Player Matchup

King Arthur
King Arthur
CovidNineteen
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ersquall
Kukulkan
Level 143
God Stats
21W - 15L
1,461 SR
Queue Stats
23W - 17L
1,525 Elo+
Party 2
Horus
Horus
SalyAsigar
Horus
Level 107
God Stats
23W - 17L
1,460 SR
Queue Stats
23W - 17L
1,525 Elo+
Party 2
Team Averages
Level 92
1,474 SR
1,517 Elo+

VS

Team Averages
Level 61
1,425 SR
1,443 Elo+
Kukulkan
Kukulkan
Browneskii
Kukulkan
Level 4
God Stats
1W - 3L
1,145 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
QuiffMania
Cthulhu
Level 93
God Stats
11W - 9L
1,630 SR
Queue Stats
336W - 345L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
UssUssUss
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CovidNineteen
King Arthur
13
7 / 1 / 7
9,653
804
16,107
17,573
22,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Ersquall
Kukulkan
13
6 / 0 / 7
9,356
780
12,010
4,475
1,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
12
3 / 2 / 9
8,552
713
3,345
11,789
9,251
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Browneskii
Kukulkan
10
1 / 9 / 1
7,619
635
2,652
8,533
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
QuiffMania
Cthulhu
10
0 / 3 / 3
7,446
621
7,596
14,124
7,063
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
UssUssUss
Danzaburou
12
2 / 4 / 0
8,738
728
7,606
15,078
5,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
3
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Browneskii
Kukulkan
1
9
1
0.17
W
King Arthur
CovidNineteen
King Arthur
7
1
7
10.5
W
Kukulkan
Ersquall
Kukulkan
6
0
7
9.5
L
Cthulhu
QuiffMania
Cthulhu
0
3
3
0.5
W
Horus
3
2
9
3.75
L
Danzaburou
UssUssUss
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
17,854
33,837
Taken
37,735
33,839
Mitigated
15,108
16,520
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Browneskii
Kukulkan
2,652
508
0
0
8,533
2,507
36
2,332
6,014
12,714
0
W
King Arthur
CovidNineteen
King Arthur
16,107
3,017
0
1,878
17,573
22,677
18
4,132
13,441
0
47,486
W
Kukulkan
Ersquall
Kukulkan
12,010
849
904
1,201
4,475
1,911
1,701
1,770
2,705
60,537
0
L
Cthulhu
QuiffMania
Cthulhu
7,596
373
815
426
14,124
7,063
0
5,700
8,424
21,327
0
W
Horus
3,345
1,164
6,258
6,279
11,789
9,251
729
4,515
7,274
0
11,821
L
Danzaburou
UssUssUss
Danzaburou
7,606
2,641
0
3,589
15,078
5,538
155
3,998
11,080
0
45,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
23,803
152
Minions Killed
123
0
Camps Cleared
0
660,086
Distance Traveled
607,145
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,619
635
26
2
0
152,603
2
W
King Arthur
9,653
804
52
4
0
233,895
8
W
Kukulkan
9,356
780
87
7
0
224,361
0
L
Cthulhu
7,446
621
28
2
0
243,217
4
W
Horus
8,552
713
13
1
0
201,830
2
L
Danzaburou
8,738
728
69
6
0
211,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role