Player Matchup

Cupid
Cupid
Cyber-Oni1500
Cupid
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Set
Set
Family_RC
Set
Level 68
God Stats
26W - 18L
1,678 SR
Queue Stats
194W - 175L
1,479 Elo+
Solo
Ullr
Ullr
Reapxrr
Ullr
Level 102
God Stats
3W - 2L
1,745 SR
Queue Stats
190W - 213L
1,474 Elo+
Solo
Nu Wa
Nu Wa
deflexphoenix
Nu Wa
Level 95
God Stats
6W - 5L
1,537 SR
Queue Stats
148W - 128L
1,538 Elo+
Solo
Ymir
Ymir
fluffykittens420
Ymir
Level 144
God Stats
126W - 98L
1,500 SR
Queue Stats
832W - 922L
1,451 Elo+
Solo
Team Averages
Level 95
1,592 SR
1,489 Elo+

VS

Team Averages
Level 89
1,569 SR
1,470 Elo+
Apollo
Apollo
 
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jarv90671
Rama
Level 59
God Stats
2W - 3L
1,497 SR
Queue Stats
78W - 102L
1,395 Elo+
Solo
Ra
Ra
POCKETxROCKETS
Ra
Level 153
God Stats
3W - 5L
1,715 SR
Queue Stats
60W - 57L
1,573 Elo+
Solo
Chang'e
Chang'e
booberrella
Chang'e
Level 91
God Stats
51W - 31L
1,679 SR
Queue Stats
372W - 352L
1,475 Elo+
Solo
Ymir
Ymir
fabriciuuus
Ymir
Level 58
God Stats
64W - 42L
1,454 SR
Queue Stats
476W - 479L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,100
473
4,579
8,664
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
8 / 1 / 4
9,028
602
7,281
11,590
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
Reapxrr
Ullr
12
1 / 3 / 9
7,342
489
5,816
10,076
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
6 / 0 / 7
8,478
565
13,800
5,527
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 6
7,707
514
6,682
9,980
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 2
7,143
476
3,483
9,554
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
10
2 / 3 / 0
6,524
435
6,910
11,200
2,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
7,166
478
5,541
10,134
3,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
booberrella
Chang'e
13
3 / 3 / 0
7,792
519
7,267
10,427
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 3
5,701
380
2,518
11,509
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
8
8
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
2
1
W
0
3
2
0.33
W
8
1
4
10
L
Rama
2
3
0
0.67
L
1
4
0
0.25
W
Ullr
Reapxrr
Ullr
1
3
9
1.83
L
Chang'e
booberrella
Chang'e
3
3
0
1
W
6
0
7
9.5
L
0
5
3
0.3
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
25,719
45,837
Taken
52,824
18,383
Mitigated
18,791
16,873
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,483
963
0
375
9,554
3,249
0
3,876
5,678
0
43,370
W
4,579
3,242
70
2,831
8,664
3,100
495
6,356
2,308
0
36,879
W
7,281
2,169
0
5,888
11,590
4,966
0
2,177
9,363
0
61,244
L
Rama
6,910
5,489
0
4,256
11,200
2,948
86
3,645
7,555
0
34,261
L
5,541
473
67
3,382
10,134
3,280
50
5,128
5,006
46,900
0
W
Ullr
Reapxrr
Ullr
5,816
2,379
0
1,320
10,076
3,218
0
2,615
7,315
0
37,894
L
Chang'e
booberrella
Chang'e
7,267
578
121
4,488
10,427
4,551
648
2,198
8,229
48,858
0
W
13,800
2,521
0
2,139
5,527
1,964
394
2,438
3,043
51,114
0
L
2,518
308
419
1,824
11,509
4,763
0
5,635
5,874
14,810
0
W
6,682
1,272
905
3,720
9,980
5,135
36
1,331
8,482
33,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,655
Gold Earned
34,326
385
Minions Killed
355
0
Camps Cleared
0
1,398,699
Distance Traveled
1,319,069
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,143
476
83
6
0
284,031
0
W
Cupid
7,100
473
71
5
0
254,676
2
W
Set
9,028
602
111
7
0
305,196
0
L
Rama
6,524
435
67
4
0
246,908
5
L
Ra
7,166
478
93
6
0
267,908
4
W
Ullr
7,342
489
67
4
0
265,080
5
L
Chang'e
7,792
519
85
6
0
248,551
1
W
Nu Wa
8,478
565
78
5
0
297,550
1
L
Ymir
5,701
380
27
2
0
271,671
2
W
Ymir
7,707
514
58
4
0
276,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role