
0
17,978
L
Danzaburou
Sжуыце
Danzaburou
4,915
2,649
253
638
6,805
1,785
1,086
733
6,072
0
18,290
L
Yemoja
522
54
505
120
3,604
1,777
0
1,023
2,581
5,610
0
L
Anhur
chukinhio
Anhur
3,382
1,349
108
1,100
5,238
1,277
350
2,146
3,092
0
20,075
W
Hades
kksebi
Hades
5,503
848
32
2,821
6,881
2,982
888
506
6,375
28,691
0
L
Bellona
nitadu
Bellona
2,135
696
0
1,954
4,881
2,665
19
2,622
2,259
0
13,632
W
Osiris
4,877
1,547
0
1,943
6,412
4,330
408
1,701
4,711
84
16,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
28,767
121
Minions Killed
148
0
Camps Cleared
0
859,579
Distance Traveled
1,004,100
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,080
462
12
1
0
180,913
0
W
Hachiman
5,758
523
49
4
0
188,907
0
W
Cthulhu
5,180
471
4
0
0
209,915
0
W
Arachne
5,892
536
38
3
0
206,015
1
L
Danzaburou
5,019
456
30
3
0
146,067
0
L
Yemoja
4,011
365
9
1
0
159,601
0
L
Anhur
4,380
398
40
4
0
174,435
0
W
Hades
6,077
552
42
4
0
199,506
1
L
Bellona
4,689
426
30
3
0
198,563
0
W
Osiris
5,860
533
15
1
0
199,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role