Player Matchup

Cthulhu
Cthulhu
BLACKS1211
Cthulhu
Level 87
God Stats
14W - 11L
1,662 SR
Queue Stats
433W - 425L
1,516 Elo+
Solo
Arachne
Arachne
DrewPeacawks
Arachne
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 94L
1,484 Elo+
Party 1
Vulcan
Vulcan
NotSoJollyGiant
Vulcan
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 131L
1,466 Elo+
Party 1
Cupid
Cupid
Tihshewz
Cupid
Level 47
God Stats
6W - 8L
1,467 SR
Queue Stats
15W - 16L
1,548 Elo+
Party 3
Chaac
Chaac
kaw1558
Chaac
Level 20
God Stats
1W - 1L
1,754 SR
Queue Stats
34W - 32L
1,561 Elo+
Party 3
Team Averages
Level 52
1,576 SR
1,515 Elo+

VS

Team Averages
Level 74
1,553 SR
1,528 Elo+
Heimdallr
Heimdallr
Chorres
Heimdallr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gativideo
Cu Chulainn
Level 33
God Stats
5W - 6L
1,388 SR
Queue Stats
85W - 82L
1,450 Elo+
Solo
Set
Set
WarPenguins
Set
Level 107
God Stats
11W - 4L
1,707 SR
Queue Stats
157W - 115L
1,607 Elo+
Party 2
He Bo
He Bo
mireles
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ruinevoke1
Kukulkan
Level 39
God Stats
11W - 6L
1,670 SR
Queue Stats
145W - 109L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACKS1211
Cthulhu
8
2 / 4 / 0
5,304
530
6,494
8,454
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
DrewPeacawks
Arachne
9
0 / 2 / 2
5,388
539
1,698
6,151
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
5,404
540
1,786
3,999
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Tihshewz
Cupid
7
0 / 3 / 2
4,534
453
2,806
6,249
1,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
kaw1558
Chaac
10
3 / 0 / 0
6,103
610
3,172
5,481
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chorres
Heimdallr
8
1 / 2 / 5
4,985
499
3,854
6,663
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Gativideo
Cu Chulainn
9
1 / 0 / 6
5,022
502
4,288
5,772
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
8 / 1 / 2
6,838
684
5,687
6,139
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
mireles
He Bo
10
0 / 2 / 1
5,673
567
3,812
3,693
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
ruinevoke1
Kukulkan
11
3 / 0 / 1
6,200
620
2,882
2,071
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLACKS1211
Cthulhu
2
4
0
0.5
W
Heimdallr
Chorres
Heimdallr
1
2
5
1.75
L
Arachne
DrewPeacawks
Arachne
0
2
2
0.5
W
Cu Chulainn
Gativideo
Cu Chulainn
1
0
6
4
L
0
4
0
0
L
Cupid
Tihshewz
Cupid
0
3
2
0.33
W
8
1
2
9
L
Chaac
kaw1558
Chaac
3
0
0
3
W
He Bo
mireles
He Bo
0
2
1
0.25
W
Kukulkan
ruinevoke1
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,956
Damage
20,523
30,334
Taken
24,338
13,176
Mitigated
8,647
8,418
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLACKS1211
Cthulhu
6,494
1,001
258
2,212
8,454
3,921
0
1,066
7,089
24,135
0
W
Heimdallr
Chorres
Heimdallr
3,854
1,588
0
2,863
6,663
2,027
349
2,910
3,753
0
23,021
L
Arachne
DrewPeacawks
Arachne
1,698
1,285
0
1,072
6,151
3,271
0
1,468
4,591
0
31,651
W
Cu Chulainn
Gativideo
Cu Chulainn
4,288
1,101
0
940
5,772
2,933
0
2,511
3,261
265
14,356
L
1,786
414
0
146
3,999
1,251
0
688
3,233
25,677
0
L
Cupid
Tihshewz
Cupid
2,806
1,428
141
1,145
6,249
1,642
0
69
6,080
0
13,192
W
5,687
2,501
0
2,246
6,139
2,212
0
1,314
4,785
0
29,711
L
Chaac
kaw1558
Chaac
3,172
306
0
3,444
5,481
3,091
0
3,224
1,995
613
23,823
W
He Bo
mireles
He Bo
3,812
186
0
877
3,693
834
0
0
3,693
26,978
0
W
Kukulkan
ruinevoke1
Kukulkan
2,882
727
0
621
2,071
641
295
1,367
566
31,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
28,718
266
Minions Killed
277
0
Camps Cleared
0
983,749
Distance Traveled
925,622
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,304
530
44
4
0
218,944
0
W
Heimdallr
4,985
499
40
4
0
152,065
0
L
Arachne
5,388
539
67
7
0
182,642
0
W
Cu Chulainn
5,022
502
28
3
0
189,544
1
L
Vulcan
5,404
540
65
7
0
190,272
2
L
Cupid
4,534
453
21
2
0
202,013
0
W
Set
6,838
684
55
6
0
227,112
0
L
Chaac
6,103
610
69
7
0
189,878
3
W
He Bo
5,673
567
59
6
0
176,397
5
W
Kukulkan
6,200
620
95
10
0
180,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role