Player Matchup

Ra
Ra
Azarath12321
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,186 Elo+
Solo
Chaac
Chaac
TubesokBandt
Chaac
Level 4
God Stats
4W - 4L
1,673 SR
Queue Stats
18W - 26L
1,671 Elo+
Solo
Neith
Neith
huntandkill1
Neith
Level 24
God Stats
12W - 9L
1,646 SR
Queue Stats
21W - 12L
1,600 Elo+
Solo
Kali
Kali
mijok89
Kali
Level 29
God Stats
12W - 22L
1,311 SR
Queue Stats
187W - 213L
1,302 Elo+
Solo
Artemis
Artemis
noahv223
Artemis
Level 23
God Stats
7W - 11L
1,409 SR
Queue Stats
89W - 95L
1,481 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,448 Elo+

VS

Team Averages
Level 11
1,596 SR
1,445 Elo+
Bellona
Bellona
Addison_Zombie
Bellona
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 7L
1,537 Elo+
Solo
Cthulhu
Cthulhu
NeroQSR3129
Cthulhu
Level 11
God Stats
3W - 1L
1,669 SR
Queue Stats
34W - 31L
1,380 Elo+
Solo
Medusa
Medusa
OscarKd10
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Solo
Merlin
Merlin
nickdragon1010
Merlin
Level 6
God Stats
3W - 8L
1,470 SR
Queue Stats
19W - 18L
1,435 Elo+
Solo
Zeus
Zeus
thejoker21678
Zeus
Level 16
God Stats
6W - 5L
1,621 SR
Queue Stats
27W - 28L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 14 / 9
12,229
1,019
10,233
19,872
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 13 / 14
11,568
964
4,886
24,985
13,162
20
11 / 6 / 10
15,268
1,272
18,253
17,097
6,680
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
mijok89
Kali
19
5 / 14 / 9
13,182
1,099
14,857
30,905
12,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
noahv223
Artemis
18
3 / 4 / 10
11,903
992
8,709
17,133
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 17
14,995
1,250
14,098
17,320
21,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NeroQSR3129
Cthulhu
20
12 / 3 / 25
15,049
1,254
23,550
20,057
31,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
OscarKd10
Medusa
14
0 / 3 / 4
9,430
786
2,753
3,268
957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 26
12,971
1,081
18,455
12,324
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
22 / 6 / 19
15,789
1,316
38,875
10,489
8,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
141
23
Kills
50
51
Deaths
23
52
Assists
91
Player
Kills
Deaths
Assists
KDA
W
13
8
17
2.69
L
4
14
9
0.61
W
Cthulhu
NeroQSR3129
Cthulhu
12
3
25
8.17
W
Medusa
OscarKd10
Medusa
0
3
4
0.67
L
0
13
14
0.54
L
11
6
10
2.67
L
Kali
mijok89
Kali
5
14
9
0.68
W
3
3
26
5.33
L
Artemis
noahv223
Artemis
3
4
10
2
W
22
6
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,938
Damage
97,731
109,992
Taken
63,458
47,541
Mitigated
68,661
21,609
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,098
4,710
0
767
17,320
21,133
0
2,012
15,308
0
31,685
L
10,233
1,586
2,096
1,731
19,872
8,566
0
16,456
3,216
31,611
0
W
Cthulhu
NeroQSR3129
Cthulhu
23,550
1,293
0
609
20,057
31,414
0
2,809
17,248
40,662
0
W
Medusa
OscarKd10
Medusa
2,753
1,585
0
0
3,268
957
0
0
3,268
0
5,107
L
4,886
532
0
3,250
24,985
13,162
0
17,444
7,266
0
23,603
L
18,253
8,948
0
2,461
17,097
6,680
0
12,602
4,166
0
66,522
L
Kali
mijok89
Kali
14,857
8,656
1,221
7,590
30,905
12,302
0
21,115
9,465
0
26,437
W
18,455
2,045
0
457
12,324
6,489
0
2,235
10,089
45,646
0
L
Artemis
noahv223
Artemis
8,709
5,405
0
3,260
17,133
6,831
0
12,463
4,445
0
30,473
W
38,875
7,463
0
0
10,489
8,668
0
3,177
7,312
75,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,150
Gold Earned
68,234
228
Minions Killed
223
6
Camps Cleared
3
893,320
Distance Traveled
795,597
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,995
1,250
46
4
2
187,289
0
L
Ra
12,229
1,019
53
4
1
187,224
1
W
Cthulhu
15,049
1,254
45
4
0
227,372
0
W
Medusa
9,430
786
3
0
0
42,788
1
L
Chaac
11,568
964
40
3
0
171,047
1
L
Neith
15,268
1,272
87
7
1
168,886
0
L
Kali
13,182
1,099
16
1
2
185,861
1
W
Merlin
12,971
1,081
53
4
1
174,298
0
L
Artemis
11,903
992
32
3
2
180,302
0
W
Zeus
15,789
1,316
76
6
0
163,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role