Player Matchup

Neith
Neith
Alessa_GilIespie
Neith
Level 17
God Stats
3W - 3L
1,462 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Ganesha
Ganesha
JStaR92109
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Danzaburou
Danzaburou
Mary_60Hz
Danzaburou
Level 13
God Stats
9W - 13L
1,722 SR
Queue Stats
35W - 61L
1,502 Elo+
Party 1
Chaac
Chaac
NightDolphin440
Chaac
Level 29
God Stats
3W - 4L
1,217 SR
Queue Stats
221W - 224L
1,607 Elo+
Solo
Bellona
Bellona
SleepyTsuchinoko
Bellona
Level 24
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 13L
1,600 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,491 Elo+

VS

Team Averages
Level 17
1,562 SR
1,484 Elo+
Ne Zha
Ne Zha
B4L_Miguel
Ne Zha
Level 7
God Stats
2W - 0L
1,846 SR
Queue Stats
8W - 10L
1,887 Elo+
Party 2
King Arthur
King Arthur
D3oDoranT
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 149L
1,522 Elo+
Solo
Agni
Agni
GabrielRosaInter
Agni
Level 17
God Stats
1W - 2L
1,501 SR
Queue Stats
71W - 99L
1,427 Elo+
Party 2
Bacchus
Bacchus
Kill_LeleBR
Bacchus
Level 29
God Stats
21W - 22L
1,465 SR
Queue Stats
1,008W - 1,181L
1,273 Elo+
Party 2
Danzaburou
Danzaburou
Nutelinha_Marota
Danzaburou
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,920
447
4,295
6,145
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JStaR92109
Ganesha
6
0 / 5 / 1
4,578
416
486
7,380
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Mary_60Hz
Danzaburou
7
0 / 2 / 0
4,542
413
1,222
3,787
1,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 0
6,321
575
6,598
6,768
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,656
332
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B4L_Miguel
Ne Zha
8
4 / 1 / 3
5,903
537
5,209
6,064
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
D3oDoranT
King Arthur
8
1 / 3 / 0
4,918
447
1,975
9,144
3,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
5 / 1 / 1
5,758
523
4,491
5,353
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Kill_LeleBR
Bacchus
8
0 / 0 / 2
5,300
482
1,728
4,742
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Nutelinha_Marota
Danzaburou
8
2 / 0 / 0
5,285
480
2,860
2,700
813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
12
12
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ne Zha
B4L_Miguel
Ne Zha
4
1
3
5.5
W
King Arthur
D3oDoranT
King Arthur
1
3
0
0.33
W
5
1
1
5.5
L
Ganesha
JStaR92109
Ganesha
0
5
1
0.1
W
Bacchus
Kill_LeleBR
Bacchus
0
0
2
1
L
Danzaburou
Mary_60Hz
Danzaburou
0
2
0
0
L
4
2
0
2
W
Danzaburou
Nutelinha_Marota
Danzaburou
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
16,263
24,080
Taken
28,003
10,714
Mitigated
11,313
5,389
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,295
1,263
0
1,659
6,145
1,950
0
3,041
2,886
0
17,018
W
Ne Zha
B4L_Miguel
Ne Zha
5,209
2,950
111
748
6,064
1,655
322
130
5,859
0
19,228
W
King Arthur
D3oDoranT
King Arthur
1,975
631
0
1,382
9,144
3,309
0
0
8,921
139
14,261
W
4,491
498
0
1,897
5,353
2,514
426
319
4,984
19,753
0
L
Ganesha
JStaR92109
Ganesha
486
486
0
211
7,380
2,706
0
580
6,790
5,080
0
W
Bacchus
Kill_LeleBR
Bacchus
1,728
246
0
1,651
4,742
3,022
0
37
4,682
8,640
0
L
Danzaburou
Mary_60Hz
Danzaburou
1,222
544
0
376
3,787
1,016
0
967
2,748
0
14,786
L
6,598
1,153
0
3,143
6,768
5,042
21
1,276
5,328
0
29,412
W
Danzaburou
Nutelinha_Marota
Danzaburou
2,860
1,522
0
948
2,700
813
261
0
2,700
0
24,686
L
0
0
0
0
0
0
0
0
0
0
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
27,164
112
Minions Killed
159
0
Camps Cleared
0
839,506
Distance Traveled
1,041,321
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,920
447
26
2
0
203,910
1
W
Ne Zha
5,903
537
29
3
0
222,400
0
W
King Arthur
4,918
447
27
2
0
190,908
0
W
Agni
5,758
523
31
3
0
202,045
0
L
Ganesha
4,578
416
5
0
0
205,343
0
W
Bacchus
5,300
482
22
2
0
230,727
0
L
Danzaburou
4,542
413
21
2
0
192,201
0
L
Chaac
6,321
575
57
5
0
203,159
2
W
Danzaburou
5,285
480
50
5
0
195,241
0
L
Bellona
3,656
332
3
0
0
34,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role