Player Matchup

Bellona
Bellona
Silver I
db Fenrir
Bellona
Silver I
Level 102
God Stats
31W - 16L
1,786 SR
Queue Stats
44W - 37L
1,617 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,786 SR
1,617 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,700 SR
1,595 MMR
Cu Chulainn
Cu Chulainn
Bronze III
ChequeMeh
Cu Chulainn
Bronze III
Level 121
God Stats
7W - 5L
1,700 SR
Queue Stats
20W - 13L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
db Fenrir
Bellona
20
0 / 4 / 0
13,524
712
17,616
27,120
36,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
UllrOlorunSkadiChronosHe Bo

VS

Bans
Ah Muzen CabSetTsukuyomiIzanamiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChequeMeh
Cu Chulainn
20
4 / 0 / 0
15,532
817
23,453
26,612
24,798
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChequeMeh
Cu Chulainn
4
0
0
4
L
Bellona
db Fenrir
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
23,453
27,120
Taken
26,612
36,237
Mitigated
24,798
1,876
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChequeMeh
Cu Chulainn
23,453
6,327
0
10,856
26,612
24,798
2,410
670
25,942
15,488
132,278
L
Bellona
db Fenrir
Bellona
17,616
9,937
0
1,876
27,120
36,237
0
3,898
23,222
714
119,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,524
Gold Earned
15,532
200
Minions Killed
220
0
Camps Cleared
0
376,218
Distance Traveled
384,862
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,532
817
220
12
0
384,862
3
L
Bellona
13,524
712
200
11
0
376,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role