Player Matchup

Artio
Artio
AdamBrownout42
Artio
Level 105
God Stats
5W - 1L
1,796 SR
Queue Stats
138W - 123L
1,480 Elo+
Solo
Da Ji
Da Ji
BF_one_Love
Da Ji
Level 101
God Stats
4W - 7L
1,292 SR
Queue Stats
143W - 194L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Mansen89
Nu Wa
Level 42
God Stats
5W - 10L
1,490 SR
Queue Stats
15W - 39L
1,282 Elo+
Solo
Team Averages
Level 83
1,526 SR
1,377 Elo+

VS

Team Averages
Level 70
1,393 SR
1,320 Elo+
Set
Set
Dragonthebeast43
Set
Level 22
God Stats
0W - 1L
1,198 SR
Queue Stats
6W - 8L
1,160 Elo+
Solo
Vulcan
Vulcan
Maykon111
Vulcan
Level 159
God Stats
11W - 10L
1,489 SR
Queue Stats
270W - 247L
1,494 Elo+
Solo
Danzaburou
Danzaburou
PuebloSan
Danzaburou
Level 29
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
12,055
670
11,228
17,325
19,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
11 / 5 / 9
13,729
763
17,275
15,066
10,827
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Mansen89
Nu Wa
16
5 / 4 / 9
11,804
656
8,802
11,801
3,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 7
11,111
617
8,638
17,842
10,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Maykon111
Vulcan
14
7 / 5 / 2
11,887
660
15,261
9,902
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
PuebloSan
Danzaburou
15
2 / 7 / 6
11,300
628
7,105
15,241
5,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
23
Kills
11
11
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
11
5
9
3.1
L
2
11
7
0.5
W
Nu Wa
Mansen89
Nu Wa
5
4
9
2.38
L
Vulcan
Maykon111
Vulcan
7
5
2
1.6
L
Danzaburou
PuebloSan
Danzaburou
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,305
Damage
31,004
44,192
Taken
42,985
33,911
Mitigated
20,405
14,898
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,228
729
1,954
6,260
17,325
19,351
435
5,397
11,668
37,887
0
W
17,275
2,162
0
2,813
15,066
10,827
1,037
3,982
10,816
0
46,599
L
8,638
3,777
0
1,982
17,842
10,983
168
9,507
8,335
0
31,312
W
Nu Wa
Mansen89
Nu Wa
8,802
2,293
0
3,871
11,801
3,733
1,304
5,150
6,381
51,811
0
L
Vulcan
Maykon111
Vulcan
15,261
4,695
0
0
9,902
3,467
150
4,327
5,575
53,009
0
L
Danzaburou
PuebloSan
Danzaburou
7,105
2,629
0
2,974
15,241
5,955
808
6,196
9,045
0
48,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
34,298
174
Minions Killed
200
0
Camps Cleared
0
918,911
Distance Traveled
786,064
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,055
670
41
2
0
359,582
1
W
Da Ji
13,729
763
54
3
0
292,733
5
L
Set
11,111
617
45
3
0
274,773
1
W
Nu Wa
11,804
656
79
4
0
266,596
0
L
Vulcan
11,887
660
62
3
0
248,843
1
L
Danzaburou
11,300
628
93
5
0
262,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role