Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
King-T_698
Olorun
Level 28
God Stats
41W - 39L
1,672 SR
Queue Stats
75W - 62L
1,740 Elo+
Solo
Ares
Ares
anthony140421
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,142 Elo+
Solo
Skadi
Skadi
crispymtz
Skadi
Level 12
God Stats
5W - 8L
1,399 SR
Queue Stats
12W - 13L
1,506 Elo+
Solo
Mulan
Mulan
phantomswish
Mulan
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
14W - 21L
1,337 Elo+
Solo
Team Averages
Level 13
1,468 SR
1,445 Elo+

VS

Team Averages
Level 17
1,527 SR
1,488 Elo+
Da Ji
Da Ji
EXOTICwhite2
Da Ji
Level 6
God Stats
6W - 2L
1,619 SR
Queue Stats
10W - 11L
1,348 Elo+
Solo
Artemis
Artemis
Raygun081228
Artemis
Level 17
God Stats
13W - 22L
1,379 SR
Queue Stats
22W - 40L
1,419 Elo+
Solo
Discordia
Discordia
Thiffany_Wilson
Discordia
Level 7
God Stats
7W - 13L
1,474 SR
Queue Stats
289W - 311L
1,404 Elo+
Solo
Scylla
Scylla
YoyoTheMamba
Scylla
Level 29
God Stats
2W - 2L
1,461 SR
Queue Stats
124W - 110L
1,667 Elo+
Solo
Izanami
Izanami
julianrami10
Izanami
Level 24
God Stats
26W - 11L
1,703 SR
Queue Stats
48W - 28L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 7 / 3
10,938
994
13,526
16,294
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
King-T_698
Olorun
17
3 / 10 / 5
11,314
1,029
11,915
21,794
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 9 / 1
8,505
773
140
16,042
6,072
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Skadi
crispymtz
Skadi
16
2 / 11 / 4
10,185
926
8,177
16,556
5,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 12 / 3
9,582
871
2,424
16,954
6,523
Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 14
14,313
1,301
24,481
10,964
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Raygun081228
Artemis
19
4 / 2 / 24
11,956
1,087
10,706
7,652
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Thiffany_Wilson
Discordia
17
1 / 2 / 16
10,181
926
10,799
6,777
2,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
19
15 / 0 / 14
12,967
1,179
25,371
5,040
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
julianrami10
Izanami
18
7 / 2 / 18
11,020
1,002
12,112
9,280
3,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
135
10
Kills
49
49
Deaths
10
16
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
7
3
0.79
W
22
4
14
7.25
L
Olorun
King-T_698
Olorun
3
10
5
0.55
W
Artemis
Raygun081228
Artemis
4
2
24
8
W
Discordia
Thiffany_Wilson
Discordia
1
2
16
4.5
W
Scylla
15
0
14
22
L
0
9
1
0.06
L
Skadi
crispymtz
Skadi
2
11
4
0.36
W
Izanami
julianrami10
Izanami
7
2
18
8
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
83,469
87,640
Taken
39,713
30,579
Mitigated
15,952
8,825
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,526
317
88
1,904
16,294
5,548
0
7,304
8,860
31,268
0
W
24,481
8,902
0
919
10,964
4,795
0
6,855
3,829
0
29,958
L
Olorun
King-T_698
Olorun
11,915
7,248
1,024
5,753
21,794
7,338
0
7,791
13,909
52,787
0
W
Artemis
Raygun081228
Artemis
10,706
5,999
0
1,227
7,652
2,753
0
6,396
956
0
34,673
W
Discordia
Thiffany_Wilson
Discordia
10,799
1,813
0
484
6,777
2,500
0
3,761
2,840
25,304
0
W
Scylla
25,371
134
0
0
5,040
2,161
0
1,949
2,949
33,712
0
L
140
140
0
0
16,042
6,072
0
5,089
10,923
535
0
L
Skadi
crispymtz
Skadi
8,177
6,409
0
0
16,556
5,098
0
9,655
6,783
0
27,096
W
Izanami
julianrami10
Izanami
12,112
8,481
0
0
9,280
3,743
0
5,618
3,516
0
30,621
L
2,424
323
0
56
16,954
6,523
0
5,915
10,995
0
5,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
60,437
164
Minions Killed
176
4
Camps Cleared
2
803,932
Distance Traveled
917,354
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,938
994
38
3
0
176,865
0
W
Da Ji
14,313
1,301
19
2
1
185,233
0
L
Olorun
11,314
1,029
86
8
2
173,539
3
W
Artemis
11,956
1,087
63
6
0
170,317
0
W
Discordia
10,181
926
28
3
0
160,842
0
W
Scylla
12,967
1,179
23
2
0
227,204
0
L
Ares
8,505
773
0
0
0
153,483
0
L
Skadi
10,185
926
35
3
1
145,298
0
W
Izanami
11,020
1,002
43
4
1
173,758
0
L
Mulan
9,582
871
5
0
1
154,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role