Player Matchup

Xing Tian
Xing Tian
HecarimsCoomSmut
Xing Tian
Level 13
God Stats
11W - 4L
1,616 SR
Queue Stats
31W - 26L
1,454 Elo+
Party 3
Apollo
Apollo
Wyma88
Apollo
Level 34
God Stats
4W - 1L
1,712 SR
Queue Stats
13W - 15L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
Yayutu
Aphrodite
Level 7
God Stats
3W - 0L
1,705 SR
Queue Stats
10W - 13L
1,355 Elo+
Party 2
Ra
Ra
derperu
Ra
Level 16
God Stats
18W - 14L
1,485 SR
Queue Stats
19W - 18L
1,434 Elo+
Party 3
Amaterasu
Amaterasu
xMarcc
Amaterasu
Level 15
God Stats
4W - 1L
1,629 SR
Queue Stats
76W - 77L
1,531 Elo+
Solo
Team Averages
Level 17
1,629 SR
1,444 Elo+

VS

Team Averages
Level 14
1,416 SR
1,408 Elo+
Merlin
Merlin
Daedric13
Merlin
Level 29
God Stats
8W - 7L
1,573 SR
Queue Stats
28W - 17L
1,485 Elo+
Solo
Chang'e
Chang'e
Gieseman
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,378 Elo+
Solo
Ymir
Ymir
KmurdocS
Ymir
Level 15
God Stats
2W - 10L
1,080 SR
Queue Stats
94W - 89L
1,368 Elo+
Party 1
Neith
Neith
S3rafino
Neith
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 83L
1,464 Elo+
Solo
Thanatos
Thanatos
itsmexxia
Thanatos
Level 7
God Stats
8W - 12L
1,425 SR
Queue Stats
26W - 33L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
20
10 / 8 / 23
16,812
1,121
25,839
38,258
56,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Wyma88
Apollo
20
11 / 9 / 20
15,858
1,057
30,086
26,187
11,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Yayutu
Aphrodite
20
1 / 5 / 23
13,794
920
9,869
19,398
13,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 6 / 18
15,985
1,066
24,644
16,979
5,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
xMarcc
Amaterasu
20
5 / 2 / 19
14,086
939
22,489
23,801
24,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daedric13
Merlin
20
14 / 8 / 13
17,610
1,174
53,284
21,882
9,356
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Gieseman
Chang'e
20
4 / 7 / 13
14,772
985
18,817
26,925
14,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
0 / 8 / 9
12,488
833
880
21,102
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
S3rafino
Neith
20
4 / 6 / 10
13,822
921
20,534
21,976
9,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
itsmexxia
Thanatos
20
8 / 9 / 12
15,801
1,053
23,032
26,083
11,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
87
38
Kills
30
30
Deaths
38
103
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
Daedric13
Merlin
14
8
13
2.56
L
Chang'e
Gieseman
Chang'e
4
7
13
1.5
W
Xing Tian
10
8
23
2.69
L
Ymir
0
8
9
0.56
L
Neith
S3rafino
Neith
4
6
10
1.5
W
Apollo
Wyma88
Apollo
11
9
20
2.33
W
Aphrodite
Yayutu
Aphrodite
1
5
23
2.5
W
11
6
18
3.33
L
Thanatos
itsmexxia
Thanatos
8
9
12
1.56
W
Amaterasu
xMarcc
Amaterasu
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,927
Damage
116,547
124,623
Taken
117,968
111,931
Mitigated
64,808
25,059
Healing
33,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Daedric13
Merlin
53,284
4,814
0
1,046
21,882
9,356
0
9,830
11,884
86,259
0
L
Chang'e
Gieseman
Chang'e
18,817
1,876
9,349
6,979
26,925
14,834
0
15,391
11,409
58,379
0
W
Xing Tian
25,839
1,954
0
1,372
38,258
56,858
0
15,914
22,344
42,668
0
L
Ymir
880
325
0
780
21,102
19,150
0
8,925
12,102
2,182
0
L
Neith
S3rafino
Neith
20,534
10,513
349
3,451
21,976
9,742
0
12,397
9,454
0
53,892
W
Apollo
Wyma88
Apollo
30,086
16,407
0
1,960
26,187
11,426
0
17,942
8,245
0
59,672
W
Aphrodite
Yayutu
Aphrodite
9,869
2,390
9,924
6,018
19,398
13,044
0
15,612
3,786
43,175
0
W
24,644
2,878
2,330
1,800
16,979
5,931
0
10,517
6,462
55,263
0
L
Thanatos
itsmexxia
Thanatos
23,032
5,060
0
11,263
26,083
11,726
0
13,809
12,126
0
45,237
W
Amaterasu
xMarcc
Amaterasu
22,489
13,434
0
1,655
23,801
24,672
0
12,996
10,805
0
29,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,535
Gold Earned
74,493
267
Minions Killed
275
5
Camps Cleared
9
1,488,691
Distance Traveled
1,272,379
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,610
1,174
74
5
1
272,385
1
L
Chang'e
14,772
985
91
6
1
290,901
0
W
Xing Tian
16,812
1,121
19
1
0
304,148
0
L
Ymir
12,488
833
3
0
0
176,922
0
L
Neith
13,822
921
69
5
0
236,052
0
W
Apollo
15,858
1,057
64
4
2
298,176
0
W
Aphrodite
13,794
920
84
6
1
272,496
0
W
Ra
15,985
1,066
84
6
1
272,721
0
L
Thanatos
15,801
1,053
38
3
7
296,119
0
W
Amaterasu
14,086
939
16
1
1
341,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role